The information within this article pertains to the third season of Prism Party Survival. A "Season" on Prism Party correlates with major feature updates on the server, and often indicates a major change in plugins, server features, and world generation.
The Overworld is the main playable world on Prism Party Survival and is where players are randomly teleported to after completing the Tutorial. The Overworld is the largest dimension on Prism Party and contains the greatest diversity in biome distribution, structure generation, and mob spawning between all of Survival's accessible dimensions.
The Overworld is 20,000 blocks in diameter and 384 blocks deep and uses custom terrain generation: Featuring 165 unique biomes and over 20 new structures in addition to the vanilla structure set, The Overworld is categorized as an Altered Vanilla world. While most generation is heavily modified from vanilla, it still attempts to maintain parity with an ordinary—or vanilla—Minecraft world. In other words, despite using custom generation, most expected vanilla features are still present within this world.
The difficulty of The Overworld is set to a Hard difficulty mode; while hostile mob mechanics and damages are consistent with the vanilla Hard difficulty, mob spawn rates are consistent with the Normal difficulty. This is primarily a balance decision, as players keep their inventories upon death and have access to plugin features such as flight, teleportation commands, and McMMO
A world is considered habitable if players are allowed to set homes, claim land, and build without restriction; The Overworld is the first habitable world players gain access to after joining the server for the first time and leaving Spawn. Upon leaving Spawn, new players are randomly teleported to a suitable location within The Overworld. Alternatively, players can run /tprandom every 30 seconds to teleport to a random location in order to find a more desired location to play in.
After finding a suitable place to build, players can create claims in The Overworld after reaching Level 1. Creating a claim allows players to protect their builds from grief and theft, and allows players an easy means of returning to their base via the /claimslist command. While griefing is not allowed on Prism Party, players are allowed to deconstruct and take items from unclaimed or expired-claimed structures. As such, players are advised to claim their structures as soon as feasible.
As the primary world, The Overworld has the longest active lifespan of all dimensions, at approximately two years per reset. Each reset of The Overworld is tied to the start a new Season in the Survival server. After each reset, the previous Survival Overworld is made available as a world download, and an archived copy of the world can be browsed within the Creative server.
Some features on Prism Party are unique to specific gamemodes and dimensions. Below is a list of plugin features and gamerules which impact The Overworld specifically. This is not a list of all plugins available in this dimension, but instead a list of specific and notable features which are directly relevant to it.
Seasons
Seasons progress as time passes; Each of the four seasons introduce new gameplay mechanics and cosmetic effects to the world, ranging from simple biome recolors to mob spawning changes and new weather effects.
Keep Inventory
Players keep their inventory contents upon death, unless toggled off in /settings.
No Insomnia
Night terrors, such as Phantoms, no longer spawn in correlation with players' unhealthy sleeping habits. Phantoms can still spawn in The End.
Leaf Decay
Due to the world containing custom trees, natural leaf decay is disabled. Leaves will automatically be destroyed when trees are felled using Treefeller.
Fire Spread
Fires will naturally spread and extinguish over time.
Snow Accumulation
Falling snow will form layers which gradually accumulate up to three layers in depth.
Explosion Regeneration
Natural explosions on the surface, such as those from Creepers, will gradually heal automatically.
Sleep Percentage
Only 30% of online players are required to sleep to skip the night. AFK players are not counted.
Flight Enabled
Creative flight from the Fly Store is enabled in this world for all players.
The Season 3 Overworld features overhauled terrain generation compared to the vanilla generation of the first two seasons. Over 20 new structures and 165 new season-compatible biomes have been added to the world, complete with unique climates, mob spawn rules, achievements, loot, terrain features, navigable rivers, and custom trees.
The following list of biomes is grouped and organized by seasonal climate type, with individual biomes listed in each group. Most biomes are still distinct even when compared to other biomes in their shared group. For a detailed list of seasonal effects, visit the Seasons page.
Mild biome
Forest
Description
Lush, grassy, biomes with ample tree coverage in varying sizes and natural ground cover.
Lush, dense, forests with overarching canopies that block out natural light. Visually similar to the Forest biomes, with slight variation in leaf color.
Includes:
dark_forest
dark_forest_hills
Sky color
Spring
Summer
Autumn
Winter
Water color
Spring
Summer
Autumn
Winter
Grass color
Spring
Summer
Autumn
Winter
Leaf color
Spring
Summer
Autumn
Winter
Snows in
Winter
Freezes in
Winter
Mild biome
Steppe
Description
Dry, flat, grasslands with few trees and plenty of shrubs.
Includes:
steppe
plains
sunflower_plains
Sky color
Spring
Summer
Autumn
Winter
Water color
Spring
Summer
Autumn
Winter
Grass color
Spring
Summer
Autumn
Winter
Leaf color
Spring
Summer
Autumn
Winter
Snows in
Winter
Freezes in
Winter
Mild biome
Shrubland
Description
Dusty fields of rolling hills covered in tall grass without tree coverage.
Volcanic rock and ash permeate the air and choke out all vegetation not burned by lava. Biome colors differ vastly depending on which sub-biome the player is in.
All Vanilla structures generate within The Overworld within their respective biomes. A list of all vanilla structures can be found here. In addition to the expected vanilla structure set, Prism Party hosts additional, custom, structures which can be found within The Overworld. These structures are provided by Dungeons and Taverns and include custom loot, villages, quests, and Advancements.