<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.prismparty.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BakiDance</id>
	<title>Prism Party - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.prismparty.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BakiDance"/>
	<link rel="alternate" type="text/html" href="https://www.prismparty.net/Special:Contributions/BakiDance"/>
	<updated>2026-05-16T10:23:32Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.8</generator>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Contact_us&amp;diff=5762</id>
		<title>Contact us</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Contact_us&amp;diff=5762"/>
		<updated>2026-03-30T20:42:53Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: Redirected page to Prism Party:Contact us&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Project:Contact_us]]&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Prism_Party:Staff&amp;diff=5761</id>
		<title>Prism Party:Staff</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Prism_Party:Staff&amp;diff=5761"/>
		<updated>2026-01-09T23:10:15Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Staff on {{SITENAME}} are tasked with keeping the server operational, answering questions and reports, helping players, handling disputes, managing events, keeping the chat and game safe, and punishing trolls or rule breakers. {{SITENAME}} has four distinct &amp;quot;tiers&amp;quot; of staff, each with their own abilities and responsibilities: Owner, Admin, Mod, and Support.&lt;br /&gt;
&lt;br /&gt;
{{SITENAME}} opens staff applications on a yearly basis, or as needed; the server does not accept applications outside of these periods. If you need to reach staff for any reason, you can do so through tickets in our {{Discord|Discord server}}, in-game using {{CMD|helpop [reason]}}, or on their profile on this site. For other means, see our [[Prism Party:Contact us|contact]] page.&lt;br /&gt;
&lt;br /&gt;
== Owners ==&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = BakiDance&lt;br /&gt;
| UUID = bb317801-c2c4-4e18-8e26-ee21e03f4c69&lt;br /&gt;
| Rank = Founder&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-style: italic; color: var(--color-base--subtle);&amp;quot;&amp;gt;Owners have total control over the network's worlds, rules, and features. Their primary objective is to ensure the server is running smoothly, adding features, and coordinating events and staff. Actual moderation comes second.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Admins ==&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Darksun15&lt;br /&gt;
| UUID = c33ea7f8-b9ed-456f-b8aa-0471a66dd741&lt;br /&gt;
| Rank = Lead Admin&lt;br /&gt;
| Profile = Darksun&lt;br /&gt;
|Background = Staff&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = thirsty_plant&lt;br /&gt;
| UUID = 26885147-4f05-4ba9-9bb2-71bd473f7ac4&lt;br /&gt;
| Rank = Admin&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-style: italic; color: var(--color-base--subtle);&amp;quot;&amp;gt;Admins are senior staff members with advanced server feature control. Their primary objective is to ensure the server is running smoothly, answering tickets, and coordinating staff. While moderation comes first, they can also fix minor bugs.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mods ==&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = colleenco&lt;br /&gt;
| UUID = f19c8308-fd4c-42b6-9783-e4500c853694&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Spockulon&lt;br /&gt;
| UUID = 592610e3-8d4c-4b1e-8cb7-80def7bbe92e&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = TheCheata&lt;br /&gt;
| UUID = 1574f8d6-d9fe-46c7-be26-39e12c49209d&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Realio&lt;br /&gt;
| UUID = 1c4de771-c4ba-4ce2-843a-6652ad97d0a2&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = S33R_OF_PYR3&lt;br /&gt;
| UUID = 9907baca-1658-4cab-9f7f-59956fee10a6&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-style: italic; color: var(--color-base--subtle);&amp;quot;&amp;gt;Mods are trusted staff members with permanent ban/mute and rollback abilities. Mods are the primary moderation group on {{SITENAME}}: Their primary objective is to keep the server and chat safe and respond to tickets.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support ==&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = None currently&lt;br /&gt;
| UUID = 236fe698-6549-43fb-b37d-a63f5e15ebbb&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-style: italic; color: var(--color-base--subtle);&amp;quot;&amp;gt;Support are trial mods on {{SITENAME}} and have limited access to moderation commands and features. Nevertheless, Support staff keep the server and chat safe, and may respond to some tickets.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Builders ==&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = S33R_OF_PYR3&lt;br /&gt;
| UUID = 9907baca-1658-4cab-9f7f-59956fee10a6&lt;br /&gt;
| Rank = Lead Builder&lt;br /&gt;
| Background = Prism&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Darksun15&lt;br /&gt;
| Rank = Builder&lt;br /&gt;
| Background = Prism&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = gogobubs&lt;br /&gt;
| Rank = Builder&lt;br /&gt;
| Background = Prism&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-style: italic; color: var(--color-base--subtle);&amp;quot;&amp;gt;Builders are official builders on {{SITENAME}} and have access to creative and WorldEdit on private-access build servers. Outside of designated build areas, Builders are not given additional permissions.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoiler box&lt;br /&gt;
|header  = Retired staff members&lt;br /&gt;
|content =&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = BakiBot&lt;br /&gt;
| UUID = b087ed62-120d-489f-8e64-6f2743914584&lt;br /&gt;
| Rank = Owner&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = HoodieBlue&lt;br /&gt;
| UUID = 9e250424-7d7c-4cf5-b482-1e32c79db393&lt;br /&gt;
| Rank = Owner&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = AJHacker&lt;br /&gt;
| UUID = 4a8e8977-6e22-429a-a611-f9158b175617&lt;br /&gt;
| Rank = Developer&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = PlumpFeline&lt;br /&gt;
| UUID = 651f7b24-c785-451c-907c-3222c977ab81&lt;br /&gt;
| Rank = Developer&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = __migi &lt;br /&gt;
| UUID = 2ecb1176-548d-486e-9e1d-42fa7cc6706a&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = KosserDragon&lt;br /&gt;
| UUID = 7894cb66-5f19-4abe-ab30-b5e79e989dea&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Pippikrin&lt;br /&gt;
| UUID = be57179c-ba2c-4a4d-9abe-465d041e79dd&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = automagus &lt;br /&gt;
| UUID = 4dad3433-1d2f-4710-8963-7910e94f9926&lt;br /&gt;
| Rank = Admin&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = TheAlphaPigeon&lt;br /&gt;
| UUID = 5e361be7-e862-43ae-8733-8a9994c14456&lt;br /&gt;
| Rank = Admin&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = AFriendlyBadger&lt;br /&gt;
| UUID = ea94a173-7000-428e-9898-04bf1e79a46f&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = DylanDude120&lt;br /&gt;
| UUID = 67f38bc8-cc21-4d0a-bf53-2e19e6f6e2e0&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Ecticste&lt;br /&gt;
| UUID = d264cdfd-588a-47f7-b2b5-1e9f599f8e7f&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Gallaxx&lt;br /&gt;
| UUID = 16d3a706-3fa5-4b35-94bb-19fbf70001c8&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = fal&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Rhyol&lt;br /&gt;
| UUID = ed325f8c-36ed-4370-bcd5-5479c3443f11&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = fal&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Ladranaa&lt;br /&gt;
| UUID = 6895f44f-6bd4-4033-9a49-ff94a97586f7&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = kairoux&lt;br /&gt;
| UUID = f63af353-53e1-4eb3-8bff-153e52f5e6ad&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| Profile = Kairoux&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = __JJay&lt;br /&gt;
| UUID = c45d6206-5e62-475c-89fe-dd0511d6c489&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = DisasterGay&lt;br /&gt;
| UUID = f2f4a3a5-f2c8-4f48-81a9-23bb426597cf&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = xoraphox&lt;br /&gt;
| UUID = 1b6e8568-1820-4d4c-be92-9e052ee9c55f&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = skLaszlo&lt;br /&gt;
| UUID = 439a158f-7926-48a2-bb10-fda3ec6f5b17&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = slimesirap&lt;br /&gt;
| UUID = 0d2692e5-e2ef-4b55-a479-71231f5a486c&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Onairotciv&lt;br /&gt;
| UUID = bfd7d9bd-f0ed-454f-b762-b4bc9486eff3&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name =novaka1ser&lt;br /&gt;
| UUID = c5a64084-1a91-40b0-8504-c0c36e935aa0&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Snailsnart&lt;br /&gt;
| UUID = 41e6c1b0-abb6-4f4f-94b2-4bc71059231e&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Catsidy14&lt;br /&gt;
| UUID = be6d8401-6257-4d59-bb81-6d5a83e15fb1&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = spiderdiva&lt;br /&gt;
| UUID = aea895ad-f18c-40e7-b2aa-de86b8d803a5&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = ryomantic&lt;br /&gt;
| UUID = a73e94a2-6a7d-4a0e-9150-e9ea978a72e4&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = ZacktheSunshine&lt;br /&gt;
| UUID = 06077f86-a67b-40e0-a998-e4b7a6ed1854&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Rules]], A list of community rules for all players to follow&lt;br /&gt;
* [[Ranks]], A list of player ranks on {{SITENAME}} and their features&lt;br /&gt;
&lt;br /&gt;
[[Category:Prism Party community]]&lt;br /&gt;
{{DISPLAYTITLE:Staff}}&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type 			= website&lt;br /&gt;
|title 			= Staff - Prism Party&lt;br /&gt;
|image			= CubeyBanner.png&lt;br /&gt;
|keywords		= wiki,game,Minecraft,server,lgbt,lgbtq,gay,enjin,multiplayer,bedrock,java&lt;br /&gt;
|description	= Prism Party - A friendly, community-based server network aimed at providing a fun, safe, and inclusive place for everyone to play!&lt;br /&gt;
|site_name		= Prism Party&lt;br /&gt;
|locale			= {{PAGELANGUAGE}}&lt;br /&gt;
}}&lt;br /&gt;
{{Short description|Staff enforce rules and keep things safe!}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Prism_Party:Staff&amp;diff=5760</id>
		<title>Prism Party:Staff</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Prism_Party:Staff&amp;diff=5760"/>
		<updated>2026-01-09T23:04:51Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Staff on {{SITENAME}} are tasked with keeping the server operational, answering questions and reports, helping players, handling disputes, managing events, keeping the chat and game safe, and punishing trolls or rule breakers. {{SITENAME}} has four distinct &amp;quot;tiers&amp;quot; of staff, each with their own abilities and responsibilities: Owner, Admin, Mod, and Support.&lt;br /&gt;
&lt;br /&gt;
{{SITENAME}} opens staff applications on a yearly basis, or as needed; the server does not accept applications outside of these periods. If you need to reach staff for any reason, you can do so through tickets in our {{Discord|Discord server}}, in-game using {{CMD|helpop [reason]}}, or on their profile on this site. For other means, see our [[Prism Party:Contact us|contact]] page.&lt;br /&gt;
&lt;br /&gt;
== Owners ==&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = BakiDance&lt;br /&gt;
| UUID = bb317801-c2c4-4e18-8e26-ee21e03f4c69&lt;br /&gt;
| Rank = Founder&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-style: italic; color: var(--color-base--subtle);&amp;quot;&amp;gt;Owners have total control over the network's worlds, rules, and features. Their primary objective is to ensure the server is running smoothly, adding features, and coordinating events and staff. Actual moderation comes second.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Admins ==&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Darksun15&lt;br /&gt;
| UUID = c33ea7f8-b9ed-456f-b8aa-0471a66dd741&lt;br /&gt;
| Rank = Lead Admin&lt;br /&gt;
| Profile = Darksun&lt;br /&gt;
|Background = Staff&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = thirsty_plant&lt;br /&gt;
| UUID = 26885147-4f05-4ba9-9bb2-71bd473f7ac4&lt;br /&gt;
| Rank = Admin&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-style: italic; color: var(--color-base--subtle);&amp;quot;&amp;gt;Admins are senior staff members with advanced server feature control. Their primary objective is to ensure the server is running smoothly, answering tickets, and coordinating staff. While moderation comes first, they can also fix minor bugs.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mods ==&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = colleenco&lt;br /&gt;
| UUID = f19c8308-fd4c-42b6-9783-e4500c853694&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Spockulon&lt;br /&gt;
| UUID = 592610e3-8d4c-4b1e-8cb7-80def7bbe92e&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = TheCheata&lt;br /&gt;
| UUID = 1574f8d6-d9fe-46c7-be26-39e12c49209d&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = S33R_OF_PYR3&lt;br /&gt;
| UUID = 9907baca-1658-4cab-9f7f-59956fee10a6&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-style: italic; color: var(--color-base--subtle);&amp;quot;&amp;gt;Mods are trusted staff members with permanent ban/mute and rollback abilities. Mods are the primary moderation group on {{SITENAME}}: Their primary objective is to keep the server and chat safe and respond to tickets.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support ==&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Realio&lt;br /&gt;
| UUID = 1c4de771-c4ba-4ce2-843a-6652ad97d0a2&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-style: italic; color: var(--color-base--subtle);&amp;quot;&amp;gt;Support are trial mods on {{SITENAME}} and have limited access to moderation commands and features. Nevertheless, Support staff keep the server and chat safe, and may respond to some tickets.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Builders ==&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = S33R_OF_PYR3&lt;br /&gt;
| UUID = 9907baca-1658-4cab-9f7f-59956fee10a6&lt;br /&gt;
| Rank = Lead Builder&lt;br /&gt;
| Background = Prism&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Darksun15&lt;br /&gt;
| Rank = Builder&lt;br /&gt;
| Background = Prism&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = gogobubs&lt;br /&gt;
| Rank = Builder&lt;br /&gt;
| Background = Prism&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-style: italic; color: var(--color-base--subtle);&amp;quot;&amp;gt;Builders are official builders on {{SITENAME}} and have access to creative and WorldEdit on private-access build servers. Outside of designated build areas, Builders are not given additional permissions.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoiler box&lt;br /&gt;
|header  = Retired staff members&lt;br /&gt;
|content =&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = BakiBot&lt;br /&gt;
| UUID = b087ed62-120d-489f-8e64-6f2743914584&lt;br /&gt;
| Rank = Owner&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = HoodieBlue&lt;br /&gt;
| UUID = 9e250424-7d7c-4cf5-b482-1e32c79db393&lt;br /&gt;
| Rank = Owner&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = AJHacker&lt;br /&gt;
| UUID = 4a8e8977-6e22-429a-a611-f9158b175617&lt;br /&gt;
| Rank = Developer&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = PlumpFeline&lt;br /&gt;
| UUID = 651f7b24-c785-451c-907c-3222c977ab81&lt;br /&gt;
| Rank = Developer&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = __migi &lt;br /&gt;
| UUID = 2ecb1176-548d-486e-9e1d-42fa7cc6706a&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = KosserDragon&lt;br /&gt;
| UUID = 7894cb66-5f19-4abe-ab30-b5e79e989dea&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Pippikrin&lt;br /&gt;
| UUID = be57179c-ba2c-4a4d-9abe-465d041e79dd&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = automagus &lt;br /&gt;
| UUID = 4dad3433-1d2f-4710-8963-7910e94f9926&lt;br /&gt;
| Rank = Admin&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = TheAlphaPigeon&lt;br /&gt;
| UUID = 5e361be7-e862-43ae-8733-8a9994c14456&lt;br /&gt;
| Rank = Admin&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = AFriendlyBadger&lt;br /&gt;
| UUID = ea94a173-7000-428e-9898-04bf1e79a46f&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = DylanDude120&lt;br /&gt;
| UUID = 67f38bc8-cc21-4d0a-bf53-2e19e6f6e2e0&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Ecticste&lt;br /&gt;
| UUID = d264cdfd-588a-47f7-b2b5-1e9f599f8e7f&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Gallaxx&lt;br /&gt;
| UUID = 16d3a706-3fa5-4b35-94bb-19fbf70001c8&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = fal&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Rhyol&lt;br /&gt;
| UUID = ed325f8c-36ed-4370-bcd5-5479c3443f11&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = fal&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Ladranaa&lt;br /&gt;
| UUID = 6895f44f-6bd4-4033-9a49-ff94a97586f7&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = kairoux&lt;br /&gt;
| UUID = f63af353-53e1-4eb3-8bff-153e52f5e6ad&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| Profile = Kairoux&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = __JJay&lt;br /&gt;
| UUID = c45d6206-5e62-475c-89fe-dd0511d6c489&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = DisasterGay&lt;br /&gt;
| UUID = f2f4a3a5-f2c8-4f48-81a9-23bb426597cf&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = xoraphox&lt;br /&gt;
| UUID = 1b6e8568-1820-4d4c-be92-9e052ee9c55f&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = skLaszlo&lt;br /&gt;
| UUID = 439a158f-7926-48a2-bb10-fda3ec6f5b17&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = slimesirap&lt;br /&gt;
| UUID = 0d2692e5-e2ef-4b55-a479-71231f5a486c&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Onairotciv&lt;br /&gt;
| UUID = bfd7d9bd-f0ed-454f-b762-b4bc9486eff3&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name =novaka1ser&lt;br /&gt;
| UUID = c5a64084-1a91-40b0-8504-c0c36e935aa0&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Snailsnart&lt;br /&gt;
| UUID = 41e6c1b0-abb6-4f4f-94b2-4bc71059231e&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Catsidy14&lt;br /&gt;
| UUID = be6d8401-6257-4d59-bb81-6d5a83e15fb1&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = spiderdiva&lt;br /&gt;
| UUID = aea895ad-f18c-40e7-b2aa-de86b8d803a5&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = ryomantic&lt;br /&gt;
| UUID = a73e94a2-6a7d-4a0e-9150-e9ea978a72e4&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = ZacktheSunshine&lt;br /&gt;
| UUID = 06077f86-a67b-40e0-a998-e4b7a6ed1854&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Rules]], A list of community rules for all players to follow&lt;br /&gt;
* [[Ranks]], A list of player ranks on {{SITENAME}} and their features&lt;br /&gt;
&lt;br /&gt;
[[Category:Prism Party community]]&lt;br /&gt;
{{DISPLAYTITLE:Staff}}&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type 			= website&lt;br /&gt;
|title 			= Staff - Prism Party&lt;br /&gt;
|image			= CubeyBanner.png&lt;br /&gt;
|keywords		= wiki,game,Minecraft,server,lgbt,lgbtq,gay,enjin,multiplayer,bedrock,java&lt;br /&gt;
|description	= Prism Party - A friendly, community-based server network aimed at providing a fun, safe, and inclusive place for everyone to play!&lt;br /&gt;
|site_name		= Prism Party&lt;br /&gt;
|locale			= {{PAGELANGUAGE}}&lt;br /&gt;
}}&lt;br /&gt;
{{Short description|Staff enforce rules and keep things safe!}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Prism_Party:Staff&amp;diff=5759</id>
		<title>Prism Party:Staff</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Prism_Party:Staff&amp;diff=5759"/>
		<updated>2026-01-09T23:03:45Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Staff on {{SITENAME}} are tasked with keeping the server operational, answering questions and reports, helping players, handling disputes, managing events, keeping the chat and game safe, and punishing trolls or rule breakers. {{SITENAME}} has four distinct &amp;quot;tiers&amp;quot; of staff, each with their own abilities and responsibilities: Owner, Admin, Mod, and Support.&lt;br /&gt;
&lt;br /&gt;
{{SITENAME}} opens staff applications on a yearly basis, or as needed; the server does not accept applications outside of these periods. If you need to reach staff for any reason, you can do so through tickets in our {{Discord|Discord server}}, in-game using {{CMD|helpop [reason]}}, or on their profile on this site. For other means, see our [[Prism Party:Contact us|contact]] page.&lt;br /&gt;
&lt;br /&gt;
== Owners ==&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = BakiDance&lt;br /&gt;
| UUID = bb317801-c2c4-4e18-8e26-ee21e03f4c69&lt;br /&gt;
| Rank = Founder&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-style: italic; color: var(--color-base--subtle);&amp;quot;&amp;gt;Owners have total control over the network's worlds, rules, and features. Their primary objective is to ensure the server is running smoothly, adding features, and coordinating events and staff. Actual moderation comes second.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Admins ==&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Darksun15&lt;br /&gt;
| UUID = c33ea7f8-b9ed-456f-b8aa-0471a66dd741&lt;br /&gt;
| Rank = Lead Admin&lt;br /&gt;
| Profile = Darksun&lt;br /&gt;
|Background = Staff&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = thirsty_plant&lt;br /&gt;
| UUID = 26885147-4f05-4ba9-9bb2-71bd473f7ac4&lt;br /&gt;
| Rank = Admin&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-style: italic; color: var(--color-base--subtle);&amp;quot;&amp;gt;Admins are senior staff members with advanced server feature control. Their primary objective is to ensure the server is running smoothly, answering tickets, and coordinating staff. While moderation comes first, they can also fix minor bugs.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mods ==&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Spockulon&lt;br /&gt;
| UUID = 592610e3-8d4c-4b1e-8cb7-80def7bbe92e&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = TheCheata&lt;br /&gt;
| UUID = 1574f8d6-d9fe-46c7-be26-39e12c49209d&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = S33R_OF_PYR3&lt;br /&gt;
| UUID = 9907baca-1658-4cab-9f7f-59956fee10a6&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-style: italic; color: var(--color-base--subtle);&amp;quot;&amp;gt;Mods are trusted staff members with permanent ban/mute and rollback abilities. Mods are the primary moderation group on {{SITENAME}}: Their primary objective is to keep the server and chat safe and respond to tickets.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support ==&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Realio&lt;br /&gt;
| UUID = 1c4de771-c4ba-4ce2-843a-6652ad97d0a2&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-style: italic; color: var(--color-base--subtle);&amp;quot;&amp;gt;Support are trial mods on {{SITENAME}} and have limited access to moderation commands and features. Nevertheless, Support staff keep the server and chat safe, and may respond to some tickets.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Builders ==&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = S33R_OF_PYR3&lt;br /&gt;
| UUID = 9907baca-1658-4cab-9f7f-59956fee10a6&lt;br /&gt;
| Rank = Lead Builder&lt;br /&gt;
| Background = Prism&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Darksun15&lt;br /&gt;
| Rank = Builder&lt;br /&gt;
| Background = Prism&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = gogobubs&lt;br /&gt;
| Rank = Builder&lt;br /&gt;
| Background = Prism&lt;br /&gt;
| ShowProfile = true&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-style: italic; color: var(--color-base--subtle);&amp;quot;&amp;gt;Builders are official builders on {{SITENAME}} and have access to creative and WorldEdit on private-access build servers. Outside of designated build areas, Builders are not given additional permissions.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoiler box&lt;br /&gt;
|header  = Retired staff members&lt;br /&gt;
|content =&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = BakiBot&lt;br /&gt;
| UUID = b087ed62-120d-489f-8e64-6f2743914584&lt;br /&gt;
| Rank = Owner&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = HoodieBlue&lt;br /&gt;
| UUID = 9e250424-7d7c-4cf5-b482-1e32c79db393&lt;br /&gt;
| Rank = Owner&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = AJHacker&lt;br /&gt;
| UUID = 4a8e8977-6e22-429a-a611-f9158b175617&lt;br /&gt;
| Rank = Developer&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = PlumpFeline&lt;br /&gt;
| UUID = 651f7b24-c785-451c-907c-3222c977ab81&lt;br /&gt;
| Rank = Developer&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = __migi &lt;br /&gt;
| UUID = 2ecb1176-548d-486e-9e1d-42fa7cc6706a&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = KosserDragon&lt;br /&gt;
| UUID = 7894cb66-5f19-4abe-ab30-b5e79e989dea&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Pippikrin&lt;br /&gt;
| UUID = be57179c-ba2c-4a4d-9abe-465d041e79dd&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = automagus &lt;br /&gt;
| UUID = 4dad3433-1d2f-4710-8963-7910e94f9926&lt;br /&gt;
| Rank = Admin&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = TheAlphaPigeon&lt;br /&gt;
| UUID = 5e361be7-e862-43ae-8733-8a9994c14456&lt;br /&gt;
| Rank = Admin&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = AFriendlyBadger&lt;br /&gt;
| UUID = ea94a173-7000-428e-9898-04bf1e79a46f&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = DylanDude120&lt;br /&gt;
| UUID = 67f38bc8-cc21-4d0a-bf53-2e19e6f6e2e0&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Ecticste&lt;br /&gt;
| UUID = d264cdfd-588a-47f7-b2b5-1e9f599f8e7f&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Gallaxx&lt;br /&gt;
| UUID = 16d3a706-3fa5-4b35-94bb-19fbf70001c8&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = fal&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Rhyol&lt;br /&gt;
| UUID = ed325f8c-36ed-4370-bcd5-5479c3443f11&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = fal&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Ladranaa&lt;br /&gt;
| UUID = 6895f44f-6bd4-4033-9a49-ff94a97586f7&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = kairoux&lt;br /&gt;
| UUID = f63af353-53e1-4eb3-8bff-153e52f5e6ad&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| Profile = Kairoux&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = __JJay&lt;br /&gt;
| UUID = c45d6206-5e62-475c-89fe-dd0511d6c489&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = DisasterGay&lt;br /&gt;
| UUID = f2f4a3a5-f2c8-4f48-81a9-23bb426597cf&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = xoraphox&lt;br /&gt;
| UUID = 1b6e8568-1820-4d4c-be92-9e052ee9c55f&lt;br /&gt;
| Rank = Mod&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = skLaszlo&lt;br /&gt;
| UUID = 439a158f-7926-48a2-bb10-fda3ec6f5b17&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = slimesirap&lt;br /&gt;
| UUID = 0d2692e5-e2ef-4b55-a479-71231f5a486c&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Onairotciv&lt;br /&gt;
| UUID = bfd7d9bd-f0ed-454f-b762-b4bc9486eff3&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name =novaka1ser&lt;br /&gt;
| UUID = c5a64084-1a91-40b0-8504-c0c36e935aa0&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Snailsnart&lt;br /&gt;
| UUID = 41e6c1b0-abb6-4f4f-94b2-4bc71059231e&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = Catsidy14&lt;br /&gt;
| UUID = be6d8401-6257-4d59-bb81-6d5a83e15fb1&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = spiderdiva&lt;br /&gt;
| UUID = aea895ad-f18c-40e7-b2aa-de86b8d803a5&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = ryomantic&lt;br /&gt;
| UUID = a73e94a2-6a7d-4a0e-9150-e9ea978a72e4&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
{{Player&lt;br /&gt;
| Name = ZacktheSunshine&lt;br /&gt;
| UUID = 06077f86-a67b-40e0-a998-e4b7a6ed1854&lt;br /&gt;
| Rank = Support&lt;br /&gt;
| Background = Pebble&lt;br /&gt;
| ShowProfile = false&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Rules]], A list of community rules for all players to follow&lt;br /&gt;
* [[Ranks]], A list of player ranks on {{SITENAME}} and their features&lt;br /&gt;
&lt;br /&gt;
[[Category:Prism Party community]]&lt;br /&gt;
{{DISPLAYTITLE:Staff}}&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type 			= website&lt;br /&gt;
|title 			= Staff - Prism Party&lt;br /&gt;
|image			= CubeyBanner.png&lt;br /&gt;
|keywords		= wiki,game,Minecraft,server,lgbt,lgbtq,gay,enjin,multiplayer,bedrock,java&lt;br /&gt;
|description	= Prism Party - A friendly, community-based server network aimed at providing a fun, safe, and inclusive place for everyone to play!&lt;br /&gt;
|site_name		= Prism Party&lt;br /&gt;
|locale			= {{PAGELANGUAGE}}&lt;br /&gt;
}}&lt;br /&gt;
{{Short description|Staff enforce rules and keep things safe!}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Prism_Party:Rules&amp;diff=5758</id>
		<title>Prism Party:Rules</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Prism_Party:Rules&amp;diff=5758"/>
		<updated>2026-01-05T17:42:01Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SITENAME}} aims to be a fun, safe, and inclusive place for everyone to play. In order to achieve this, we expect all players to follow the rules of our network. By choosing to play on Prism Party, use the website, or communicate in our Discord server, you must agree to follow the rules listed on this page.&lt;br /&gt;
&lt;br /&gt;
== Minecraft rules ==&lt;br /&gt;
=== Survival ===&lt;br /&gt;
{{Rule|1 - Do not disrupt gameplay|&lt;br /&gt;
==== Do not disrupt gameplay ====&lt;br /&gt;
Respect other players and allow everyone to have an enjoyable time on the server. Do not:&lt;br /&gt;
&lt;br /&gt;
* Pester, annoy, or harass other players purposefully, especially if you are asked to stop. (Eg. Do not continue to kill or attack players who wish to be left alone or release the private information of other players.)&lt;br /&gt;
* Do not purposefully cause lag or build laggy structures (such as large automated farms and hopper arrays).&lt;br /&gt;
* Do not overload areas of the server with entities or attempt to bypass entity cramming.&lt;br /&gt;
}}&lt;br /&gt;
{{Rule|2 - No griefing|&lt;br /&gt;
==== No griefing ====&lt;br /&gt;
Griefing is the act of destroying or modifying one’s creation without permission. While playing on Prism Party, griefing is strictly forbidden. Griefing includes:&lt;br /&gt;
&lt;br /&gt;
* Destroying any structure (claimed or unclaimed) without permission from the owner&lt;br /&gt;
* Killing/stealing livestock or animals in a private claim or near it&lt;br /&gt;
* Taking items out of someone’s chest (locked or unlocked)&lt;br /&gt;
* Building within 150 blocks of someone else’s land claim or town&lt;br /&gt;
* Harvesting crops/trees without replanting&lt;br /&gt;
* Claiming the blocks of another player’s build as your own&lt;br /&gt;
&lt;br /&gt;
Claims belonging to inactive players expire automatically after a period of 60 days. After this period, users may claim ownership of abandoned structures. Claims that are left abandoned for prolonged periods of time may be rolled-back and deleted to ensure the world has space for everyone. If you are concerned about losing your claim, you may create a ticket or alert an admin to your situation. Any structures that are subject to deletion will be backed-up first and later able to be restored should the owner become active later.&lt;br /&gt;
}}&lt;br /&gt;
{{Rule|3 - No spamming|&lt;br /&gt;
==== No spamming ====&lt;br /&gt;
Spamming is the action of sending repetitive or unwarranted messages. The following is considered spam:&lt;br /&gt;
&lt;br /&gt;
* Sending duplicate messages over a short period of time&lt;br /&gt;
* Sending messages in rapid succession&lt;br /&gt;
* Excessive use of {{Key press|Caps Lock}}. Some caps is fine! Just don't overdo it by sending messages-worth of full-caps.&lt;br /&gt;
* Long strings of keyspam (keyspam is fine by itself, but don’t send entire message-lengths of it)&lt;br /&gt;
* IP addresses or domains of other servers or websites not relevant to Prism Party (you may mention the names of other servers in conversation as long as you are not doing so to recruit players)&lt;br /&gt;
* Using the DiscordSRV (#survival, #creative, and #hub channels) when not engaged in a conversation, using it to bypass chat restrictions, or sending one-word messages&lt;br /&gt;
* Leaving and joining in succession (barring connection issues)&lt;br /&gt;
* Asking for ranks or staff positions in public channels&lt;br /&gt;
* Mini-modding (moderating/enforcing the rules in place of staff)&lt;br /&gt;
}}&lt;br /&gt;
{{Rule|4 - Keep the server appropriate|&lt;br /&gt;
==== Keep the server appropriate ====&lt;br /&gt;
Prism Party aims to be a safe and fun environment for all. As a result, certain topics and actions are not to occur on the Prism Party network.&lt;br /&gt;
&lt;br /&gt;
* As minors may be present in the chat, all mature conversation (18+ topics) is prohibited.&lt;br /&gt;
* Vulgar and offensive builds are unacceptable.&lt;br /&gt;
* Heavy discourse, drama, and potentially triggering subject matter.&lt;br /&gt;
* Political discussion, partisan argument, etc.&lt;br /&gt;
* Mild/infrequent swearing is acceptable, however slurs and hate speech are not. Do not attempt to bypass the server's filter.&lt;br /&gt;
* No inappropriate skins, usernames (nicknames or IGNs), or items.&lt;br /&gt;
* Do not use Prism Party as a dating service or flirt with players inappropriately.&lt;br /&gt;
* Do not engage in inappropriate roleplay, or act out inappropriate scenes.&lt;br /&gt;
* Do not use proximity chat functions to circumvent these rules.&lt;br /&gt;
}}&lt;br /&gt;
{{Rule|5 - No screamers in proximity chat|&lt;br /&gt;
==== No screamers in proximity chat ====&lt;br /&gt;
The use of &amp;quot;screamers&amp;quot; and other auditory memes is strictly prohibited while using proximity chat within our server. Do not scare or harass users with loud or creepy sounds using the server's proximity chat features. As we lack the ability to mute players using proximity chat, users found in violation of this rule will instead be banned. &lt;br /&gt;
}}&lt;br /&gt;
{{Rule|6 - No game-changing mods, exploits, or hacks|&lt;br /&gt;
==== No game-changing mods, exploits, or hacks ====&lt;br /&gt;
While playing on our server, you are forbidden from using mods, hacked clients, or exploits which grant you unfair advantages over other players or substantially alter gameplay. However, certain mod categories are permissible and are listed below:&lt;br /&gt;
&lt;br /&gt;
* Client performance mods - Mods which aim to increase the FPS or performance of the game client, such as Optifine or Gamma mods.&lt;br /&gt;
* Aesthetic mods - Mods which enhance the visual appearance of Minecraft. Shaders, Better Foliage, Ambient Sounds, etc. are allowed as long as they do not grant a gameplay advantage (such as making solid blocks transparent).&lt;br /&gt;
* HUD mods - Mods which add extra HUD elements to the display. Minimap mods (without radar), Compass GUI, health indicators, Better Chat, Potion/Armor HUDS are allowed.&lt;br /&gt;
&lt;br /&gt;
If you have any questions regarding allowed mods, please contact a staff member! &lt;br /&gt;
}}&lt;br /&gt;
{{Rule|7 - Use server plugins and features as intended|&lt;br /&gt;
==== Use server plugins and features as intended ====&lt;br /&gt;
We use plugins to enhance gameplay and provide a unique and fun experience to players. We understand that it may take time to get used to certain plugins and gameplay changes, but please do not exploit the plugins we provide for personal gain or try to bypass moderation.&lt;br /&gt;
&lt;br /&gt;
* Do not build AFK farms or circumvent chat filters.&lt;br /&gt;
* Don’t use plugin features unfairly. (This overlaps with other rules, such as no exploits or claiming structures belonging to others.)&lt;br /&gt;
* Do not abuse glitches or oversights to gain an early, or unfair, advantage over others.&lt;br /&gt;
}}&lt;br /&gt;
=== Creative ===&lt;br /&gt;
{{Rule|7 - Use server plugins and features as intended|&lt;br /&gt;
==== Use server plugins and features as intended ====&lt;br /&gt;
We use plugins to enhance gameplay and provide a unique and fun experience to players. We understand that it may take time to get used to certain plugins and gameplay changes, but please do not exploit the plugins we provide for personal gain or try to bypass moderation.&lt;br /&gt;
&lt;br /&gt;
* Do not build AFK farms or circumvent chat filters.&lt;br /&gt;
* Don’t use plugin features unfairly. (This overlaps with other rules, such as no exploits or claiming structures belonging to others.)&lt;br /&gt;
* Do not abuse glitches or oversights to gain an early, or unfair, advantage over others.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Discord rules ==&lt;br /&gt;
{{Rule|1 - Be kind and respectful|&lt;br /&gt;
==== Be kind and respectful ====&lt;br /&gt;
Bullying, harassment, and the like is strictly prohibited. The things you say can seriously harm others, so keep the chat appropriate for all audiences and age-groups. For this reason, the following topics are banned:&lt;br /&gt;
&lt;br /&gt;
* Potentially triggering topics such as rape, pedophilia, Nazism, politics and heated debate (Some non-political debate is acceptable, however keep it appropriate and composed.)&lt;br /&gt;
* Memes and jokes in bad taste (i.e. Any joke or meme which could be considered tasteless or offensive to a person or group. This includes “edgy” and dark humor.)&lt;br /&gt;
* Slurs, including ones rewritten as a joke&lt;br /&gt;
* Insults or swears directed toward another player&lt;br /&gt;
* Unrelated personal debate or drama (i.e. If you have an issue with a user that is unrelated to the server rules, talk to that user directly via DM or contact a staff member.)&lt;br /&gt;
* Berating any user on the sole basis of their gender, sexuality, or identity&lt;br /&gt;
* Do not share or link to photos focusing on other individuals without the permission of that person&lt;br /&gt;
&lt;br /&gt;
Breaking this rule will result in an instant Mute/Kick/Ban depending on the offense. If you have any questions about a specific rule, please first message an admin/mod. Otherwise, keep it off the server.&lt;br /&gt;
Refer to the [https://discordapp.com/guidelines Discord Community Guidelines] for more. &lt;br /&gt;
}}&lt;br /&gt;
{{Rule|2 - Keep the chat appropriate|&lt;br /&gt;
==== Keep the chat appropriate ====&lt;br /&gt;
Above all, this is a Minecraft community server. While individual ages vary, all conversation on this server must be suitable for minors. While moderate swearing is acceptable, all channels must otherwise stay “PG-13”. This means no NSFW or 18+ content. If you’re unsure whether or not content is unacceptable, please first message an admin/mod before posting. Sharing inappropriate materials will result in an instant Kick/Ban.&lt;br /&gt;
&lt;br /&gt;
Furthermore, if someone is uncomfortable with a particular topic and asks for the conversation to change, please have the courtesy to do so without argument. It's important that this community be safe and welcoming for people of all ages. &lt;br /&gt;
}}&lt;br /&gt;
{{Rule|3 - No spam or advertisement|&lt;br /&gt;
==== No spam or advertisement ====&lt;br /&gt;
Disrupting the chat through spam is a bannable offense. “Spam” is defined as:&lt;br /&gt;
&lt;br /&gt;
* Sending duplicate messages, or sending messages in rapid succession&lt;br /&gt;
* Repeating similar bot commands&lt;br /&gt;
* Excessive Emoji&lt;br /&gt;
* Using the DiscordSRV (&amp;lt;code&amp;gt;#survival&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;#creative&amp;lt;/code&amp;gt;, and similar channels) when not engaged in a conversation, using it to bypass chat restrictions, or sending one-word messages.&lt;br /&gt;
* Long strings of keyspam (key spam is fine by itself, but don’t send entire message-lengths of it)&lt;br /&gt;
* Mass-mentioning a user or users (It’s acceptable to mention a user or mentionable-role [such &amp;lt;code&amp;gt;@BakiDance&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;@Staff&amp;lt;/code&amp;gt;] a few times, but do not do so with the intent to annoy.)&lt;br /&gt;
* Mini-modding (moderating/enforcing the rules in place of staff)&lt;br /&gt;
* Advertisement or promotion outside of the dedicated &amp;lt;code&amp;gt;#promotion&amp;lt;/code&amp;gt; channel.&lt;br /&gt;
}}&lt;br /&gt;
{{Rule|4 - Keep messages in the appropriate channel|&lt;br /&gt;
==== Keep messages in the appropriate channel ====&lt;br /&gt;
While this rule is only lightly enforced, please make an effort to start conversations in the appropriate channels. However, if a conversation later shifts into one not covered by the channel it originated, it is not necessary to move channels unless instructed to do so by staff.&lt;br /&gt;
&lt;br /&gt;
Please delegate bot commands to the &amp;lt;code&amp;gt;#bots&amp;lt;/code&amp;gt; channel. &lt;br /&gt;
}}&lt;br /&gt;
{{Rule|5 - Prism Party does not moderate off-server events|&lt;br /&gt;
==== Prism Party does not moderate off-server events ====&lt;br /&gt;
Prism Party does not, and will not, moderate on behalf of users outside the contexts of the Prism Party Minecraft server, Discord server, or relevant websites. While you are still encouraged to warn us if you feel a particular individual poses a threat to our community, we cannot be expected to ban, warn, or otherwise punish, people for situations that occured outside our jurisdiction. If an unsafe situation does arrise outside of our server, you are encouraged to contact the relevant authorities, be it Discord Trust and Support, or a trusted adult.&lt;br /&gt;
}}&lt;br /&gt;
{{Rule|6 - Staff have the final say on rules|&lt;br /&gt;
==== Staff have the final say on rules ====&lt;br /&gt;
Respect staff while on this server. If a staff member asks you to stop, please do so without question (even if the action in question is not covered in any server rules). If you disagree, or otherwise have any questions, please contact the staff member through Direct Message. In most cases, simply explaining the situation to staff outside of the server will assist both parties in explaining their sides. As long as you’re cordial, you cannot be punished for talking to a staff member via DMs!&lt;br /&gt;
}}&lt;br /&gt;
{{Rule|Disclaimer|&lt;br /&gt;
==== Disclaimer ====&lt;br /&gt;
In compliance with Discord Terms of Service and COPPA, minors under the age of 13 years are not allowed in the Prism Party Discord server. Users found in violation of this rule will be banned until they meet the age requirement. This ruling does not affect the Minecraft server.&lt;br /&gt;
&lt;br /&gt;
You may read the Discord Terms of Service [https://discordapp.com/terms here].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[FAQ]], A list of commonly-asked questions&lt;br /&gt;
* [[Staff|Staff]], A breakdown of the staff team and ranks &lt;br /&gt;
&lt;br /&gt;
[[Category:Prism Party community]]&lt;br /&gt;
{{DISPLAYTITLE:Rules}}&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type 			= website&lt;br /&gt;
|title 			= {{PAGENAME}} - Prism Party&lt;br /&gt;
|image			= CubeyBanner.png&lt;br /&gt;
|keywords		= wiki,game,Minecraft,server,lgbt,lgbtq,gay,enjin,multiplayer,bedrock,java&lt;br /&gt;
|description	= Prism Party - A friendly, community-based server network aimed at providing a fun, safe, and inclusive place for everyone to play!&lt;br /&gt;
|site_name		= Prism Party&lt;br /&gt;
|locale			= {{PAGELANGUAGE}}&lt;br /&gt;
}}&lt;br /&gt;
{{Short description|Help us keep our community safe!}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Ranks&amp;diff=5757</id>
		<title>Ranks</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Ranks&amp;diff=5757"/>
		<updated>2026-01-02T19:38:53Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Scrollbox|{{Rank|Quartz}}{{Rank|Amethyst}}{{Rank|Sapphire}}{{Rank|Emerald}}{{Rank|Topaz}}{{Rank|Iridium}}{{Rank|Prism}}}}'''Ranks''' are purchasable upgrades on {{SITENAME}}, and the primary means of supporting the server. There are seven player ranks on {{SITENAME}}, starting with Quartz and ending with Prism. Each rank grants players access to additional features and cosmetics on the server, with higher ranks inheriting features from previous ranks. All ranks apply to the entire network and, with the exception of Iridium and Prism, are one-time purchases.&lt;br /&gt;
&lt;br /&gt;
Some rank features can be unlocked for free without the purchase of a rank through the [[Levels|leveling system]] in [[Survival]]. &lt;br /&gt;
&lt;br /&gt;
== Compare ranks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Quartz&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$5&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Amethyst&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$15&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Sapphire&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$25&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Emerald&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$35&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Topaz&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$45&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Iridium&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$5 mo.&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Prism&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$10 mo.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Included tags || Pearl || Fluorite || Larimar || Beryl || Citrine || Bismuth || Diamond + Previous&lt;br /&gt;
|-&lt;br /&gt;
| Join chime ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Discord perks ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Automatic inventory sorting ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Inventory management&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;gt;(/condense &amp;amp; /disposal)&amp;lt;/span&amp;gt; ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| View item recipes ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Weekly Kit ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Previous&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Toggle chat ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| VIP chatroom ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Chat feelings ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| AFK ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Color codes in chat ||  {{Check|N}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Legacy colors only&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Formatting&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Nicknames || {{Check|N}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Color change existing name&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors &amp;amp; formats&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Hats ||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Plot flags&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt;||  {{Check|N}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Basic plot flags only&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Skulls (Head DB) ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Player-specific time ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Player-specific weather ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited flight in claims ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--| Custom holograms ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 3&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 5&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 7&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 10&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 15&amp;lt;/p&amp;gt;&lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
| Glow ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Blink animation&amp;lt;/p&amp;gt;||  {{Check|Y}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Rainbow animation&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Disguise ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Passive only&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Most mobs&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Save disguises&amp;lt;/p&amp;gt;|| {{Check|Y}}&lt;br /&gt;
|-&amp;lt;!--&lt;br /&gt;
| Firework editor ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
| Teleport to top ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Trails ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Color and format item names ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Painting selector ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Armorstand editor ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|N}}|| {{Check|N}}|| {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Creative only&amp;lt;/p&amp;gt;|| {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Creative only&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Worldedit&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt; ||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Invisible item frames ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Automatic colored chat ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Creative plots || 2 || 4 || 6 || 9 || 12 || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Allowed items&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt;  || Most blocks + Light block || Redstone + vehicles || Spawn eggs + spawners || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Owned warps || 1 Warp || 2 Warps || 3 Warps || 4 Warps || 5 Warps || 7 Warps || 10 Warps&lt;br /&gt;
|-&lt;br /&gt;
| Number of homes || 5 Homes || 10 Homes || 15 Homes || 20 Homes || 30 Homes || 40 Homes || Unlimited homes&lt;br /&gt;
|-&lt;br /&gt;
| Number of jobs || 1 Job || 2 Jobs || 3 Jobs || 3 Jobs || 4 Jobs || 4 Jobs || 5 Jobs&lt;br /&gt;
|-&lt;br /&gt;
| Backpack size || 1 Row || 2 Rows || 3 Rows || 4 Rows || 5 Rows || 6 || 6 Rows + Sort&lt;br /&gt;
|}&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type 			= website&lt;br /&gt;
|title 			= {{PAGENAME}}  - Prism Party&lt;br /&gt;
|image			= Prism Rocki.png&lt;br /&gt;
|keywords		= wiki,game,Minecraft,server,lgbt,lgbtq,gay,enjin,multiplayer,bedrock,java&lt;br /&gt;
|description	= Prism Party - A friendly, community-based server network aimed at providing a fun, safe, and inclusive place for everyone to play!&lt;br /&gt;
|site_name		= Prism Party&lt;br /&gt;
|locale			= {{PAGELANGUAGE}}&lt;br /&gt;
}}&lt;br /&gt;
{{Short description|Ranks are purchasable upgrades on Prism Party}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Ranks&amp;diff=5756</id>
		<title>Ranks</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Ranks&amp;diff=5756"/>
		<updated>2026-01-02T19:27:54Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Scrollbox|{{Rank|Quartz}}{{Rank|Amethyst}}{{Rank|Sapphire}}{{Rank|Emerald}}{{Rank|Topaz}}{{Rank|Iridium}}{{Rank|Prism}}}}'''Ranks''' are purchasable upgrades on {{SITENAME}}, and the primary means of supporting the server. There are seven player ranks on {{SITENAME}}, starting with Quartz and ending with Prism. Each rank grants players access to additional features and cosmetics on the server, with higher ranks inheriting features from previous ranks. All ranks apply to the entire network and, with the exception of Iridium and Prism, are one-time purchases.&lt;br /&gt;
&lt;br /&gt;
Some rank features can be unlocked for free without the purchase of a rank through the [[Levels|leveling system]] in [[Survival]]. &lt;br /&gt;
&lt;br /&gt;
== Compare ranks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Quartz&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$5&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Amethyst&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$15&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Sapphire&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$25&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Emerald&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$35&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Topaz&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$45&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Iridium&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$5 mo.&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Prism&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$10 mo.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Included tags || Pearl || Fluorite || Larimar || Beryl || Citrine || Bismuth || Diamond + Previous&lt;br /&gt;
|-&lt;br /&gt;
| Join chime ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Discord perks ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Automatic inventory sorting ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Inventory management&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;gt;(/condense &amp;amp; /disposal)&amp;lt;/span&amp;gt; ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| View item recipes ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Weekly Kit ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Previous&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Toggle chat ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| VIP chatroom ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Chat feelings ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| AFK ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Color codes in chat ||  {{Check|N}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Legacy colors only&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Formatting&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Nicknames || {{Check|N}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Color change existing name&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors &amp;amp; formats&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Hats ||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Plot flags&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt;||  {{Check|N}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Basic plot flags only&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Skulls (Head DB) ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Player-specific time ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Player-specific weather ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited flight in claims ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--| Custom holograms ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 3&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 5&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 7&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 10&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 15&amp;lt;/p&amp;gt;&lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
| Glow ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Blink animation&amp;lt;/p&amp;gt;||  {{Check|Y}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Rainbow animation&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Disguise ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Passive only&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Most mobs&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Save disguises&amp;lt;/p&amp;gt;|| {{Check|Y}}&lt;br /&gt;
|-&amp;lt;!--&lt;br /&gt;
| Firework editor ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
| Teleport to top ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Trails ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Invisible itemframes ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Color and format item names ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Painting selector ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Armorstand editor ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|N}}|| {{Check|N}}|| {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Creative only&amp;lt;/p&amp;gt;|| {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Creative only&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Worldedit&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt; ||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Glowing item frames ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Automatic colored chat ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Creative plots || 2 || 4 || 6 || 9 || 12 || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Allowed items&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt;  || Most blocks + Light block || Redstone + vehicles || Spawn eggs + spawners || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Owned warps || 1 Warp || 2 Warps || 3 Warps || 4 Warps || 5 Warps || 7 Warps || 10 Warps&lt;br /&gt;
|-&lt;br /&gt;
| Number of homes || 5 Homes || 10 Homes || 15 Homes || 20 Homes || 30 Homes || 40 Homes || Unlimited homes&lt;br /&gt;
|-&lt;br /&gt;
| Number of jobs || 1 Job || 2 Jobs || 3 Jobs || 3 Jobs || 4 Jobs || 4 Jobs || 5 Jobs&lt;br /&gt;
|-&lt;br /&gt;
| Backpack size || 1 Row || 2 Rows || 3 Rows || 4 Rows || 5 Rows || 6 Rows + Sort || 6 Rows + Sort&lt;br /&gt;
|}&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type 			= website&lt;br /&gt;
|title 			= {{PAGENAME}}  - Prism Party&lt;br /&gt;
|image			= Prism Rocki.png&lt;br /&gt;
|keywords		= wiki,game,Minecraft,server,lgbt,lgbtq,gay,enjin,multiplayer,bedrock,java&lt;br /&gt;
|description	= Prism Party - A friendly, community-based server network aimed at providing a fun, safe, and inclusive place for everyone to play!&lt;br /&gt;
|site_name		= Prism Party&lt;br /&gt;
|locale			= {{PAGELANGUAGE}}&lt;br /&gt;
}}&lt;br /&gt;
{{Short description|Ranks are purchasable upgrades on Prism Party}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Ranks&amp;diff=5755</id>
		<title>Ranks</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Ranks&amp;diff=5755"/>
		<updated>2026-01-02T07:15:33Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: /* Compare ranks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Scrollbox|{{Rank|Quartz}}{{Rank|Amethyst}}{{Rank|Sapphire}}{{Rank|Emerald}}{{Rank|Topaz}}{{Rank|Iridium}}{{Rank|Prism}}}}'''Ranks''' are purchasable upgrades on {{SITENAME}}, and the primary means of supporting the server. There are seven player ranks on {{SITENAME}}, starting with Quartz and ending with Prism. Each rank grants players access to additional features and cosmetics on the server, with higher ranks inheriting features from previous ranks. All ranks apply to the entire network and, with the exception of Iridium and Prism, are one-time purchases.&lt;br /&gt;
&lt;br /&gt;
Some rank features can be unlocked for free without the purchase of a rank through the [[Levels|leveling system]] in [[Survival]]. &lt;br /&gt;
&lt;br /&gt;
== Compare ranks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Quartz&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$5&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Amethyst&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$15&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Sapphire&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$25&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Emerald&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$35&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Topaz&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$45&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Iridium&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$5 mo.&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Prism&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$10 mo.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Included tags || Pearl || Fluorite || Larimar || Beryl || Citrine || Bismuth || Diamond + Previous&lt;br /&gt;
|-&lt;br /&gt;
| Join chime ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Discord perks ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Automatic inventory sorting ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Inventory management&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;gt;(/condense &amp;amp; /disposal)&amp;lt;/span&amp;gt; ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| View item recipes ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Weekly Kit ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Previous&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Toggle chat ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| VIP chatroom ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Chat feelings ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| AFK ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Color codes in chat ||  {{Check|N}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Legacy colors only&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Formatting&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Nicknames || {{Check|N}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Color change existing name&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors &amp;amp; formats&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Hats ||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Plot flags&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt;||  {{Check|N}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Basic plot flags only&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Skulls (Head DB) ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Player-specific time ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Player-specific weather ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited flight in claims ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--| Custom holograms ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 3&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 5&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 7&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 10&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 15&amp;lt;/p&amp;gt;&lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
| Glow ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Blink animation&amp;lt;/p&amp;gt;||  {{Check|Y}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Rainbow animation&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Disguise ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Passive only&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Most mobs&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Save disguises&amp;lt;/p&amp;gt;|| {{Check|Y}}&lt;br /&gt;
|-&amp;lt;!--&lt;br /&gt;
| Firework editor ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
| Teleport to top ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Trails ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Invisible itemframes ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Color and format item names ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Painting selector ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Armorstand editor ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|N}}|| {{Check|N}}|| {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Creative only&amp;lt;/p&amp;gt;|| {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Creative only&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Worldedit&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt; ||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Glowing item frames ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Automatic colored chat ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Creative plots || 2 || 4 || 6 || 9 || 12 || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Allowed items&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt;  || Most blocks + Light block || Redstone + vehicles || Spawn eggs + spawners || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Owned warps || 1 Warp || 2 Warps || 3 Warps || 4 Warps || 5 Warps || 7 Warps || 10 Warps&lt;br /&gt;
|-&lt;br /&gt;
| Number of homes || 5 Homes || 10 Homes || 15 Homes || 20 Homes || 30 Homes || 40 Homes || Unlimited homes&lt;br /&gt;
|-&lt;br /&gt;
| Number of jobs || 1 Job || 2 Jobs || 3 Jobs || 3 Jobs || 4 Jobs || 4 Jobs || 5 Jobs&lt;br /&gt;
|-&lt;br /&gt;
| Backpack size || 1 Row || 2 Rows || 3 Rows || 4 Rows || 6 Rows || 6 Rows + Sort || 6 Rows + Sort&lt;br /&gt;
|}&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type 			= website&lt;br /&gt;
|title 			= {{PAGENAME}}  - Prism Party&lt;br /&gt;
|image			= Prism Rocki.png&lt;br /&gt;
|keywords		= wiki,game,Minecraft,server,lgbt,lgbtq,gay,enjin,multiplayer,bedrock,java&lt;br /&gt;
|description	= Prism Party - A friendly, community-based server network aimed at providing a fun, safe, and inclusive place for everyone to play!&lt;br /&gt;
|site_name		= Prism Party&lt;br /&gt;
|locale			= {{PAGELANGUAGE}}&lt;br /&gt;
}}&lt;br /&gt;
{{Short description|Ranks are purchasable upgrades on Prism Party}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Event:ColorSlice&amp;diff=5751</id>
		<title>Event:ColorSlice</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Event:ColorSlice&amp;diff=5751"/>
		<updated>2025-11-22T00:39:06Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: Redirected page to Event:Color Slice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Event:Color_Slice]]&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Color_Slice&amp;diff=5750</id>
		<title>Color Slice</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Color_Slice&amp;diff=5750"/>
		<updated>2025-11-16T02:54:22Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: Redirected page to Event:Color Slice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Event:Color_Slice]]&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Color_Slice&amp;diff=5749</id>
		<title>Color Slice</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Color_Slice&amp;diff=5749"/>
		<updated>2025-11-16T02:53:59Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: Created page with &amp;quot;#Event:Color_Slice&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#[[REDIRECT|Event:Color_Slice]]&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Event:Color_Slice&amp;diff=5748</id>
		<title>Event:Color Slice</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Event:Color_Slice&amp;diff=5748"/>
		<updated>2025-11-16T01:06:58Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| name               = Color Slice&lt;br /&gt;
| image              = ColorSliceBanner.png&lt;br /&gt;
| server             = Events&lt;br /&gt;
| frequency          = Weekly&lt;br /&gt;
| rounds             = 3-6&lt;br /&gt;
| length             = &amp;lt;5 minutes&lt;br /&gt;
| type               = Solo&lt;br /&gt;
| pvp                = Disabled&lt;br /&gt;
| players            = ∞&lt;br /&gt;
| bedrock            = Yes&lt;br /&gt;
| winners            = 1st, 2nd&lt;br /&gt;
| loot               = Random drops&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|text=Don't fall to the streets below. Choose a color and test your luck! Last one standing wins.|sign=Event description}}&lt;br /&gt;
'''Color Slice''' is a solo last-man-standing event where the goal is to be the last player alive on a series of platforms. The event can be accessed by connecting to the [[Events|Events server]] from the Hub, or by running {{CMD|server events}}, on days when this game is active.&lt;br /&gt;
&lt;br /&gt;
At the start of the game, all non-spectating players will be teleported onto a circular platform composed of eight colored slices. From here, a random slice will disappear at random and any players caught on that particular slice will fall, taking a heart of damage. Fallen players will then be teleported onto a safe portion of the map, after which all color slices will reappear. Players can fall upwards of five times before being eliminated completely.&lt;br /&gt;
&lt;br /&gt;
The last player remaining on any of the slices is the winner. &lt;br /&gt;
&lt;br /&gt;
This event does not feature lootable prize chests during the event; prizes are automatically given out after each round or randomly drop as power-ups, instead. Prizes are enabled until the third round. The number of rounds that are played is dependent on the wishes of the players and event host.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
== Power-ups ==&lt;br /&gt;
{{Hatnote|Power-ups spawn in the center of a random slice between rounds. Each time a power up spawns, it has a random chance of being any of the following.}} &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Icon&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|🥇&lt;br /&gt;
|Health&lt;br /&gt;
|Restores a heart of health.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Modifiers ==&lt;br /&gt;
{{Hatnote|A modifier is an optional variation that can be activated by the Event coordinator to spice up gameplay. Most rounds do not use modifiers; their use will be indicated by a broadcast during the game.}} &lt;br /&gt;
&lt;br /&gt;
{{Component/section|&lt;br /&gt;
{{Component/group|&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|stone}}&lt;br /&gt;
|title    = '''Permanence'''&lt;br /&gt;
|subtitle = Slices do not regenerate after disappearing. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
# Exercise good sportsmanship; don't be a sore loser.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Don't stress out if you fall! You have five lives before elimination. &lt;br /&gt;
* Power-ups always spawn towards the middle of each platform.&lt;br /&gt;
&lt;br /&gt;
== Prizes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Place&lt;br /&gt;
!Prize&lt;br /&gt;
|-&lt;br /&gt;
|🥇 Last player alive&lt;br /&gt;
|1 Radiant Pridite Gem &lt;br /&gt;
|-&lt;br /&gt;
|2️⃣ Second player alive&lt;br /&gt;
|1 Rough Pridite Gem&lt;br /&gt;
|-&lt;br /&gt;
|🎖️ Third layer decay&lt;br /&gt;
|1 Greater Pridite Shard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;130&amp;quot; heights=&amp;quot;130&amp;quot;&amp;gt;&lt;br /&gt;
File:DripleafSpleefPlatform.png|The first platform of Dripleaf Spleef&lt;br /&gt;
File:DripleafSpleefTube.png|The full play area of Dripleaf Spleef&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoiler box&lt;br /&gt;
| header = Show game credits&lt;br /&gt;
| content = * Map made by Elysium Fire&lt;br /&gt;
* Music: Chrome Cascade by Colleenco&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Event:Color_Slice&amp;diff=5747</id>
		<title>Event:Color Slice</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Event:Color_Slice&amp;diff=5747"/>
		<updated>2025-11-15T23:47:13Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| name               = Color Slice&lt;br /&gt;
| image              = ColorSliceBanner.png&lt;br /&gt;
| server             = Events&lt;br /&gt;
| frequency          = Weekly&lt;br /&gt;
| rounds             = 3-6&lt;br /&gt;
| length             = &amp;lt;5 minutes&lt;br /&gt;
| type               = Solo&lt;br /&gt;
| pvp                = Disabled&lt;br /&gt;
| players            = ∞&lt;br /&gt;
| bedrock            = Yes&lt;br /&gt;
| winners            = 1st, 2nd&lt;br /&gt;
| loot               = Random drops&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|text=Don't fall to the streets below. Choose a color and test your luck! Last one standing wins.|sign=Event description}}&lt;br /&gt;
'''Color Slice''' is a solo last-man-standing event where the goal is to be the last player alive on a series of platforms. The event can be accessed by connecting to the [[Events|Events server]] from the Hub, or by running {{CMD|server events}}, on days when this game is active.&lt;br /&gt;
&lt;br /&gt;
At the start of the game, all non-spectating players will be teleported onto a circular platform composed of eight colored slices. From here, a random slice will disappear at random and any players caught on that particular slice will fall, taking a heart of damage. Fallen players will then be teleported onto a safe portion of the map, after which all color slices will reappear. Players can fall upwards of five times before being eliminated completely.&lt;br /&gt;
&lt;br /&gt;
The last player remaining on any of the slices is the winner. &lt;br /&gt;
&lt;br /&gt;
This event does not feature lootable prize chests during the event; prizes are automatically given out after each round or randomly drop as power-ups, instead. Prizes are enabled until the third round. The number of rounds that are played is dependent on the wishes of the players and event host.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Power-ups ==&lt;br /&gt;
{{Hatnote|Power-ups spawn in the center of a random slice between rounds. Each time a power up spawns, it has a random chance of being any of the following.}} &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Icon&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|🥇&lt;br /&gt;
|Health&lt;br /&gt;
|Restores a heart of health.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Modifiers ==&lt;br /&gt;
{{Hatnote|A modifier is an optional variation that can be activated by the Event coordinator to spice up gameplay. Most rounds do not use modifiers; their use will be indicated by a broadcast during the game.}} &lt;br /&gt;
&lt;br /&gt;
{{Component/section|&lt;br /&gt;
{{Component/group|&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|stone}}&lt;br /&gt;
|title    = '''Permanence'''&lt;br /&gt;
|subtitle = Slices do not regenerate after disappearing. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
# Exercise good sportsmanship; don't be a sore loser.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Don't stress out if you fall! You have five lives before elimination. &lt;br /&gt;
* Power-ups always spawn towards the middle of each platform.&lt;br /&gt;
&lt;br /&gt;
== Prizes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Place&lt;br /&gt;
!Prize&lt;br /&gt;
|-&lt;br /&gt;
|🥇 Last player alive&lt;br /&gt;
|1 Radiant Pridite Gem &lt;br /&gt;
|-&lt;br /&gt;
|2️⃣ Second player alive&lt;br /&gt;
|1 Rough Pridite Gem&lt;br /&gt;
|-&lt;br /&gt;
|🎖️ Third layer decay&lt;br /&gt;
|1 Greater Pridite Shard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;130&amp;quot; heights=&amp;quot;130&amp;quot;&amp;gt;&lt;br /&gt;
File:DripleafSpleefPlatform.png|The first platform of Dripleaf Spleef&lt;br /&gt;
File:DripleafSpleefTube.png|The full play area of Dripleaf Spleef&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoiler box&lt;br /&gt;
| header = Show game credits&lt;br /&gt;
| content = * Map made by BakiDance &amp;amp; Darksun15&lt;br /&gt;
* Music: Treetop Twang by David J Franco&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Event:Color_Slice&amp;diff=5746</id>
		<title>Event:Color Slice</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Event:Color_Slice&amp;diff=5746"/>
		<updated>2025-11-15T23:38:06Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: Created page with &amp;quot;{{Infobox event | name               = Color Slice | image              = ColorSliceBanner.png | server             = Events | frequency          = Weekly | rounds             = 3-6 | length             = &amp;lt;5 minutes | type               = Solo | pvp                = Disabled | players            = ∞ | bedrock            = Yes | winners            = 1st, 2nd | loot               = Random drops }} {{Quote|text=Don't fall to the streets below. Choose a color and test your...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| name               = Color Slice&lt;br /&gt;
| image              = ColorSliceBanner.png&lt;br /&gt;
| server             = Events&lt;br /&gt;
| frequency          = Weekly&lt;br /&gt;
| rounds             = 3-6&lt;br /&gt;
| length             = &amp;lt;5 minutes&lt;br /&gt;
| type               = Solo&lt;br /&gt;
| pvp                = Disabled&lt;br /&gt;
| players            = ∞&lt;br /&gt;
| bedrock            = Yes&lt;br /&gt;
| winners            = 1st, 2nd&lt;br /&gt;
| loot               = Random drops&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|text=Don't fall to the streets below. Choose a color and test your luck! Last one standing wins.|sign=Event description}}&lt;br /&gt;
'''Color Slice''' is a solo last-man-standing event where the goal is to be the last player alive on a series of platforms. The event can be accessed by connecting to the [[Events|Events server]] from the Hub, or by running {{CMD|server events}}, on days when this game is active.&lt;br /&gt;
&lt;br /&gt;
At the start of the game, all non-spectating players will be teleported onto a circular platform composed of eight colored slices. From here, a random slice will disappear at random and any players caught on that particular slice will fall, taking a heart of damage. Fallen players will then be teleported onto a safe portion of the map, after which all color slices will reappear. Players can fall upwards of five times before being eliminated completely.&lt;br /&gt;
&lt;br /&gt;
The last player remaining on any of the slices is the winner. &lt;br /&gt;
&lt;br /&gt;
This event does not feature lootable prize chests during the event; prizes are automatically given out after each round or randomy drop as power-ups, instead. Prizes are enabled until the third round. The number of rounds that are played is dependent on the wishes of the players and event host.&lt;br /&gt;
&lt;br /&gt;
== Power-ups ==&lt;br /&gt;
{{Hatnote|Power-ups spawn in the center of a random slice between rounds. Each time a power up spawns, it has a random chance of being any of the following.}} &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Icon&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|🥇&lt;br /&gt;
|Health&lt;br /&gt;
|Restores a heart of health.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Modifiers ==&lt;br /&gt;
{{Hatnote|A modifier is an optional variation that can be activated by the Event coordinator to spice up gameplay. Most rounds do not use modifiers; their use will be indicated by a broadcast during the game.}} &lt;br /&gt;
&lt;br /&gt;
{{Component/section|&lt;br /&gt;
{{Component/group|&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|stone}}&lt;br /&gt;
|title    = '''Permanence'''&lt;br /&gt;
|subtitle = Slices do not regenerate after disappearing. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
# Exercise good sportsmanship; don't be a sore loser.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Don't stress out if you fall! You have five lives before elimination. &lt;br /&gt;
* Power-ups always spawn towards the middle of each platform.&lt;br /&gt;
&lt;br /&gt;
== Prizes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Place&lt;br /&gt;
!Prize&lt;br /&gt;
|-&lt;br /&gt;
|🥇 Last player alive&lt;br /&gt;
|1 Radiant Pridite Gem &lt;br /&gt;
|-&lt;br /&gt;
|2️⃣ Second player alive&lt;br /&gt;
|1 Rough Pridite Gem&lt;br /&gt;
|-&lt;br /&gt;
|🎖️ Third layer decay&lt;br /&gt;
|1 Greater Pridite Shard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;130&amp;quot; heights=&amp;quot;130&amp;quot;&amp;gt;&lt;br /&gt;
File:DripleafSpleefPlatform.png|The first platform of Dripleaf Spleef&lt;br /&gt;
File:DripleafSpleefTube.png|The full play area of Dripleaf Spleef&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoiler box&lt;br /&gt;
| header = Show game credits&lt;br /&gt;
| content = * Map made by BakiDance &amp;amp; Darksun15&lt;br /&gt;
* Music: Treetop Twang by David J Franco&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=File:ColorSliceBanner.png&amp;diff=5745</id>
		<title>File:ColorSliceBanner.png</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=File:ColorSliceBanner.png&amp;diff=5745"/>
		<updated>2025-11-15T21:29:30Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=={{int:filedesc}}==&lt;br /&gt;
{{Information&lt;br /&gt;
|description={{en|1=Event banner for Color Slice}}&lt;br /&gt;
|date=2025-11-15&lt;br /&gt;
|source={{own}}&lt;br /&gt;
|author=[[User:BakiDance|BakiDance]]&lt;br /&gt;
|permission=&lt;br /&gt;
|other versions=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{int:license-header}}==&lt;br /&gt;
{{licensing|generic}}&lt;br /&gt;
&lt;br /&gt;
This file was uploaded with the UploadWizard extension.&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshots]]&lt;br /&gt;
[[Category:Uploaded with UploadWizard]]&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=File:ColorSliceBanner.png&amp;diff=5744</id>
		<title>File:ColorSliceBanner.png</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=File:ColorSliceBanner.png&amp;diff=5744"/>
		<updated>2025-11-15T21:28:48Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Event:Warden:_Isolation&amp;diff=5743</id>
		<title>Event:Warden: Isolation</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Event:Warden:_Isolation&amp;diff=5743"/>
		<updated>2025-11-15T21:13:54Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Outdated}}&lt;br /&gt;
{{Infobox event&lt;br /&gt;
| name               = Warden: Isolation&lt;br /&gt;
| image              = WardenIsolationBanner.png&lt;br /&gt;
| server             = Events&lt;br /&gt;
| frequency          = Weekly&lt;br /&gt;
| rounds             = 3-5&lt;br /&gt;
| length             = &amp;gt;10 minutes&lt;br /&gt;
| type               = Solo&lt;br /&gt;
| pvp                = Conditional&lt;br /&gt;
| players            = ∞&lt;br /&gt;
| resources          = None&lt;br /&gt;
| winners            = 1st 2nd 3rd&lt;br /&gt;
| loot               = Yes&lt;br /&gt;
}}{{Alert&lt;br /&gt;
| title = This event may contain flashing lights&lt;br /&gt;
| desc = Parts of this event may contain flashing or flickering unsuitable for those with photosensitive epilepsy. The following areas are known to cause flickering:&lt;br /&gt;
&lt;br /&gt;
* The Warden's darkness effect.&lt;br /&gt;
* Some Redstone lights flash at a low-interval on the ship.&lt;br /&gt;
* [BUG] The victory title flickers at a fast rate at the end of each round.&lt;br /&gt;
}}{{Quote|text=Survive as long as you can on the decrepit scavenger ship: Anesidora.|sign=Event description}}&lt;br /&gt;
'''Warden: Isolation''' is a solo last-man-standing event where the goal is to be the last player alive, while collecting as much loot as possible. The event can be accessed by connecting to the [[Events|Events server]] from the Hub, or by running {{CMD|server events}}, on days when this game is active.&lt;br /&gt;
&lt;br /&gt;
Once the event starts, all non-spectating players will be teleported onboard the Anesidora and given tools.&amp;lt;!-- Create sub-page for metal scrap and motion detector? --&amp;gt;From then on, the game becomes a hunt for treasure, while avoiding Wardens that periodically spawn at random points in the map. &lt;br /&gt;
&lt;br /&gt;
Any loot collected while playing can be transferred to [[Survival]] or [[SkyBlock]] through the [[Plugin:Goodiebag|Goodiebag]] ({{CMD|guide}}). Bonus awards are given out to the final three survivors based on order of longest survival. This event does not typically reward players prizes for participation; prizes are not guaranteed.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
# Exercise good sportsmanship; don't be a sore loser.&lt;br /&gt;
# Don't use spectator mode to give unfair advantages to players in the event. &lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
* Use  distractions on the ship to your advantage.&lt;br /&gt;
* PvP will activate once most players are dead. (Typically when around 8 players remain.)&lt;br /&gt;
* Sabotage isn't required, but is often beneficial; other players are not necessarily your allies.&lt;br /&gt;
* Avoid detection: Losing a Warden's focus is difficult.&lt;br /&gt;
* Avoid large groups of players and move slowly.&lt;br /&gt;
* Chests contain treasures, but attract attention from nearby Wardens. Try activating alarms before opening chests.&lt;br /&gt;
* You can crawl into vents to access other areas of the ship, but vents are often poor hiding places long-term.&lt;br /&gt;
* Wardens can detect you even in areas where they cannot ordinarily reach.&lt;br /&gt;
* Wardens can't see, but they can smell you if you get too close.&lt;br /&gt;
* Your motion tracker acts as weak armor when held. This won't save you from a Warden's attack, but it will prolong your life.&lt;br /&gt;
* Throw metal scrap as a last-ditch distraction, or to keep Warden's away from your location or draw them near others.&lt;br /&gt;
* Look out for Dispenser blocks on the ground; these are often Warden spawn points.&lt;br /&gt;
* Thrown Metal Scraps deal a heart of damage to other players. &lt;br /&gt;
&lt;br /&gt;
== Prizes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Place&lt;br /&gt;
!Prize&lt;br /&gt;
|-&lt;br /&gt;
|🥇 First&lt;br /&gt;
|1 Paragon key&lt;br /&gt;
|-&lt;br /&gt;
|🥈 Second&lt;br /&gt;
|2 Crystal keys&lt;br /&gt;
|-&lt;br /&gt;
|🥉 Third&lt;br /&gt;
|3 Gem keys&lt;br /&gt;
|-&lt;br /&gt;
|🎖️ Everyone&lt;br /&gt;
|All players keep their collected items from rounds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery|CubeyBanner.png|CubeyBanner.png|CubeyBanner.png|CubeyBanner.png}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Category:Pages_with_outdated_information&amp;diff=5742</id>
		<title>Category:Pages with outdated information</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Category:Pages_with_outdated_information&amp;diff=5742"/>
		<updated>2025-11-15T21:12:36Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: Created page with &amp;quot;{{DynHeader  | pretitle  = Now viewing  | title     = Outdated pages  | subtitle  = View a list of pages with inaccurate information. Maybe even help update them? }} Occasionally, as a result of new updates or features, certain information on this website may become obsolete. This category contains a list of pages marked as containing outdated information.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DynHeader&lt;br /&gt;
 | pretitle  = Now viewing&lt;br /&gt;
 | title     = Outdated pages&lt;br /&gt;
 | subtitle  = View a list of pages with inaccurate information. Maybe even help update them?&lt;br /&gt;
}}&lt;br /&gt;
Occasionally, as a result of new updates or features, certain information on this website may become obsolete. This category contains a list of pages marked as containing outdated information.&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Event:Minedown&amp;diff=5741</id>
		<title>Event:Minedown</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Event:Minedown&amp;diff=5741"/>
		<updated>2025-11-15T21:08:06Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Outdated}}&lt;br /&gt;
{{Infobox event&lt;br /&gt;
| name               = Minedown&lt;br /&gt;
| image              = Minedown.png&lt;br /&gt;
| server             = Events&lt;br /&gt;
| frequency          = Weekly&lt;br /&gt;
| rounds             = 3-6&lt;br /&gt;
| length             = &amp;lt;5 minutes&lt;br /&gt;
| type               = Solo&lt;br /&gt;
| pvp                = Disabled&lt;br /&gt;
| players            = &amp;lt;15&lt;br /&gt;
| resources          = Optional&lt;br /&gt;
| winners            = 1st&lt;br /&gt;
| loot               = Yes&lt;br /&gt;
}}{{Quote|text=Be the first player to reach the bottom by mining, digging, and chopping blocks in the correct order!|sign=Event description}}&lt;br /&gt;
'''Minedown''' is a solo event where the player must traverse a tube full of a variety of blocks that can be broken with either a pickaxe, axe, or shovel.&lt;br /&gt;
&lt;br /&gt;
At the start of the game, all non-spectating players will be sorted into 1 of 15 tubes. (If there are more than 15 players then a random assortment of 15 players will be selected to participate with another random 15 players chosen next round). From there players will be given a pickaxe, axe, and shovel as their tools. Once all players are in their tubes and are given the right tools the game will begin!&lt;br /&gt;
&lt;br /&gt;
When a player reaches the bottom of the tube, that player will be teleported to the reward area where they are able to choose from 6 available rewards. &lt;br /&gt;
&lt;br /&gt;
Any prizes won after playing can be transferred to [[Survival]] or [[SkyBlock]] through the [[Plugin:Goodiebag|Goodiebag]] ({{CMD|guide}}). This event does feature lootable prize chests during the event, though the winner is able to recieve additional prizes after each round. If a player wins more than once, the next player (second place) will be allowed to choose an item from the prize wall.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
# Exercise good sportsmanship; don't be a sore loser.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Have your fingers on the 1, 2, and 3 keys for maximum efficiency.&lt;br /&gt;
* Don't break the shulker boxes or else they wont drop the prizes inside.&lt;br /&gt;
&lt;br /&gt;
== Prizes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Place&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|🥇 First&lt;br /&gt;
|Choice of either: 1 Paragon key, Elytra, Spawner, Housing deed, Rift key, or Prismatic heart&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;130&amp;quot; heights=&amp;quot;130&amp;quot;&amp;gt;&lt;br /&gt;
File:Minedown Rewards.png|Rewards for Minedown&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoiler box&lt;br /&gt;
| header = Show game credits&lt;br /&gt;
| content = * Map made by BakiDance&lt;br /&gt;
* Music: Chiptune by David J Franco&lt;br /&gt;
* Event page made by Aj&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Template:Outdated&amp;diff=5740</id>
		<title>Template:Outdated</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Template:Outdated&amp;diff=5740"/>
		<updated>2025-11-15T21:07:47Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mbox mbox-med mbox-outdated&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mbox-title&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mbox-icon metadata&amp;quot;&amp;gt;[[File:WikimediaUI-Alert.svg|14px|link=]]&amp;lt;/span&amp;gt;This page or section may contain outdated information.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mbox-text&amp;quot;&amp;gt;Some of the information on this page is stale and may be inaccurate as a result of new updates or features. This page should be edited to include more up-to-date information. See [[:Category:Pages with outdated information]] for other pages that have been marked as outdated.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;templatestyles src=&amp;quot;Template:Mbox/styles.css&amp;quot; /&amp;gt;&amp;lt;includeonly&amp;gt;[[Category:Pages with outdated information]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{/doc}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Event:Dripleaf_Spleef&amp;diff=5706</id>
		<title>Event:Dripleaf Spleef</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Event:Dripleaf_Spleef&amp;diff=5706"/>
		<updated>2025-08-22T19:47:24Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: /* Prizes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| name               = Dripleaf Spleef&lt;br /&gt;
| image              = DripleafSpleefBanner.png&lt;br /&gt;
| server             = Events&lt;br /&gt;
| frequency          = Weekly&lt;br /&gt;
| rounds             = 3-6&lt;br /&gt;
| length             = &amp;lt;5 minutes&lt;br /&gt;
| type               = Solo&lt;br /&gt;
| pvp                = Disabled&lt;br /&gt;
| players            = &amp;lt;21&lt;br /&gt;
| bedrock            = Yes&lt;br /&gt;
| winners            = 1st&lt;br /&gt;
| loot               = No&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|text=Let's play Spleef on a Leaf! Be the last player standing on any of the platforms!|sign=Event description}}&lt;br /&gt;
'''Dripleaf Spleef''' is a solo event based on the classic [https://minecraft.wiki/w/Spleef Spleef] minigame. In this spinoff, the arena floor is composed of dripleaves, meaning all players must stay in continuous motion to avoid falling. Instead of breaking blocks, all players are given an infinite supply of snowballs which can be thrown to collapse dripleaves away from the player.&lt;br /&gt;
&lt;br /&gt;
At the start of the game, all non-spectating players will be sorted into 1 of 21 tubes. (If there are more than 21 players then a random assortment of 21 players will be selected to participate with another random 21 players chosen next round). From there players will dropped together onto a 30-block diameter circular platform of dripleaves. As dripleaves collapse after being stepped on, players must keep moving to avoid falling to the next platform. There are a total of 5 identical dripleaf platforms above a pit of lava. &lt;br /&gt;
&lt;br /&gt;
The last player remaining on any of the platforms is the winner. &lt;br /&gt;
&lt;br /&gt;
This event does not feature lootable prize chests during the event; prizes are automatically given out after each round, instead. Prizes are enabled until the third round. The number of rounds that are played is dependent on the wishes of the players and event host.&lt;br /&gt;
&lt;br /&gt;
== Modifiers ==&lt;br /&gt;
{{Hatnote|A modifier is an optional variation that can be activated by the Event coordinator to spice up gameplay. Most rounds do not use modifiers; their use will be indicated by a broadcast during the game.}} &lt;br /&gt;
&lt;br /&gt;
{{Component/section|&lt;br /&gt;
{{Component/group|&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|stone}}&lt;br /&gt;
|title    = '''Earthquake'''&lt;br /&gt;
|subtitle = An earthquake may trigger, causing rocks to fall from above. Rocks that fall onto dripleaves will cause them to collapse immediately, posing a significant threat to players on all levels.&lt;br /&gt;
}}&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|snowball}}&lt;br /&gt;
|title    = '''Violent Snowballs'''&lt;br /&gt;
|subtitle = All players are given 3-5 &amp;quot;Violent Snowballs&amp;quot; in addition to their usual infinite snowball supply. When used, violent snowballs fire a volley of up to 10 snowballs in a cone away from the player, causing a large area of dripleaves to immediately collapse.&lt;br /&gt;
}}&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|iron_sword}}&lt;br /&gt;
|title    = '''PVP'''&lt;br /&gt;
|subtitle = PvP is activated during the game. Players cannot take damage or die by others, but can receive knockback from attacks and snowballs.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
# Exercise good sportsmanship; don't be a sore loser.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Don't stress out if you fall! There are five platforms in total, giving you some leeway. &lt;br /&gt;
** Platforms closer to the bottom are often less populated, giving you more time to strategize.&lt;br /&gt;
* Avoid other players as much as possible. While cutting in front of others is a viable strategy, it carries risk.&lt;br /&gt;
* Keep careful watch of where you're heading, especially if you're aiming to throw snowballs.&lt;br /&gt;
** Additionally, make sure to throw your snowballs at the dripleaves in front of players and ''not'' at other players directly.&lt;br /&gt;
* Snowballs can be thrown above you to knock down players on higher layers.&lt;br /&gt;
* The XP bar will show the current level you are on.&lt;br /&gt;
&lt;br /&gt;
== Prizes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Place&lt;br /&gt;
!Prize&lt;br /&gt;
|-&lt;br /&gt;
|🥇 Last player alive&lt;br /&gt;
|1 Radiant Pridite Gem &lt;br /&gt;
|-&lt;br /&gt;
|2️⃣ Second layer decay&lt;br /&gt;
|1 Rough Pridite Gem&lt;br /&gt;
|-&lt;br /&gt;
|3️⃣ Third layer decay&lt;br /&gt;
|1 Greater Pridite Shard&lt;br /&gt;
|-&lt;br /&gt;
|4️⃣ Fourth layer decay&lt;br /&gt;
|1 Lesser Pridite Shard&lt;br /&gt;
|-&lt;br /&gt;
|5️⃣ Fifth layer decay&lt;br /&gt;
|1 Lesser Pridite Shard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;130&amp;quot; heights=&amp;quot;130&amp;quot;&amp;gt;&lt;br /&gt;
File:DripleafSpleefPlatform.png|The first platform of Dripleaf Spleef&lt;br /&gt;
File:DripleafSpleefTube.png|The full play area of Dripleaf Spleef&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoiler box&lt;br /&gt;
| header = Show game credits&lt;br /&gt;
| content = * Map made by BakiDance &amp;amp; Darksun15&lt;br /&gt;
* Music: Treetop Twang by David J Franco&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Event:Dripleaf_Spleef&amp;diff=5705</id>
		<title>Event:Dripleaf Spleef</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Event:Dripleaf_Spleef&amp;diff=5705"/>
		<updated>2025-08-22T04:51:51Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| name               = Dripleaf Spleef&lt;br /&gt;
| image              = DripleafSpleefBanner.png&lt;br /&gt;
| server             = Events&lt;br /&gt;
| frequency          = Weekly&lt;br /&gt;
| rounds             = 3-6&lt;br /&gt;
| length             = &amp;lt;5 minutes&lt;br /&gt;
| type               = Solo&lt;br /&gt;
| pvp                = Disabled&lt;br /&gt;
| players            = &amp;lt;21&lt;br /&gt;
| bedrock            = Yes&lt;br /&gt;
| winners            = 1st&lt;br /&gt;
| loot               = No&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|text=Let's play Spleef on a Leaf! Be the last player standing on any of the platforms!|sign=Event description}}&lt;br /&gt;
'''Dripleaf Spleef''' is a solo event based on the classic [https://minecraft.wiki/w/Spleef Spleef] minigame. In this spinoff, the arena floor is composed of dripleaves, meaning all players must stay in continuous motion to avoid falling. Instead of breaking blocks, all players are given an infinite supply of snowballs which can be thrown to collapse dripleaves away from the player.&lt;br /&gt;
&lt;br /&gt;
At the start of the game, all non-spectating players will be sorted into 1 of 21 tubes. (If there are more than 21 players then a random assortment of 21 players will be selected to participate with another random 21 players chosen next round). From there players will dropped together onto a 30-block diameter circular platform of dripleaves. As dripleaves collapse after being stepped on, players must keep moving to avoid falling to the next platform. There are a total of 5 identical dripleaf platforms above a pit of lava. &lt;br /&gt;
&lt;br /&gt;
The last player remaining on any of the platforms is the winner. &lt;br /&gt;
&lt;br /&gt;
This event does not feature lootable prize chests during the event; prizes are automatically given out after each round, instead. Prizes are enabled until the third round. The number of rounds that are played is dependent on the wishes of the players and event host.&lt;br /&gt;
&lt;br /&gt;
== Modifiers ==&lt;br /&gt;
{{Hatnote|A modifier is an optional variation that can be activated by the Event coordinator to spice up gameplay. Most rounds do not use modifiers; their use will be indicated by a broadcast during the game.}} &lt;br /&gt;
&lt;br /&gt;
{{Component/section|&lt;br /&gt;
{{Component/group|&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|stone}}&lt;br /&gt;
|title    = '''Earthquake'''&lt;br /&gt;
|subtitle = An earthquake may trigger, causing rocks to fall from above. Rocks that fall onto dripleaves will cause them to collapse immediately, posing a significant threat to players on all levels.&lt;br /&gt;
}}&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|snowball}}&lt;br /&gt;
|title    = '''Violent Snowballs'''&lt;br /&gt;
|subtitle = All players are given 3-5 &amp;quot;Violent Snowballs&amp;quot; in addition to their usual infinite snowball supply. When used, violent snowballs fire a volley of up to 10 snowballs in a cone away from the player, causing a large area of dripleaves to immediately collapse.&lt;br /&gt;
}}&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|iron_sword}}&lt;br /&gt;
|title    = '''PVP'''&lt;br /&gt;
|subtitle = PvP is activated during the game. Players cannot take damage or die by others, but can receive knockback from attacks and snowballs.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
# Exercise good sportsmanship; don't be a sore loser.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Don't stress out if you fall! There are five platforms in total, giving you some leeway. &lt;br /&gt;
** Platforms closer to the bottom are often less populated, giving you more time to strategize.&lt;br /&gt;
* Avoid other players as much as possible. While cutting in front of others is a viable strategy, it carries risk.&lt;br /&gt;
* Keep careful watch of where you're heading, especially if you're aiming to throw snowballs.&lt;br /&gt;
** Additionally, make sure to throw your snowballs at the dripleaves in front of players and ''not'' at other players directly.&lt;br /&gt;
* Snowballs can be thrown above you to knock down players on higher layers.&lt;br /&gt;
* The XP bar will show the current level you are on.&lt;br /&gt;
&lt;br /&gt;
== Prizes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Place&lt;br /&gt;
!Prize&lt;br /&gt;
|-&lt;br /&gt;
|🥇 Last player alive&lt;br /&gt;
|1 Radiant Pridite Gem &lt;br /&gt;
|-&lt;br /&gt;
|2️⃣ Second layer decay&lt;br /&gt;
|1 Refined Pridite Gem&lt;br /&gt;
|-&lt;br /&gt;
|3️⃣ Third layer decay&lt;br /&gt;
|1 Greater Pridite Shard&lt;br /&gt;
|-&lt;br /&gt;
|4️⃣ Fourth layer decay&lt;br /&gt;
|1 Lesser Pridite Shard&lt;br /&gt;
|-&lt;br /&gt;
|5️⃣ Fifth layer decay&lt;br /&gt;
|1 Lesser Pridite Shard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;130&amp;quot; heights=&amp;quot;130&amp;quot;&amp;gt;&lt;br /&gt;
File:DripleafSpleefPlatform.png|The first platform of Dripleaf Spleef&lt;br /&gt;
File:DripleafSpleefTube.png|The full play area of Dripleaf Spleef&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoiler box&lt;br /&gt;
| header = Show game credits&lt;br /&gt;
| content = * Map made by BakiDance &amp;amp; Darksun15&lt;br /&gt;
* Music: Treetop Twang by David J Franco&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Event:Dripleaf_Spleef&amp;diff=5704</id>
		<title>Event:Dripleaf Spleef</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Event:Dripleaf_Spleef&amp;diff=5704"/>
		<updated>2025-08-22T04:45:06Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| name               = Dripleaf Spleef&lt;br /&gt;
| image              = DripleafSpleefBanner.png&lt;br /&gt;
| server             = Events&lt;br /&gt;
| frequency          = Weekly&lt;br /&gt;
| rounds             = 3-6&lt;br /&gt;
| length             = &amp;lt;5 minutes&lt;br /&gt;
| type               = Solo&lt;br /&gt;
| pvp                = Disabled&lt;br /&gt;
| players            = &amp;lt;21&lt;br /&gt;
| bedrock            = Yes&lt;br /&gt;
| winners            = 1st&lt;br /&gt;
| loot               = No&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|text=Let's play Spleef on a Leaf! Be the last player standing on any of the platforms!|sign=Event description}}&lt;br /&gt;
'''Dripleaf Spleef''' is a solo event based on the classic [https://minecraft.wiki/w/Spleef Spleef] minigame. In this spinoff, the arena floor is composed of dripleaves, meaning all players must stay in continuous motion to avoid falling. Instead of breaking blocks, all players are given an infinite supply of snowballs which can be thrown to collapse dripleaves away from the player.&lt;br /&gt;
&lt;br /&gt;
At the start of the game, all non-spectating players will be sorted into 1 of 21 tubes. (If there are more than 21 players then a random assortment of 21 players will be selected to participate with another random 21 players chosen next round). From there players will dropped together onto a 30-block diameter circular platform of dripleaves. As dripleaves collapse after being stepped on, players must keep moving to avoid falling to the next platform. There are a total of 5 identical dripleaf platforms above a pit of lava. &lt;br /&gt;
&lt;br /&gt;
The last player remaining on any of the platforms is the winner. The winning player will then be teleported to the reward area where they are able to choose from 6 available rewards. All other players are given rewards for participation.&lt;br /&gt;
&lt;br /&gt;
Any prizes won after playing can be transferred to [[Survival|Vanilla]] or [[SkyBlock]] through the [[Plugin:Goodiebag|Goodiebag]] ({{CMD|guide}}). This event does not feature lootable prize chests during the event; prizes are automatically given out after each round, instead. If a player wins twice in a row, the second place player will be allowed to choose an item from the prize wall instead.&lt;br /&gt;
&lt;br /&gt;
== Modifiers ==&lt;br /&gt;
{{Hatnote|A modifier is an optional variation that can be activated by the Event coordinator to spice up gameplay. Most rounds do not use modifiers; their use will be indicated by a broadcast during the game.}} &lt;br /&gt;
&lt;br /&gt;
{{Component/section|&lt;br /&gt;
{{Component/group|&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|stone}}&lt;br /&gt;
|title    = '''Earthquake'''&lt;br /&gt;
|subtitle = An earthquake may trigger, causing rocks to fall from above. Rocks that fall onto dripleaves will cause them to collapse immediately, posing a significant threat to players on all levels.&lt;br /&gt;
}}&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|snowball}}&lt;br /&gt;
|title    = '''Violent Snowballs'''&lt;br /&gt;
|subtitle = All players are given 3-5 &amp;quot;Violent Snowballs&amp;quot; in addition to their usual infinite snowball supply. When used, violent snowballs fire a volley of up to 10 snowballs in a cone away from the player, causing a large area of dripleaves to immediately collapse.&lt;br /&gt;
}}&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|iron_sword}}&lt;br /&gt;
|title    = '''PVP'''&lt;br /&gt;
|subtitle = PvP is activated during the game. Players cannot take damage or die by others, but can receive knockback from attacks and snowballs.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
# Exercise good sportsmanship; don't be a sore loser.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Don't stress out if you fall! There are five platforms in total, giving you some leeway. &lt;br /&gt;
** Platforms closer to the bottom are often less populated, giving you more time to strategize.&lt;br /&gt;
* Avoid other players as much as possible. While cutting in front of others is a viable strategy, it carries risk.&lt;br /&gt;
* Keep careful watch of where you're heading, especially if you're aiming to throw snowballs.&lt;br /&gt;
** Additionally, make sure to throw your snowballs at the dripleaves in front of players and ''not'' at other players directly.&lt;br /&gt;
* Snowballs can be thrown above you to knock down players on higher layers.&lt;br /&gt;
* The XP bar will show the current level you are on.&lt;br /&gt;
&lt;br /&gt;
== Prizes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Place&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|🥇 First&lt;br /&gt;
|1 Radiant Pridite Gem &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;130&amp;quot; heights=&amp;quot;130&amp;quot;&amp;gt;&lt;br /&gt;
File:DripleafSpleefPlatform.png|The first platform of Dripleaf Spleef&lt;br /&gt;
File:DripleafSpleefTube.png|The full play area of Dripleaf Spleef&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoiler box&lt;br /&gt;
| header = Show game credits&lt;br /&gt;
| content = * Map made by BakiDance &amp;amp; Darksun15&lt;br /&gt;
* Music: Treetop Twang by David J Franco&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Event:Dripleaf_Spleef&amp;diff=5703</id>
		<title>Event:Dripleaf Spleef</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Event:Dripleaf_Spleef&amp;diff=5703"/>
		<updated>2025-08-22T04:43:37Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| name               = Dripleaf Spleef&lt;br /&gt;
| image              = DripleafSpleefBanner.png&lt;br /&gt;
| server             = Events&lt;br /&gt;
| frequency          = Weekly&lt;br /&gt;
| rounds             = 3-6&lt;br /&gt;
| length             = &amp;lt;5 minutes&lt;br /&gt;
| type               = Solo&lt;br /&gt;
| pvp                = Disabled&lt;br /&gt;
| players            = &amp;lt;21&lt;br /&gt;
| bedrock            = Yes {{#info-tooltip: Some custom features, such as Pridite and custom audio are not fully supported.}}&lt;br /&gt;
| winners            = 1st&lt;br /&gt;
| loot               = No&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|text=Let's play Spleef on a Leaf! Be the last player standing on any of the platforms!|sign=Event description}}&lt;br /&gt;
'''Dripleaf Spleef''' is a solo event based on the classic [https://minecraft.wiki/w/Spleef Spleef] minigame. In this spinoff, the arena floor is composed of dripleaves, meaning all players must stay in continuous motion to avoid falling. Instead of breaking blocks, all players are given an infinite supply of snowballs which can be thrown to collapse dripleaves away from the player.&lt;br /&gt;
&lt;br /&gt;
At the start of the game, all non-spectating players will be sorted into 1 of 21 tubes. (If there are more than 21 players then a random assortment of 21 players will be selected to participate with another random 21 players chosen next round). From there players will dropped together onto a 30-block diameter circular platform of dripleaves. As dripleaves collapse after being stepped on, players must keep moving to avoid falling to the next platform. There are a total of 5 identical dripleaf platforms above a pit of lava. &lt;br /&gt;
&lt;br /&gt;
The last player remaining on any of the platforms is the winner. The winning player will then be teleported to the reward area where they are able to choose from 6 available rewards. All other players are given rewards for participation.&lt;br /&gt;
&lt;br /&gt;
Any prizes won after playing can be transferred to [[Survival|Vanilla]] or [[SkyBlock]] through the [[Plugin:Goodiebag|Goodiebag]] ({{CMD|guide}}). This event does not feature lootable prize chests during the event; prizes are automatically given out after each round, instead. If a player wins twice in a row, the second place player will be allowed to choose an item from the prize wall instead.&lt;br /&gt;
&lt;br /&gt;
== Modifiers ==&lt;br /&gt;
{{Hatnote|A modifier is an optional variation that can be activated by the Event coordinator to spice up gameplay. Most rounds do not use modifiers; their use will be indicated by a broadcast during the game.}} &lt;br /&gt;
&lt;br /&gt;
{{Component/section|&lt;br /&gt;
{{Component/group|&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|stone}}&lt;br /&gt;
|title    = '''Earthquake'''&lt;br /&gt;
|subtitle = An earthquake may trigger, causing rocks to fall from above. Rocks that fall onto dripleaves will cause them to collapse immediately, posing a significant threat to players on all levels.&lt;br /&gt;
}}&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|snowball}}&lt;br /&gt;
|title    = '''Violent Snowballs'''&lt;br /&gt;
|subtitle = All players are given 3-5 &amp;quot;Violent Snowballs&amp;quot; in addition to their usual infinite snowball supply. When used, violent snowballs fire a volley of up to 10 snowballs in a cone away from the player, causing a large area of dripleaves to immediately collapse.&lt;br /&gt;
}}&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|iron_sword}}&lt;br /&gt;
|title    = '''PVP'''&lt;br /&gt;
|subtitle = PvP is activated during the game. Players cannot take damage or die by others, but can receive knockback from attacks and snowballs.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
# Exercise good sportsmanship; don't be a sore loser.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Don't stress out if you fall! There are five platforms in total, giving you some leeway. &lt;br /&gt;
** Platforms closer to the bottom are often less populated, giving you more time to strategize.&lt;br /&gt;
* Avoid other players as much as possible. While cutting in front of others is a viable strategy, it carries risk.&lt;br /&gt;
* Keep careful watch of where you're heading, especially if you're aiming to throw snowballs.&lt;br /&gt;
** Additionally, make sure to throw your snowballs at the dripleaves in front of players and ''not'' at other players directly.&lt;br /&gt;
* Snowballs can be thrown above you to knock down players on higher layers.&lt;br /&gt;
&lt;br /&gt;
== Prizes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Place&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|🥇 First&lt;br /&gt;
|Choice of either: 1 Paragon key, Paragon shovel, Spawner, 10k Gems, Rift key, or Prismatic heart&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;130&amp;quot; heights=&amp;quot;130&amp;quot;&amp;gt;&lt;br /&gt;
File:DripleafSpleefPlatform.png|The first platform of Dripleaf Spleef&lt;br /&gt;
File:DripleafSpleefTube.png|The full play area of Dripleaf Spleef&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoiler box&lt;br /&gt;
| header = Show game credits&lt;br /&gt;
| content = * Map made by BakiDance &amp;amp; Darksun15&lt;br /&gt;
* Music: Treetop Twang by David J Franco&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Event:Dripleaf_Spleef&amp;diff=5702</id>
		<title>Event:Dripleaf Spleef</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Event:Dripleaf_Spleef&amp;diff=5702"/>
		<updated>2025-08-22T04:41:23Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| name               = Dripleaf Spleef&lt;br /&gt;
| image              = DripleafSpleefBanner.png&lt;br /&gt;
| server             = Events&lt;br /&gt;
| frequency          = Weekly&lt;br /&gt;
| rounds             = 3-6&lt;br /&gt;
| length             = &amp;lt;5 minutes&lt;br /&gt;
| type               = Solo&lt;br /&gt;
| pvp                = Disabled&lt;br /&gt;
| players            = &amp;lt;21&lt;br /&gt;
| bedrock            = Yes&lt;br /&gt;
| winners            = 1st&lt;br /&gt;
| loot               = No&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|text=Let's play Spleef on a Leaf! Be the last player standing on any of the platforms!|sign=Event description}}&lt;br /&gt;
'''Dripleaf Spleef''' is a solo event based on the classic [https://minecraft.wiki/w/Spleef Spleef] minigame. In this spinoff, the arena floor is composed of dripleaves, meaning all players must stay in continuous motion to avoid falling. Instead of breaking blocks, all players are given an infinite supply of snowballs which can be thrown to collapse dripleaves away from the player.&lt;br /&gt;
&lt;br /&gt;
At the start of the game, all non-spectating players will be sorted into 1 of 21 tubes. (If there are more than 21 players then a random assortment of 21 players will be selected to participate with another random 21 players chosen next round). From there players will dropped together onto a 30-block diameter circular platform of dripleaves. As dripleaves collapse after being stepped on, players must keep moving to avoid falling to the next platform. There are a total of 5 identical dripleaf platforms above a pit of lava. &lt;br /&gt;
&lt;br /&gt;
The last player remaining on any of the platforms is the winner. The winning player will then be teleported to the reward area where they are able to choose from 6 available rewards. All other players are given rewards for participation.&lt;br /&gt;
&lt;br /&gt;
Any prizes won after playing can be transferred to [[Survival|Vanilla]] or [[SkyBlock]] through the [[Plugin:Goodiebag|Goodiebag]] ({{CMD|guide}}). This event does not feature lootable prize chests during the event; prizes are automatically given out after each round, instead. If a player wins twice in a row, the second place player will be allowed to choose an item from the prize wall instead.&lt;br /&gt;
&lt;br /&gt;
== Modifiers ==&lt;br /&gt;
{{Hatnote|A modifier is an optional variation that can be activated by the Event coordinator to spice up gameplay. Most rounds do not use modifiers; their use will be indicated by a broadcast during the game.}} &lt;br /&gt;
&lt;br /&gt;
{{Component/section|&lt;br /&gt;
{{Component/group|&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|stone}}&lt;br /&gt;
|title    = '''Earthquake'''&lt;br /&gt;
|subtitle = An earthquake may trigger, causing rocks to fall from above. Rocks that fall onto dripleaves will cause them to collapse immediately, posing a significant threat to players on all levels.&lt;br /&gt;
}}&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|snowball}}&lt;br /&gt;
|title    = '''Violent Snowballs'''&lt;br /&gt;
|subtitle = All players are given 3-5 &amp;quot;Violent Snowballs&amp;quot; in addition to their usual infinite snowball supply. When used, violent snowballs fire a volley of up to 10 snowballs in a cone away from the player, causing a large area of dripleaves to immediately collapse.&lt;br /&gt;
}}&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|iron_sword}}&lt;br /&gt;
|title    = '''PVP'''&lt;br /&gt;
|subtitle = PvP is activated during the game. Players cannot take damage or die by others, but can receive knockback from attacks and snowballs.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
# Exercise good sportsmanship; don't be a sore loser.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Don't stress out if you fall! There are five platforms in total, giving you some leeway. &lt;br /&gt;
** Platforms closer to the bottom are often less populated, giving you more time to strategize.&lt;br /&gt;
* Avoid other players as much as possible. While cutting in front of others is a viable strategy, it carries risk.&lt;br /&gt;
* Keep careful watch of where you're heading, especially if you're aiming to throw snowballs.&lt;br /&gt;
** Additionally, make sure to throw your snowballs at the dripleaves in front of players and ''not'' at other players directly.&lt;br /&gt;
* Snowballs can be thrown above you to knock down players on higher layers.&lt;br /&gt;
&lt;br /&gt;
== Prizes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Place&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|🥇 First&lt;br /&gt;
|Choice of either: 1 Paragon key, Paragon shovel, Spawner, 10k Gems, Rift key, or Prismatic heart&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;130&amp;quot; heights=&amp;quot;130&amp;quot;&amp;gt;&lt;br /&gt;
File:DripleafSpleefPlatform.png|The first platform of Dripleaf Spleef&lt;br /&gt;
File:DripleafSpleefTube.png|The full play area of Dripleaf Spleef&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoiler box&lt;br /&gt;
| header = Show game credits&lt;br /&gt;
| content = * Map made by BakiDance &amp;amp; Darksun15&lt;br /&gt;
* Music: Treetop Twang by David J Franco&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Template:Infobox_event/doc&amp;diff=5701</id>
		<title>Template:Infobox event/doc</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Template:Infobox_event/doc&amp;diff=5701"/>
		<updated>2025-08-22T04:41:05Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Documentation}}&lt;br /&gt;
&lt;br /&gt;
{{t|Infobox location}} is an infobox template for use in articles on the individual event pages.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{t|Infobox buttons}} - populate the discover more popup&lt;br /&gt;
&lt;br /&gt;
== TemplateData ==&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;frequency&amp;quot;: {&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Frequency&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The average frequency of the event. &amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Weekly&amp;quot;,&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: [&lt;br /&gt;
				&amp;quot;Weekly&amp;quot;,&lt;br /&gt;
				&amp;quot;Monthly&amp;quot;,&lt;br /&gt;
				&amp;quot;Seasonal&amp;quot;,&lt;br /&gt;
				&amp;quot;Random&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;Weekly&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;pvp&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;PVP&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Whether or not the event features PVP&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Enabled&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: [&lt;br /&gt;
				&amp;quot;Enabled&amp;quot;,&lt;br /&gt;
				&amp;quot;Disabled&amp;quot;,&lt;br /&gt;
				&amp;quot;Conditional&amp;quot;&lt;br /&gt;
			]&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;players&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Player cap&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Display the minimum and maximum players the event supports&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;&amp;gt;5, 1-15, &amp;lt;20&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;,&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;winners&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Winning places&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Who rewards are given to after the event is over. This value is used to populate the template - Use the dropdown below.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Participants&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: [&lt;br /&gt;
				&amp;quot;1st 2nd 3rd&amp;quot;,&lt;br /&gt;
				&amp;quot;1st only&amp;quot;,&lt;br /&gt;
				&amp;quot;Participants&amp;quot;,&lt;br /&gt;
				&amp;quot;1st 2nd 3rd + Participants&amp;quot;,&lt;br /&gt;
				&amp;quot;1st + Participants&amp;quot;,&lt;br /&gt;
				&amp;quot;Noone&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;loot&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Lootables&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Whether or not loot chests can be found while playing&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Yes&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;boolean&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;rounds&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Number of rounds&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The average number of rounds in this event&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;3-5&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;length&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Round length&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The average length of a round, or the entire event length if there aren't rounds. &amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;20 minutes&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;number&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;name&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Name&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The name of the event&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Minedown&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;image&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Image&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The file name of the image of the location&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;EventScreenshot.png&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;wiki-file-name&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;server&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Server&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The server the event takes place on.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Survival&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: [&lt;br /&gt;
				&amp;quot;Survival&amp;quot;,&lt;br /&gt;
				&amp;quot;Creative&amp;quot;,&lt;br /&gt;
				&amp;quot;Events&amp;quot;,&lt;br /&gt;
				&amp;quot;Discord&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;Events&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;type&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Type&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The type of event&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Team&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: [&lt;br /&gt;
				&amp;quot;Team&amp;quot;,&lt;br /&gt;
				&amp;quot;Solo&amp;quot;,&lt;br /&gt;
				&amp;quot;Group&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;bedrock&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Bedrock support&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Whether the event can support Bedrock players.&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Optional&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;suggestedvalues&amp;quot;: [&lt;br /&gt;
				&amp;quot;Yes&amp;quot;,&lt;br /&gt;
				&amp;quot;Partial&amp;quot;,&lt;br /&gt;
				&amp;quot;No&amp;quot;&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;suggested&amp;quot;: true&lt;br /&gt;
		}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;This template is an infobox template for use in articles on the individual event pages.&amp;quot;,&lt;br /&gt;
	&amp;quot;format&amp;quot;: &amp;quot;{{_\n| __________________ = _\n}}\n&amp;quot;,&lt;br /&gt;
	&amp;quot;paramOrder&amp;quot;: [&lt;br /&gt;
		&amp;quot;name&amp;quot;,&lt;br /&gt;
		&amp;quot;image&amp;quot;,&lt;br /&gt;
		&amp;quot;server&amp;quot;,&lt;br /&gt;
		&amp;quot;frequency&amp;quot;,&lt;br /&gt;
		&amp;quot;rounds&amp;quot;,&lt;br /&gt;
		&amp;quot;length&amp;quot;,&lt;br /&gt;
		&amp;quot;type&amp;quot;,&lt;br /&gt;
		&amp;quot;pvp&amp;quot;,&lt;br /&gt;
		&amp;quot;players&amp;quot;,&lt;br /&gt;
		&amp;quot;bedrock&amp;quot;,&lt;br /&gt;
		&amp;quot;winners&amp;quot;,&lt;br /&gt;
		&amp;quot;loot&amp;quot;&lt;br /&gt;
	]&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Template:Infobox_event&amp;diff=5700</id>
		<title>Template:Infobox event</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Template:Infobox_event&amp;diff=5700"/>
		<updated>2025-08-22T04:40:12Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
-------&lt;br /&gt;
Infobox &lt;br /&gt;
-------&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{Infobox|&lt;br /&gt;
|bodyclass		= mw-collapsible floatright&lt;br /&gt;
|image1			= {{#if:{{{image|}}}|[[File:{{{image}}}|400px]]|[[File:CubeyBanner.png|400px]]}}&lt;br /&gt;
|imagerowclass1 = infobox-image&lt;br /&gt;
&lt;br /&gt;
|header1		= {{{name|{{PAGENAME}}}}}&lt;br /&gt;
|rowclass1		= infobox-title&lt;br /&gt;
&lt;br /&gt;
|label2			= Location&lt;br /&gt;
|data2			= &amp;lt;span class=&amp;quot;data-world&amp;quot;&amp;gt;{{#if:{{{frequency|Weekly}}}|{{{frequency}}} event}}&amp;lt;/span&amp;gt;{{#if:{{{server|Events}}}|{{nbsp}}{{nbsp}}—{{nbsp}}{{nbsp}}&amp;lt;span class=&amp;quot;data-located&amp;quot;&amp;gt;on [[{{{server}}}]]&amp;lt;/span&amp;gt;}}&lt;br /&gt;
|rowclass2		= data-location infobox-subtitle infobox-data infobox-col1&lt;br /&gt;
&lt;br /&gt;
|label3			= Rounds&lt;br /&gt;
|data3			= {{{rounds|}}}&lt;br /&gt;
|rowclass3		= data-type infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label4			= Length&lt;br /&gt;
|data4			= {{{length|}}}&lt;br /&gt;
|rowclass4		= data-type infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|header5		= {{#if:{{{type|}}}{{{pvp|}}}{{{players|}}}{{{resources|}}}|Statistics}}&lt;br /&gt;
|rowclass5		= infobox-header&lt;br /&gt;
&lt;br /&gt;
|label6			= Type&lt;br /&gt;
|data6			= {{{type|}}}&lt;br /&gt;
|rowclass6		= data-coords infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label7			= PvP&lt;br /&gt;
|data7			= {{{pvp|}}}&lt;br /&gt;
|rowclass7		= data-warp infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label8			= Players&lt;br /&gt;
|data8			= {{{players|}}}&lt;br /&gt;
|rowclass8		= data-type infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label9			= Bedrock support&lt;br /&gt;
|data9			= {{{bedrock|}}}&lt;br /&gt;
|rowclass9		= data-type infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|header20		= {{#if:{{{winners|}}}{{{loot|}}}|Prizes}}&lt;br /&gt;
|rowclass20		= infobox-header&lt;br /&gt;
&lt;br /&gt;
|label21		= Winners&lt;br /&gt;
|data21			= {{{winners|}}}&lt;br /&gt;
|rowclass21		= data-shops infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label22		= Lootables&lt;br /&gt;
|data22			= {{{loot|}}}&lt;br /&gt;
|rowclass22		= data-services infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|data60		    = &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
Short description&lt;br /&gt;
{CLASS&amp;gt;TYPE} {LOCATIONTYPE} in the {SYSTEM} system&lt;br /&gt;
-----------------&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{Short description|{{{name|{{PAGENAME}}}}} is a custom {{{type|}}} {{#switch: {{{pvp}}} | Conditional|Enabled = PvP |}} event on {{SITENAME}}.}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--------------&lt;br /&gt;
Categorization &lt;br /&gt;
--------------&lt;br /&gt;
&lt;br /&gt;
Default&lt;br /&gt;
----&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;[[Category:Events]]&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
Server&lt;br /&gt;
--------------&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{server|}}} | survival| Survival | creative | Creative = [[Category:Events on {{{server}}}]] |}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
Team&lt;br /&gt;
------&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{#if:{{{type|}}}|[[Category:{{{type}}} events]]}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
PVP&lt;br /&gt;
------&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{pvp}}} | Conditional | Enabled = [[Category:PvP Events]] |}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
Resources&lt;br /&gt;
------&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{resources}}} | Required | required = [[Category:Events requiring custom resources]] |}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
SEO &lt;br /&gt;
---&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{#vardefine:infoboxseo|1}}{{#seo:&lt;br /&gt;
|title 			= {{{name}}} - Prism Party&lt;br /&gt;
|site_name		= Prism Party&lt;br /&gt;
|type			= article&lt;br /&gt;
|locale			= {{PAGELANGUAGE}}&lt;br /&gt;
|image 			= {{#if:{{{image|}}}|{{{image}}}|CubeyBanner.png}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{/doc}}&lt;br /&gt;
&amp;lt;!-- Categories go in the /doc subpage, and interwikis go in Wikidata. --&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Event:Dripleaf_Spleef&amp;diff=5699</id>
		<title>Event:Dripleaf Spleef</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Event:Dripleaf_Spleef&amp;diff=5699"/>
		<updated>2025-08-22T04:39:29Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: /* Modifiers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| name               = Dripleaf Spleef&lt;br /&gt;
| image              = DripleafSpleefBanner.png&lt;br /&gt;
| server             = Events&lt;br /&gt;
| frequency          = Weekly&lt;br /&gt;
| rounds             = 3-6&lt;br /&gt;
| length             = &amp;lt;5 minutes&lt;br /&gt;
| type               = Solo&lt;br /&gt;
| pvp                = Disabled&lt;br /&gt;
| players            = &amp;lt;21&lt;br /&gt;
| resources          = Optional&lt;br /&gt;
| winners            = 1st&lt;br /&gt;
| loot               = No&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|text=Let's play Spleef on a Leaf! Be the last player standing on any of the platforms!|sign=Event description}}&lt;br /&gt;
'''Dripleaf Spleef''' is a solo event based on the classic [https://minecraft.wiki/w/Spleef Spleef] minigame. In this spinoff, the arena floor is composed of dripleaves, meaning all players must stay in continuous motion to avoid falling. Instead of breaking blocks, all players are given an infinite supply of snowballs which can be thrown to collapse dripleaves away from the player.&lt;br /&gt;
&lt;br /&gt;
At the start of the game, all non-spectating players will be sorted into 1 of 21 tubes. (If there are more than 21 players then a random assortment of 21 players will be selected to participate with another random 21 players chosen next round). From there players will dropped together onto a 30-block diameter circular platform of dripleaves. As dripleaves collapse after being stepped on, players must keep moving to avoid falling to the next platform. There are a total of 5 identical dripleaf platforms above a pit of lava. &lt;br /&gt;
&lt;br /&gt;
The last player remaining on any of the platforms is the winner. The winning player will then be teleported to the reward area where they are able to choose from 6 available rewards. All other players are given rewards for participation.&lt;br /&gt;
&lt;br /&gt;
Any prizes won after playing can be transferred to [[Survival|Vanilla]] or [[SkyBlock]] through the [[Plugin:Goodiebag|Goodiebag]] ({{CMD|guide}}). This event does not feature lootable prize chests during the event; prizes are automatically given out after each round, instead. If a player wins twice in a row, the second place player will be allowed to choose an item from the prize wall instead.&lt;br /&gt;
&lt;br /&gt;
== Modifiers ==&lt;br /&gt;
{{Hatnote|A modifier is an optional variation that can be activated by the Event coordinator to spice up gameplay. Most rounds do not use modifiers; their use will be indicated by a broadcast during the game.}} &lt;br /&gt;
&lt;br /&gt;
{{Component/section|&lt;br /&gt;
{{Component/group|&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|stone}}&lt;br /&gt;
|title    = '''Earthquake'''&lt;br /&gt;
|subtitle = An earthquake may trigger, causing rocks to fall from above. Rocks that fall onto dripleaves will cause them to collapse immediately, posing a significant threat to players on all levels.&lt;br /&gt;
}}&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|snowball}}&lt;br /&gt;
|title    = '''Violent Snowballs'''&lt;br /&gt;
|subtitle = All players are given 3-5 &amp;quot;Violent Snowballs&amp;quot; in addition to their usual infinite snowball supply. When used, violent snowballs fire a volley of up to 10 snowballs in a cone away from the player, causing a large area of dripleaves to immediately collapse.&lt;br /&gt;
}}&lt;br /&gt;
{{Component&lt;br /&gt;
|port     = {{Item|iron_sword}}&lt;br /&gt;
|title    = '''PVP'''&lt;br /&gt;
|subtitle = PvP is activated during the game. Players cannot take damage or die by others, but can receive knockback from attacks and snowballs.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
# Exercise good sportsmanship; don't be a sore loser.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* Don't stress out if you fall! There are five platforms in total, giving you some leeway. &lt;br /&gt;
** Platforms closer to the bottom are often less populated, giving you more time to strategize.&lt;br /&gt;
* Avoid other players as much as possible. While cutting in front of others is a viable strategy, it carries risk.&lt;br /&gt;
* Keep careful watch of where you're heading, especially if you're aiming to throw snowballs.&lt;br /&gt;
** Additionally, make sure to throw your snowballs at the dripleaves in front of players and ''not'' at other players directly.&lt;br /&gt;
* Snowballs can be thrown above you to knock down players on higher layers.&lt;br /&gt;
&lt;br /&gt;
== Prizes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Place&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|🥇 First&lt;br /&gt;
|Choice of either: 1 Paragon key, Paragon shovel, Spawner, 10k Gems, Rift key, or Prismatic heart&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;130&amp;quot; heights=&amp;quot;130&amp;quot;&amp;gt;&lt;br /&gt;
File:DripleafSpleefPlatform.png|The first platform of Dripleaf Spleef&lt;br /&gt;
File:DripleafSpleefTube.png|The full play area of Dripleaf Spleef&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoiler box&lt;br /&gt;
| header = Show game credits&lt;br /&gt;
| content = * Map made by BakiDance &amp;amp; Darksun15&lt;br /&gt;
* Music: Treetop Twang by David J Franco&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Events&amp;diff=5698</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Events&amp;diff=5698"/>
		<updated>2025-08-15T04:11:26Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox server&lt;br /&gt;
| name               = Events&lt;br /&gt;
| image              = EventServerhub.png&lt;br /&gt;
| active             = Intermittent&lt;br /&gt;
| established        = May 21, 2023&lt;br /&gt;
| worlds             = 8&lt;br /&gt;
| mode               = Minigame&lt;br /&gt;
| restricted         = Public&lt;br /&gt;
| limit              = 50&lt;br /&gt;
}}&lt;br /&gt;
The '''Events''' server is a periodic server that hosts weekly events on {{SITENAME}}. Here, players can participate in events and earn prizes that can be transferred to other servers.&lt;br /&gt;
&lt;br /&gt;
==Handheld==&lt;br /&gt;
&lt;br /&gt;
===Weekly events===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
!Weekly Event&lt;br /&gt;
|-&lt;br /&gt;
|[[Event:Frockey|Frockey]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Event:Minedown|Minedown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Event:Skybattle|Skybattle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Event:Warden: Isolation|Warden: Isolation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Event:Dripleaf_Spleef|Dripleaf Spleef]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Event:Backrooms: Infection|Backrooms: Infection]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Event:Backrooms: Infection II|Backrooms: Infection II]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Event:Snowfight|Snowfight]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Monthly events===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
!Monthly Event&lt;br /&gt;
|-&lt;br /&gt;
|[[Event:UHC|UHC]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pridite==&lt;br /&gt;
&lt;br /&gt;
==Score==&lt;br /&gt;
Score is a feature exclusive to Events -- it is a simple counter that tracks a user's total performance on the events server. Certain actions will increase a user's score. Score does not decrease and is not used for any specific purpose. It exists purely for show and has no gameplay impact.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Scoring actions&lt;br /&gt;
!action!!score&lt;br /&gt;
|-&lt;br /&gt;
|Buy Loadout&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
|Buy Store Item&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|Redeem Radiant Gem||100&lt;br /&gt;
|-&lt;br /&gt;
|Redeem Refined Gem&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Redeem Rough Gem&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|Redeem Greater Shard&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Redeem Lesser Shard&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Ranks&amp;diff=5697</id>
		<title>Ranks</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Ranks&amp;diff=5697"/>
		<updated>2025-08-14T16:01:35Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Scrollbox|{{Rank|Quartz}}{{Rank|Amethyst}}{{Rank|Sapphire}}{{Rank|Emerald}}{{Rank|Topaz}}{{Rank|Iridium}}{{Rank|Prism}}}}'''Ranks''' are purchasable upgrades on {{SITENAME}}, and the primary means of supporting the server. There are seven player ranks on {{SITENAME}}, starting with Quartz and ending with Prism. Each rank grants players access to additional features and cosmetics on the server, with higher ranks inheriting features from previous ranks. All ranks apply to the entire network and, with the exception of Iridium and Prism, are one-time purchases.&lt;br /&gt;
&lt;br /&gt;
Some rank features can be unlocked for free without the purchase of a rank through the [[Levels|leveling system]] in [[Survival]]. &lt;br /&gt;
&lt;br /&gt;
== Compare ranks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Quartz&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$5&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Amethyst&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$15&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Sapphire&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$25&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Emerald&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$35&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Topaz&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$45&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Iridium&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$5 mo.&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Prism&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$10 mo.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Included tags || Pearl || Fluorite || Larimar || Beryl || Citrine || Bismuth || Diamond + Previous&lt;br /&gt;
|-&lt;br /&gt;
| Join chime ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Discord perks ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Automatic inventory sorting ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Inventory management&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;gt;(/condense &amp;amp; /disposal)&amp;lt;/span&amp;gt; ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| View item recipes ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Weekly Kit ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Previous&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Toggle chat ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| VIP chatroom ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Chat feelings ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| AFK ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Color codes in chat ||  {{Check|N}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Legacy colors only&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Formatting&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Nicknames || {{Check|N}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Color change existing name&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors &amp;amp; formats&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Hats ||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Plot flags&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt;||  {{Check|N}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Basic plot flags only&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Skulls (Head DB) ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Player-specific time ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Player-specific weather ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited flight in claims ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--| Custom holograms ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 3&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 5&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 7&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 10&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 15&amp;lt;/p&amp;gt;&lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
| Glow ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Blink animation&amp;lt;/p&amp;gt;||  {{Check|Y}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Rainbow animation&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Disguise ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Passive only&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Most mobs&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Save disguises&amp;lt;/p&amp;gt;|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Firework editor ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Teleport to top ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Trails ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Invisible itemframes ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Color and format item names ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Painting selector ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Armorstand editor ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|N}}|| {{Check|N}}|| {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Creative only&amp;lt;/p&amp;gt;|| {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Creative only&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Worldedit&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt; ||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Glowing item frames ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Automatic colored chat ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Creative plots || 2 || 4 || 6 || 9 || 12 || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Allowed items&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt;  || Most blocks + Light block || Redstone + vehicles || Spawn eggs + spawners || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Owned warps || 1 Warp || 2 Warps || 3 Warps || 4 Warps || 5 Warps || 7 Warps || 10 Warps&lt;br /&gt;
|-&lt;br /&gt;
| Number of homes || 5 Homes || 10 Homes || 15 Homes || 20 Homes || 30 Homes || 40 Homes || Unlimited homes&lt;br /&gt;
|-&lt;br /&gt;
| Number of jobs || 1 Job || 2 Jobs || 3 Jobs || 3 Jobs || 4 Jobs || 4 Jobs || 5 Jobs&lt;br /&gt;
|-&lt;br /&gt;
| Backpack size || 1 Row || 2 Rows || 3 Rows || 4 Rows || 6 Rows || 6 Rows + Sort || 6 Rows + Sort&lt;br /&gt;
|}&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type 			= website&lt;br /&gt;
|title 			= {{PAGENAME}}  - Prism Party&lt;br /&gt;
|image			= Prism Rocki.png&lt;br /&gt;
|keywords		= wiki,game,Minecraft,server,lgbt,lgbtq,gay,enjin,multiplayer,bedrock,java&lt;br /&gt;
|description	= Prism Party - A friendly, community-based server network aimed at providing a fun, safe, and inclusive place for everyone to play!&lt;br /&gt;
|site_name		= Prism Party&lt;br /&gt;
|locale			= {{PAGELANGUAGE}}&lt;br /&gt;
}}&lt;br /&gt;
{{Short description|Ranks are purchasable upgrades on Prism Party}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=User:BakiDance/common.js&amp;diff=5696</id>
		<title>User:BakiDance/common.js</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=User:BakiDance/common.js&amp;diff=5696"/>
		<updated>2025-08-12T18:28:10Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=User:BakiDance/common.css&amp;diff=5695</id>
		<title>User:BakiDance/common.css</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=User:BakiDance/common.css&amp;diff=5695"/>
		<updated>2025-08-12T18:28:04Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Template:Infobox_item&amp;diff=5694</id>
		<title>Template:Infobox item</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Template:Infobox_item&amp;diff=5694"/>
		<updated>2025-08-12T18:27:59Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
-------&lt;br /&gt;
Infobox&lt;br /&gt;
-------&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{Infobox|&lt;br /&gt;
|bodyclass		= mw-collapsible floatright&lt;br /&gt;
|image1			= {{#if:{{{image|}}}|[[File:{{{image}}}|400px]]|[[File:CubeyBanner.png|400px]]}}&lt;br /&gt;
|imagerowclass1 = infobox-image&lt;br /&gt;
&lt;br /&gt;
|header1		= {{{name|{{PAGENAME}}}}}&lt;br /&gt;
|rowclass1		= infobox-title&lt;br /&gt;
&lt;br /&gt;
|label2			= Location&lt;br /&gt;
|data2			= &amp;lt;span class=&amp;quot;data-world&amp;quot;&amp;gt;{{{type|}}} world&amp;lt;/span&amp;gt;{{#if:{{{server|}}}|{{nbsp}}{{nbsp}}—{{nbsp}}{{nbsp}}&amp;lt;span class=&amp;quot;data-located&amp;quot;&amp;gt;on {{{server|}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|rowclass2		= data-location infobox-subtitle infobox-data infobox-col1&lt;br /&gt;
&lt;br /&gt;
|label3			= Gamemode&lt;br /&gt;
|data3			= {{{gamemode|}}}&lt;br /&gt;
|rowclass3		= data-gamemode infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label4			= Command&lt;br /&gt;
|data4			= {{#if: {{{command|}}}{{{name}}} | &amp;lt;div style=&amp;quot;overflow-x: scroll;&amp;quot;&amp;gt;{{CMD|{{{command|{{{name|{{PAGENAME}}}}}}}}}}&amp;lt;/div&amp;gt; | }}&lt;br /&gt;
|rowclass4		= data-command infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label5			= Custom type&lt;br /&gt;
|data5			= {{{custom|}}}&lt;br /&gt;
|rowclass5		= data-custom infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label6		    = Established&lt;br /&gt;
|data6			= {{#if: {{{established|}}}|{{#time: F j, Y|{{{established|}}}}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-weight: 300;&amp;quot;&amp;gt;({{Time ago|{{{established|}}}}})&amp;lt;/span&amp;gt;|}}&lt;br /&gt;
|rowclass6		= data-founded infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|header7		= {{#if:{{{difficulty|}}}{{{size|}}}{{{flight|}}}{{{keepinv|}}}|Details}}&lt;br /&gt;
|rowclass7		= infobox-header&lt;br /&gt;
&lt;br /&gt;
|label8			= Difficulty&lt;br /&gt;
|data8			= {{{difficulty|}}}&lt;br /&gt;
|rowclass8		= data-difficulty infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label9			= Size&lt;br /&gt;
|data9			= ±{{{size|}}}m²&lt;br /&gt;
|rowclass9		= data-size infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label10		= Flight&lt;br /&gt;
|data10			= {{{flight|}}}&lt;br /&gt;
|rowclass10		= data-flight infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label11	    = KeepINV&lt;br /&gt;
|data11			= {{{keepinv|}}}&lt;br /&gt;
|rowclass11		= data-keepinv infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|header20		= {{#if:{{{restricted|}}}{{{claims|}}}|Access}}&lt;br /&gt;
|rowclass20		= infobox-header&lt;br /&gt;
&lt;br /&gt;
|label21		= Restrictions&lt;br /&gt;
|data21			= {{{restricted|}}}&lt;br /&gt;
|rowclass21		= data-shops infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label22		= Habitable {{#info-tooltip: Worlds that are habitable allow players to set homes, claim land, and build without restriction.}}&lt;br /&gt;
|data22			= {{{claims|}}}&lt;br /&gt;
|rowclass22		= data-claims infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|header60		= {{#if:{{{worldmapurl|}}}|{{Infobox buttons|type=server|worldmapurl={{{worldmapurl|}}}}}}}|&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|rowclass60		= infobox-button-bar&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
Short description&lt;br /&gt;
{CLASS&amp;gt;TYPE} {LOCATIONTYPE} in the {SYSTEM} system&lt;br /&gt;
-----------------&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{Short description|{{{name|{{PAGENAME}}}}} is a {{{type|}}} world on {{SITENAME}}.}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--------------&lt;br /&gt;
Categorization&lt;br /&gt;
--------------&lt;br /&gt;
&lt;br /&gt;
Locations&lt;br /&gt;
----&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;[[Category:Worlds]]&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
Server&lt;br /&gt;
--------------&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{restricted}}} | true | yes = [[Category:Restricted worlds]]|}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
SEO&lt;br /&gt;
---&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{/doc}}--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Categories go in the /doc subpage, and interwikis go in Wikidata.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;templatestyles src=&amp;quot;Template:Infobox_world/styles.css&amp;quot; /&amp;gt; --&amp;gt;&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=User:BakiDance/common.js&amp;diff=5693</id>
		<title>User:BakiDance/common.js</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=User:BakiDance/common.js&amp;diff=5693"/>
		<updated>2025-08-12T18:23:05Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;const container = document.querySelector('.tilt-container');&lt;br /&gt;
const image = container.querySelector('.tilt-container img');&lt;br /&gt;
&lt;br /&gt;
container.addEventListener('mousemove', (e) =&amp;gt; {&lt;br /&gt;
  const rect = container.getBoundingClientRect();&lt;br /&gt;
  const x = e.clientX - rect.left; // mouse X relative to container&lt;br /&gt;
  const y = e.clientY - rect.top;  // mouse Y relative to container&lt;br /&gt;
  const centerX = rect.width / 2;&lt;br /&gt;
  const centerY = rect.height / 2;&lt;br /&gt;
&lt;br /&gt;
  const rotateX = ((y - centerY) / centerY) * 10; // max 10deg tilt&lt;br /&gt;
  const rotateY = ((x - centerX) / centerX) * 10; // max 10deg tilt&lt;br /&gt;
&lt;br /&gt;
  image.classList.add('hovered');&lt;br /&gt;
  image.style.transform = `rotateX(${-rotateX}deg) rotateY(${rotateY}deg) scale(1.05)`;&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
container.addEventListener('mouseleave', () =&amp;gt; {&lt;br /&gt;
  image.classList.remove('hovered');&lt;br /&gt;
  image.style.transform = 'rotateX(0deg) rotateY(0deg) scale(1)';&lt;br /&gt;
});&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=User:BakiDance/common.css&amp;diff=5692</id>
		<title>User:BakiDance/common.css</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=User:BakiDance/common.css&amp;diff=5692"/>
		<updated>2025-08-12T18:22:29Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;.tilt-container {&lt;br /&gt;
  display: inline-block;&lt;br /&gt;
  perspective: 1000px; /* Gives a sense of depth */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.tilt-container img {&lt;br /&gt;
  display: block;&lt;br /&gt;
  width: 300px; /* Change to your desired size */&lt;br /&gt;
  height: auto;&lt;br /&gt;
  transition: transform 0.2s ease, box-shadow 0.2s ease;&lt;br /&gt;
  transform-style: preserve-3d;&lt;br /&gt;
  will-change: transform;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.tilt-image.hovered {&lt;br /&gt;
  box-shadow: 0 20px 40px rgba(0, 0, 0, 0.3);&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Template:Infobox_item&amp;diff=5691</id>
		<title>Template:Infobox item</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Template:Infobox_item&amp;diff=5691"/>
		<updated>2025-08-12T18:19:05Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
-------&lt;br /&gt;
Infobox&lt;br /&gt;
-------&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{Infobox|&lt;br /&gt;
|bodyclass		= mw-collapsible floatright&lt;br /&gt;
|image1			= &amp;lt;div class=&amp;quot;tilt-container&amp;quot;&amp;gt;{{#if:{{{image|}}}|[[File:{{{image}}}|400px]]|[[File:CubeyBanner.png|400px]]}}&amp;lt;/div&amp;gt;&lt;br /&gt;
|imagerowclass1 = infobox-image&lt;br /&gt;
&lt;br /&gt;
|header1		= {{{name|{{PAGENAME}}}}}&lt;br /&gt;
|rowclass1		= infobox-title&lt;br /&gt;
&lt;br /&gt;
|label2			= Location&lt;br /&gt;
|data2			= &amp;lt;span class=&amp;quot;data-world&amp;quot;&amp;gt;{{{type|}}} world&amp;lt;/span&amp;gt;{{#if:{{{server|}}}|{{nbsp}}{{nbsp}}—{{nbsp}}{{nbsp}}&amp;lt;span class=&amp;quot;data-located&amp;quot;&amp;gt;on {{{server|}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|rowclass2		= data-location infobox-subtitle infobox-data infobox-col1&lt;br /&gt;
&lt;br /&gt;
|label3			= Gamemode&lt;br /&gt;
|data3			= {{{gamemode|}}}&lt;br /&gt;
|rowclass3		= data-gamemode infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label4			= Command&lt;br /&gt;
|data4			= {{#if: {{{command|}}}{{{name}}} | &amp;lt;div style=&amp;quot;overflow-x: scroll;&amp;quot;&amp;gt;{{CMD|{{{command|{{{name|{{PAGENAME}}}}}}}}}}&amp;lt;/div&amp;gt; | }}&lt;br /&gt;
|rowclass4		= data-command infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label5			= Custom type&lt;br /&gt;
|data5			= {{{custom|}}}&lt;br /&gt;
|rowclass5		= data-custom infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label6		    = Established&lt;br /&gt;
|data6			= {{#if: {{{established|}}}|{{#time: F j, Y|{{{established|}}}}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-weight: 300;&amp;quot;&amp;gt;({{Time ago|{{{established|}}}}})&amp;lt;/span&amp;gt;|}}&lt;br /&gt;
|rowclass6		= data-founded infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|header7		= {{#if:{{{difficulty|}}}{{{size|}}}{{{flight|}}}{{{keepinv|}}}|Details}}&lt;br /&gt;
|rowclass7		= infobox-header&lt;br /&gt;
&lt;br /&gt;
|label8			= Difficulty&lt;br /&gt;
|data8			= {{{difficulty|}}}&lt;br /&gt;
|rowclass8		= data-difficulty infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label9			= Size&lt;br /&gt;
|data9			= ±{{{size|}}}m²&lt;br /&gt;
|rowclass9		= data-size infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label10		= Flight&lt;br /&gt;
|data10			= {{{flight|}}}&lt;br /&gt;
|rowclass10		= data-flight infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label11	    = KeepINV&lt;br /&gt;
|data11			= {{{keepinv|}}}&lt;br /&gt;
|rowclass11		= data-keepinv infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|header20		= {{#if:{{{restricted|}}}{{{claims|}}}|Access}}&lt;br /&gt;
|rowclass20		= infobox-header&lt;br /&gt;
&lt;br /&gt;
|label21		= Restrictions&lt;br /&gt;
|data21			= {{{restricted|}}}&lt;br /&gt;
|rowclass21		= data-shops infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label22		= Habitable {{#info-tooltip: Worlds that are habitable allow players to set homes, claim land, and build without restriction.}}&lt;br /&gt;
|data22			= {{{claims|}}}&lt;br /&gt;
|rowclass22		= data-claims infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|header60		= {{#if:{{{worldmapurl|}}}|{{Infobox buttons|type=server|worldmapurl={{{worldmapurl|}}}}}}}|&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|rowclass60		= infobox-button-bar&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
Short description&lt;br /&gt;
{CLASS&amp;gt;TYPE} {LOCATIONTYPE} in the {SYSTEM} system&lt;br /&gt;
-----------------&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{Short description|{{{name|{{PAGENAME}}}}} is a {{{type|}}} world on {{SITENAME}}.}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--------------&lt;br /&gt;
Categorization&lt;br /&gt;
--------------&lt;br /&gt;
&lt;br /&gt;
Locations&lt;br /&gt;
----&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;[[Category:Worlds]]&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
Server&lt;br /&gt;
--------------&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{restricted}}} | true | yes = [[Category:Restricted worlds]]|}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
SEO&lt;br /&gt;
---&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{/doc}}--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Categories go in the /doc subpage, and interwikis go in Wikidata.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;templatestyles src=&amp;quot;Template:Infobox_world/styles.css&amp;quot; /&amp;gt; --&amp;gt;&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=User:BakiDance/Sandbox&amp;diff=5690</id>
		<title>User:BakiDance/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=User:BakiDance/Sandbox&amp;diff=5690"/>
		<updated>2025-08-12T18:04:34Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item&lt;br /&gt;
|image=Elytra.webp&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=User:BakiDance/Sandbox&amp;diff=5689</id>
		<title>User:BakiDance/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=User:BakiDance/Sandbox&amp;diff=5689"/>
		<updated>2025-08-12T18:04:25Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item&lt;br /&gt;
|image=[[File:Elytra.webp]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Template:Infobox_item&amp;diff=5688</id>
		<title>Template:Infobox item</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Template:Infobox_item&amp;diff=5688"/>
		<updated>2025-08-12T17:57:03Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
-------&lt;br /&gt;
Infobox&lt;br /&gt;
-------&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{Infobox|&lt;br /&gt;
|bodyclass		= mw-collapsible floatright&lt;br /&gt;
|image1			= {{#if:{{{image|}}}|[[File:{{{image}}}|400px]]|[[File:CubeyBanner.png|400px]]}}&lt;br /&gt;
|imagerowclass1 = infobox-image&lt;br /&gt;
&lt;br /&gt;
|header1		= {{{name|{{PAGENAME}}}}}&lt;br /&gt;
|rowclass1		= infobox-title&lt;br /&gt;
&lt;br /&gt;
|label2			= Location&lt;br /&gt;
|data2			= &amp;lt;span class=&amp;quot;data-world&amp;quot;&amp;gt;{{{type|}}} world&amp;lt;/span&amp;gt;{{#if:{{{server|}}}|{{nbsp}}{{nbsp}}—{{nbsp}}{{nbsp}}&amp;lt;span class=&amp;quot;data-located&amp;quot;&amp;gt;on {{{server|}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|rowclass2		= data-location infobox-subtitle infobox-data infobox-col1&lt;br /&gt;
&lt;br /&gt;
|label3			= Gamemode&lt;br /&gt;
|data3			= {{{gamemode|}}}&lt;br /&gt;
|rowclass3		= data-gamemode infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label4			= Command&lt;br /&gt;
|data4			= {{#if: {{{command|}}}{{{name}}} | &amp;lt;div style=&amp;quot;overflow-x: scroll;&amp;quot;&amp;gt;{{CMD|{{{command|{{{name|{{PAGENAME}}}}}}}}}}&amp;lt;/div&amp;gt; | }}&lt;br /&gt;
|rowclass4		= data-command infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label5			= Custom type&lt;br /&gt;
|data5			= {{{custom|}}}&lt;br /&gt;
|rowclass5		= data-custom infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label6		    = Established&lt;br /&gt;
|data6			= {{#if: {{{established|}}}|{{#time: F j, Y|{{{established|}}}}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-weight: 300;&amp;quot;&amp;gt;({{Time ago|{{{established|}}}}})&amp;lt;/span&amp;gt;|}}&lt;br /&gt;
|rowclass6		= data-founded infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|header7		= {{#if:{{{difficulty|}}}{{{size|}}}{{{flight|}}}{{{keepinv|}}}|Details}}&lt;br /&gt;
|rowclass7		= infobox-header&lt;br /&gt;
&lt;br /&gt;
|label8			= Difficulty&lt;br /&gt;
|data8			= {{{difficulty|}}}&lt;br /&gt;
|rowclass8		= data-difficulty infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label9			= Size&lt;br /&gt;
|data9			= ±{{{size|}}}m²&lt;br /&gt;
|rowclass9		= data-size infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label10		= Flight&lt;br /&gt;
|data10			= {{{flight|}}}&lt;br /&gt;
|rowclass10		= data-flight infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label11	    = KeepINV&lt;br /&gt;
|data11			= {{{keepinv|}}}&lt;br /&gt;
|rowclass11		= data-keepinv infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|header20		= {{#if:{{{restricted|}}}{{{claims|}}}|Access}}&lt;br /&gt;
|rowclass20		= infobox-header&lt;br /&gt;
&lt;br /&gt;
|label21		= Restrictions&lt;br /&gt;
|data21			= {{{restricted|}}}&lt;br /&gt;
|rowclass21		= data-shops infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label22		= Habitable {{#info-tooltip: Worlds that are habitable allow players to set homes, claim land, and build without restriction.}}&lt;br /&gt;
|data22			= {{{claims|}}}&lt;br /&gt;
|rowclass22		= data-claims infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|header60		= {{#if:{{{worldmapurl|}}}|{{Infobox buttons|type=server|worldmapurl={{{worldmapurl|}}}}}}}|&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|rowclass60		= infobox-button-bar&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
Short description&lt;br /&gt;
{CLASS&amp;gt;TYPE} {LOCATIONTYPE} in the {SYSTEM} system&lt;br /&gt;
-----------------&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{Short description|{{{name|{{PAGENAME}}}}} is a {{{type|}}} world on {{SITENAME}}.}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--------------&lt;br /&gt;
Categorization&lt;br /&gt;
--------------&lt;br /&gt;
&lt;br /&gt;
Locations&lt;br /&gt;
----&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;[[Category:Worlds]]&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
Server&lt;br /&gt;
--------------&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{restricted}}} | true | yes = [[Category:Restricted worlds]]|}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
SEO&lt;br /&gt;
---&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{/doc}}--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Categories go in the /doc subpage, and interwikis go in Wikidata.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;templatestyles src=&amp;quot;Template:Infobox_world/styles.css&amp;quot; /&amp;gt; --&amp;gt;&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Template:Infobox_item&amp;diff=5687</id>
		<title>Template:Infobox item</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Template:Infobox_item&amp;diff=5687"/>
		<updated>2025-08-12T17:56:43Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: Created page with &amp;quot;&amp;lt;!--  ------- Infobox ------- --&amp;gt;&amp;lt;includeonly&amp;gt;{{Infobox| |bodyclass		= mw-collapsible floatright |image1			= {{#if:{{{image|}}}|400px|400px}} |imagerowclass1 = infobox-image  |header1		= {{{name|{{PAGENAME}}}}} |rowclass1		= infobox-title  |label2			= Location |data2			= &amp;lt;span class=&amp;quot;data-world&amp;quot;&amp;gt;{{{type|}}} world&amp;lt;/span&amp;gt;{{#if:{{{server|}}}|{{nbsp}}{{nbsp}}—{{nbsp}}{{nbsp}}&amp;lt;span class=&amp;quot;data-located&amp;quot;&amp;gt;on {{{server|}}}}}&amp;lt;/span&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
-------&lt;br /&gt;
Infobox&lt;br /&gt;
-------&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{Infobox|&lt;br /&gt;
|bodyclass		= mw-collapsible floatright&lt;br /&gt;
|image1			= {{#if:{{{image|}}}|[[File:{{{image}}}|400px]]|[[File:CubeyBanner.png|400px]]}}&lt;br /&gt;
|imagerowclass1 = infobox-image&lt;br /&gt;
&lt;br /&gt;
|header1		= {{{name|{{PAGENAME}}}}}&lt;br /&gt;
|rowclass1		= infobox-title&lt;br /&gt;
&lt;br /&gt;
|label2			= Location&lt;br /&gt;
|data2			= &amp;lt;span class=&amp;quot;data-world&amp;quot;&amp;gt;{{{type|}}} world&amp;lt;/span&amp;gt;{{#if:{{{server|}}}|{{nbsp}}{{nbsp}}—{{nbsp}}{{nbsp}}&amp;lt;span class=&amp;quot;data-located&amp;quot;&amp;gt;on {{{server|}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|rowclass2		= data-location infobox-subtitle infobox-data infobox-col1&lt;br /&gt;
&lt;br /&gt;
|label3			= Gamemode&lt;br /&gt;
|data3			= {{{gamemode|}}}&lt;br /&gt;
|rowclass3		= data-gamemode infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label4			= Command&lt;br /&gt;
|data4			= {{#if: {{{command|}}}{{{name}}} | &amp;lt;div style=&amp;quot;overflow-x: scroll;&amp;quot;&amp;gt;{{CMD|{{{command|{{{name|{{PAGENAME}}}}}}}}}}&amp;lt;/div&amp;gt; | }}&lt;br /&gt;
|rowclass4		= data-command infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label5			= Custom type&lt;br /&gt;
|data5			= {{{custom|}}}&lt;br /&gt;
|rowclass5		= data-custom infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label6		    = Established&lt;br /&gt;
|data6			= {{#if: {{{established|}}}|{{#time: F j, Y|{{{established|}}}}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-weight: 300;&amp;quot;&amp;gt;({{Time ago|{{{established|}}}}})&amp;lt;/span&amp;gt;|}}&lt;br /&gt;
|rowclass6		= data-founded infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|header7		= {{#if:{{{difficulty|}}}{{{size|}}}{{{flight|}}}{{{keepinv|}}}|Details}}&lt;br /&gt;
|rowclass7		= infobox-header&lt;br /&gt;
&lt;br /&gt;
|label8			= Difficulty&lt;br /&gt;
|data8			= {{{difficulty|}}}&lt;br /&gt;
|rowclass8		= data-difficulty infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label9			= Size&lt;br /&gt;
|data9			= ±{{{size|}}}m²&lt;br /&gt;
|rowclass9		= data-size infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label10		= Flight&lt;br /&gt;
|data10			= {{{flight|}}}&lt;br /&gt;
|rowclass10		= data-flight infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label11	    = KeepINV&lt;br /&gt;
|data11			= {{{keepinv|}}}&lt;br /&gt;
|rowclass11		= data-keepinv infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|header20		= {{#if:{{{restricted|}}}{{{claims|}}}|Access}}&lt;br /&gt;
|rowclass20		= infobox-header&lt;br /&gt;
&lt;br /&gt;
|label21		= Restrictions&lt;br /&gt;
|data21			= {{{restricted|}}}&lt;br /&gt;
|rowclass21		= data-shops infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
|label22		= Habitable {{#info-tooltip: Worlds that are habitable allow players to set homes, claim land, and build without restriction.}}&lt;br /&gt;
|data22			= {{{claims|}}}&lt;br /&gt;
|rowclass22		= data-claims infobox-data infobox-col2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|header60		= {{#if:{{{worldmapurl|}}}|{{Infobox buttons|type=server|worldmapurl={{{worldmapurl|}}}}}}}|&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|rowclass60		= infobox-button-bar&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
Short description&lt;br /&gt;
{CLASS&amp;gt;TYPE} {LOCATIONTYPE} in the {SYSTEM} system&lt;br /&gt;
-----------------&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{Short description|{{{name|{{PAGENAME}}}}} is a {{{type|}}} world on {{SITENAME}}.}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--------------&lt;br /&gt;
Categorization&lt;br /&gt;
--------------&lt;br /&gt;
&lt;br /&gt;
Locations&lt;br /&gt;
----&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;[[Category:Worlds]]&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
Server&lt;br /&gt;
--------------&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{restricted}}} | true | yes = [[Category:Restricted worlds]]|}}&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
SEO&lt;br /&gt;
---&lt;br /&gt;
--&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{/doc}}&lt;br /&gt;
&amp;lt;!-- Categories go in the /doc subpage, and interwikis go in Wikidata. --&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;templatestyles src=&amp;quot;Template:Infobox_world/styles.css&amp;quot; /&amp;gt;&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Blog:Winter_Holidays_Events_2024&amp;diff=5686</id>
		<title>Blog:Winter Holidays Events 2024</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Blog:Winter_Holidays_Events_2024&amp;diff=5686"/>
		<updated>2025-08-02T22:05:07Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: Redirected page to Blog:Winter Events! (2024)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Blog:Winter_Events!_(2024)]]&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Blog:Winter_Holidays_Events_2024&amp;diff=5685</id>
		<title>Blog:Winter Holidays Events 2024</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Blog:Winter_Holidays_Events_2024&amp;diff=5685"/>
		<updated>2025-08-02T22:05:01Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [Blog:Winter_Events!_(2024)]]&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Blog:Winter_Holidays_Events_2024&amp;diff=5684</id>
		<title>Blog:Winter Holidays Events 2024</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Blog:Winter_Holidays_Events_2024&amp;diff=5684"/>
		<updated>2025-08-02T22:04:24Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: Created page with &amp;quot;[#REDIRECT Blog:Winter_Events!_(2024)]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[#REDIRECT Blog:Winter_Events!_(2024)]&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Prism_Party:Resource_Pack&amp;diff=5682</id>
		<title>Prism Party:Resource Pack</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Prism_Party:Resource_Pack&amp;diff=5682"/>
		<updated>2025-07-26T18:34:56Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox pack&lt;br /&gt;
 | name        = Prism Community Pack&lt;br /&gt;
 | image       = PrismCommunityPack.png&lt;br /&gt;
 | minecraft   = {{Home/settings|versionHigh}}&lt;br /&gt;
 | version     = v0.1&lt;br /&gt;
 | resolution  = 16×16&lt;br /&gt;
 | license     = [https://www.creativecommons.org/licenses/by-nc/4.0/deed.en CC-BY-NC-4.0]&lt;br /&gt;
 | established = September 10, 2024&lt;br /&gt;
 | download    = https://www.prismparty.net/hosted/rpacks/PrismCommunity.zip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== About the pack ==&lt;br /&gt;
The '''{{SITENAME}} Community Pack''' is a 16×16 resource pack made for Minecraft {{Home/settings|versionHigh}} by the {{SITENAME}} community. This pack aims to retain the essence of Vanilla Minecraft while modifying most textures to be easier on the eyes and opening up greater possibility for a wider range of build styles.&lt;br /&gt;
&lt;br /&gt;
This pack is constantly being updated with new textures created by our community! ''Everyone'' is allowed to contribute.&lt;br /&gt;
&lt;br /&gt;
=== Features ===&lt;br /&gt;
* Unique textures for double-slabs.&lt;br /&gt;
* Limited 3D block models&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
==== Additional mod support ====&lt;br /&gt;
* [https://modrinth.com/mod/appleskin Appleskin]&lt;br /&gt;
* [https://modrinth.com/plugin/plasmo-voice PlasmoVoice]&lt;br /&gt;
&lt;br /&gt;
== Installing ==&lt;br /&gt;
# Download the latest version of the Resource Pack by clicking the &amp;quot;Download&amp;quot; button under the Infobox, or download any desired modules below.&lt;br /&gt;
# Within your Minecraft client, pause the game (Defaults to {{Key press|Esc}}), press &amp;quot;Options&amp;quot;, then &amp;quot;Resource Packs&amp;quot;.&lt;br /&gt;
# Locate the &amp;lt;code&amp;gt;PrismCommunity.zip&amp;lt;/code&amp;gt; file on your computer. Drag-and-drop this file within your Minecraft window.&lt;br /&gt;
# Accept the import, then click the right arrow over the Resource Pack's icon to move it to the &amp;quot;Selected&amp;quot; section.&lt;br /&gt;
# Click &amp;quot;Done&amp;quot; and enjoy!&lt;br /&gt;
&lt;br /&gt;
== Modules ==&lt;br /&gt;
{{Hatnote|{{Icon|contributions}}The {{SITENAME}} Community Pack is optionally available as split packs for enhanced personalization. The main download above already contains all of these modules combined; these downloads are only made available to those who which to assemble the pack themselves.}}&lt;br /&gt;
&lt;br /&gt;
{{Rules&lt;br /&gt;
| title     = GUI menus&lt;br /&gt;
| body      = &lt;br /&gt;
{{ExternalLink|icon=download|title=GUI menus|subtitle=A sleek and clean GUI add-on|link=https://www.prismparty.net/hosted/rpacks/PrismCommunity.zip}}&lt;br /&gt;
}}&lt;br /&gt;
{{ExternalLink|icon=download|title=Fonts|subtitle=The small caps font used on items|link=https://www.prismparty.net/hosted/rpacks/PrismCommunity.zip}}&lt;br /&gt;
{{ExternalLink|icon=download|title=Blocks|subtitle=All community textures (and connected textures)|link=https://www.prismparty.net/hosted/rpacks/PrismCommunity.zip}}&lt;br /&gt;
{{ExternalLink|icon=download|title=Models|subtitle=All model overrides|link=https://www.prismparty.net/hosted/rpacks/PrismCommunity.zip}}&lt;br /&gt;
{{ExternalLink|icon=download|title=Custom item textures|subtitle=Community CIT items|link=https://www.prismparty.net/hosted/rpacks/PrismCommunity.zip}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;275&amp;quot; heights=&amp;quot;275&amp;quot;&amp;gt;&lt;br /&gt;
File:PrismCommunityPack.png|Placeholder&lt;br /&gt;
File:PrismCommunityPackExtras.png|Placeholder&lt;br /&gt;
File:PrismCommunityPack.png|Placeholder&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Contributing ==&lt;br /&gt;
== License and credits ==&lt;br /&gt;
{{Hatnote|{{Icon|contributions}}You are allowed to share, modify, and redistribute this pack so long as you give proper, and discoverable, attribution back to this page and listed contributors.}}&lt;br /&gt;
{{Rules&lt;br /&gt;
| title     = License terms&lt;br /&gt;
| subtitle  = CC BY-NC 4.0&lt;br /&gt;
| body      = By exercising the Licensed Rights (defined below), You accept and agree to be bound by the terms and conditions of this Creative Commons Attribution-NonCommercial 4.0 International Public License (&amp;quot;Public License&amp;quot;). To the extent this Public License may be interpreted as a contract, You are granted the Licensed Rights in consideration of Your acceptance of these terms and conditions, and the Licensor grants You such rights in consideration of benefits the Licensor receives from making the Licensed Material available under these terms and conditions.&lt;br /&gt;
&lt;br /&gt;
=== Section 1 – Definitions. ===&lt;br /&gt;
&lt;br /&gt;
# Adapted Material means material subject to Copyright and Similar Rights that is derived from or based upon the Licensed Material and in which the Licensed Material is translated, altered, arranged, transformed, or otherwise modified in a manner requiring permission under the Copyright and Similar Rights held by the Licensor. For purposes of this Public License, where the Licensed Material is a musical work, performance, or sound recording, Adapted Material is always produced where the Licensed Material is synched in timed relation with a moving image.&lt;br /&gt;
# Adapter's License means the license You apply to Your Copyright and Similar Rights in Your contributions to Adapted Material in accordance with the terms and conditions of this Public License.&lt;br /&gt;
# Copyright and Similar Rights means copyright and/or similar rights closely related to copyright including, without limitation, performance, broadcast, sound recording, and Sui Generis Database Rights, without regard to how the rights are labeled or categorized. For purposes of this Public License, the rights specified in Section 2(b)(1)-(2) are not Copyright and Similar Rights.&lt;br /&gt;
# Effective Technological Measures means those measures that, in the absence of proper authority, may not be circumvented under laws fulfilling obligations under Article 11 of the WIPO Copyright Treaty adopted on December 20, 1996, and/or similar international agreements.&lt;br /&gt;
# Exceptions and Limitations means fair use, fair dealing, and/or any other exception or limitation to Copyright and Similar Rights that applies to Your use of the Licensed Material.&lt;br /&gt;
# Licensed Material means the artistic or literary work, database, or other material to which the Licensor applied this Public License.&lt;br /&gt;
# Licensed Rights means the rights granted to You subject to the terms and conditions of this Public License, which are limited to all Copyright and Similar Rights that apply to Your use of the Licensed Material and that the Licensor has authority to license.&lt;br /&gt;
# Licensor means the individual(s) or entity(ies) granting rights under this Public License.&lt;br /&gt;
# NonCommercial means not primarily intended for or directed towards commercial advantage or monetary compensation. For purposes of this Public License, the exchange of the Licensed Material for other material subject to Copyright and Similar Rights by digital file-sharing or similar means is NonCommercial provided there is no payment of monetary compensation in connection with the exchange.&lt;br /&gt;
# Share means to provide material to the public by any means or process that requires permission under the Licensed Rights, such as reproduction, public display, public performance, distribution, dissemination, communication, or importation, and to make material available to the public including in ways that members of the public may access the material from a place and at a time individually chosen by them.&lt;br /&gt;
# Sui Generis Database Rights means rights other than copyright resulting from Directive 96/9/EC of the European Parliament and of the Council of 11 March 1996 on the legal protection of databases, as amended and/or succeeded, as well as other essentially equivalent rights anywhere in the world.&lt;br /&gt;
# You means the individual or entity exercising the Licensed Rights under this Public License. '''Your''' has a corresponding meaning.&lt;br /&gt;
&lt;br /&gt;
=== Section 2 – Scope. ===&lt;br /&gt;
&lt;br /&gt;
# '''License grant''' .&lt;br /&gt;
## Subject to the terms and conditions of this Public License, the Licensor hereby grants You a worldwide, royalty-free, non-sublicensable, non-exclusive, irrevocable license to exercise the Licensed Rights in the Licensed Material to:&lt;br /&gt;
### reproduce and Share the Licensed Material, in whole or in part, for NonCommercial purposes only; and&lt;br /&gt;
### produce, reproduce, and Share Adapted Material for NonCommercial purposes only.&lt;br /&gt;
## '''Exceptions and Limitations''' . For the avoidance of doubt, where Exceptions and Limitations apply to Your use, this Public License does not apply, and You do not need to comply with its terms and conditions.&lt;br /&gt;
## '''Term''' . The term of this Public License is specified in Section 6(a) .&lt;br /&gt;
## '''Media and formats; technical modifications allowed''' . The Licensor authorizes You to exercise the Licensed Rights in all media and formats whether now known or hereafter created, and to make technical modifications necessary to do so. The Licensor waives and/or agrees not to assert any right or authority to forbid You from making technical modifications necessary to exercise the Licensed Rights, including technical modifications necessary to circumvent Effective Technological Measures. For purposes of this Public License, simply making modifications authorized by this Section 2(a)(4) never produces Adapted Material.&lt;br /&gt;
## Downstream recipients .&lt;br /&gt;
### Offer from the Licensor – Licensed Material . Every recipient of the Licensed Material automatically receives an offer from the Licensor to exercise the Licensed Rights under the terms and conditions of this Public License.&lt;br /&gt;
### No downstream restrictions . You may not offer or impose any additional or different terms or conditions on, or apply any Effective Technological Measures to, the Licensed Material if doing so restricts exercise of the Licensed Rights by any recipient of the Licensed Material.&lt;br /&gt;
## No endorsement . Nothing in this Public License constitutes or may be construed as permission to assert or imply that You are, or that Your use of the Licensed Material is, connected with, or sponsored, endorsed, or granted official status by, the Licensor or others designated to receive attribution as provided in Section 3(a)(1)(A)(i) .&lt;br /&gt;
# '''Other rights''' .&lt;br /&gt;
## Moral rights, such as the right of integrity, are not licensed under this Public License, nor are publicity, privacy, and/or other similar personality rights; however, to the extent possible, the Licensor waives and/or agrees not to assert any such rights held by the Licensor to the limited extent necessary to allow You to exercise the Licensed Rights, but not otherwise.&lt;br /&gt;
## Patent and trademark rights are not licensed under this Public License.&lt;br /&gt;
## To the extent possible, the Licensor waives any right to collect royalties from You for the exercise of the Licensed Rights, whether directly or through a collecting society under any voluntary or waivable statutory or compulsory licensing scheme. In all other cases the Licensor expressly reserves any right to collect such royalties, including when the Licensed Material is used other than for NonCommercial purposes.&lt;br /&gt;
&lt;br /&gt;
=== Section 3 – License Conditions. ===&lt;br /&gt;
Your exercise of the Licensed Rights is expressly made subject to the following conditions.&lt;br /&gt;
&lt;br /&gt;
# '''Attribution''' .&lt;br /&gt;
## If You Share the Licensed Material (including in modified form), You must:&lt;br /&gt;
### retain the following if it is supplied by the Licensor with the Licensed Material:&lt;br /&gt;
#### identification of the creator(s) of the Licensed Material and any others designated to receive attribution, in any reasonable manner requested by the Licensor (including by pseudonym if designated);&lt;br /&gt;
#### a copyright notice;&lt;br /&gt;
#### a notice that refers to this Public License;&lt;br /&gt;
#### a notice that refers to the disclaimer of warranties;&lt;br /&gt;
#### a URI or hyperlink to the Licensed Material to the extent reasonably practicable;&lt;br /&gt;
### indicate if You modified the Licensed Material and retain an indication of any previous modifications; and&lt;br /&gt;
### indicate the Licensed Material is licensed under this Public License, and include the text of, or the URI or hyperlink to, this Public License.&lt;br /&gt;
## You may satisfy the conditions in Section 3(a)(1) in any reasonable manner based on the medium, means, and context in which You Share the Licensed Material. For example, it may be reasonable to satisfy the conditions by providing a URI or hyperlink to a resource that includes the required information.&lt;br /&gt;
## If requested by the Licensor, You must remove any of the information required by Section 3(a)(1)(A) to the extent reasonably practicable.&lt;br /&gt;
## If You Share Adapted Material You produce, the Adapter's License You apply must not prevent recipients of the Adapted Material from complying with this Public License.&lt;br /&gt;
&lt;br /&gt;
=== Section 4 – Sui Generis Database Rights. ===&lt;br /&gt;
Where the Licensed Rights include Sui Generis Database Rights that apply to Your use of the Licensed Material:&lt;br /&gt;
&lt;br /&gt;
# for the avoidance of doubt, Section 2(a)(1) grants You the right to extract, reuse, reproduce, and Share all or a substantial portion of the contents of the database for NonCommercial purposes only;&lt;br /&gt;
# if You include all or a substantial portion of the database contents in a database in which You have Sui Generis Database Rights, then the database in which You have Sui Generis Database Rights (but not its individual contents) is Adapted Material; and&lt;br /&gt;
# You must comply with the conditions in Section 3(a) if You Share all or a substantial portion of the contents of the database.&lt;br /&gt;
&lt;br /&gt;
For the avoidance of doubt, this Section 4 supplements and does not replace Your obligations under this Public License where the Licensed Rights include other Copyright and Similar Rights.&lt;br /&gt;
&lt;br /&gt;
=== Section 5 – Disclaimer of Warranties and Limitation of Liability. ===&lt;br /&gt;
&lt;br /&gt;
# '''Unless otherwise separately undertaken by the Licensor, to the extent possible, the Licensor offers the Licensed Material as-is and as-available, and makes no representations or warranties of any kind concerning the Licensed Material, whether express, implied, statutory, or other. This includes, without limitation, warranties of title, merchantability, fitness for a particular purpose, non-infringement, absence of latent or other defects, accuracy, or the presence or absence of errors, whether or not known or discoverable. Where disclaimers of warranties are not allowed in full or in part, this disclaimer may not apply to You.''' &lt;br /&gt;
# '''To the extent possible, in no event will the Licensor be liable to You on any legal theory (including, without limitation, negligence) or otherwise for any direct, special, indirect, incidental, consequential, punitive, exemplary, or other losses, costs, expenses, or damages arising out of this Public License or use of the Licensed Material, even if the Licensor has been advised of the possibility of such losses, costs, expenses, or damages. Where a limitation of liability is not allowed in full or in part, this limitation may not apply to You.''' &lt;br /&gt;
# The disclaimer of warranties and limitation of liability provided above shall be interpreted in a manner that, to the extent possible, most closely approximates an absolute disclaimer and waiver of all liability.&lt;br /&gt;
&lt;br /&gt;
=== Section 6 – Term and Termination. ===&lt;br /&gt;
&lt;br /&gt;
# This Public License applies for the term of the Copyright and Similar Rights licensed here. However, if You fail to comply with this Public License, then Your rights under this Public License terminate automatically.&lt;br /&gt;
# Where Your right to use the Licensed Material has terminated under Section 6(a), it reinstates:&lt;br /&gt;
## automatically as of the date the violation is cured, provided it is cured within 30 days of Your discovery of the violation; or&lt;br /&gt;
## upon express reinstatement by the Licensor.  For the avoidance of doubt, this Section 6(b) does not affect any right the Licensor may have to seek remedies for Your violations of this Public License.&lt;br /&gt;
# For the avoidance of doubt, the Licensor may also offer the Licensed Material under separate terms or conditions or stop distributing the Licensed Material at any time; however, doing so will not terminate this Public License.&lt;br /&gt;
# Sections 1 , 5 , 6 , 7 , and 8 survive termination of this Public License.&lt;br /&gt;
&lt;br /&gt;
=== Section 7 – Other Terms and Conditions. ===&lt;br /&gt;
&lt;br /&gt;
# The Licensor shall not be bound by any additional or different terms or conditions communicated by You unless expressly agreed.&lt;br /&gt;
# Any arrangements, understandings, or agreements regarding the Licensed Material not stated herein are separate from and independent of the terms and conditions of this Public License.&lt;br /&gt;
&lt;br /&gt;
=== Section 8 – Interpretation. ===&lt;br /&gt;
&lt;br /&gt;
# For the avoidance of doubt, this Public License does not, and shall not be interpreted to, reduce, limit, restrict, or impose conditions on any use of the Licensed Material that could lawfully be made without permission under this Public License.&lt;br /&gt;
# To the extent possible, if any provision of this Public License is deemed unenforceable, it shall be automatically reformed to the minimum extent necessary to make it enforceable. If the provision cannot be reformed, it shall be severed from this Public License without affecting the enforceability of the remaining terms and conditions.&lt;br /&gt;
# No term or condition of this Public License will be waived and no failure to comply consented to unless expressly agreed to by the Licensor.&lt;br /&gt;
# Nothing in this Public License constitutes or may be interpreted as a limitation upon, or waiver of, any privileges and immunities that apply to the Licensor or You, including from the legal processes of any jurisdiction or authority.&lt;br /&gt;
}}&lt;br /&gt;
----&lt;br /&gt;
* 3D modeled crop textures taken from [https://modrinth.com/resourcepack/mickey-joes-relatively-improved-default?version=1.21.4 Mickey Joe's &amp;quot;Barely Default&amp;quot;] pack (GPL-3.0)&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Prism_Party:Resource_Pack&amp;diff=5681</id>
		<title>Prism Party:Resource Pack</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Prism_Party:Resource_Pack&amp;diff=5681"/>
		<updated>2025-07-26T15:59:11Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: /* Modules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox pack&lt;br /&gt;
 | name        = Prism Community Pack&lt;br /&gt;
 | image       = PrismCommunityPack.png&lt;br /&gt;
 | minecraft   = {{Home/settings|versionHigh}}&lt;br /&gt;
 | version     = v0.1&lt;br /&gt;
 | resolution  = 16×16&lt;br /&gt;
 | license     = [https://www.creativecommons.org/licenses/by-nc/4.0/deed.en CC-BY-NC-4.0]&lt;br /&gt;
 | established = September 10, 2024&lt;br /&gt;
 | download    = https://www.prismparty.net/hosted/rpacks/PrismCommunity.zip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== About the pack ==&lt;br /&gt;
The '''{{SITENAME}} Community Pack''' is a 16×16 resource pack made for Minecraft {{Home/settings|versionHigh}} by the {{SITENAME}} community. This pack aims to retain the essence of Vanilla Minecraft while modifying most textures to be easier on the eyes and opening up greater possibility for a wider range of build styles.&lt;br /&gt;
&lt;br /&gt;
This pack is constantly being updated with new textures created by our community! ''Everyone'' is allowed to contribute.&lt;br /&gt;
&lt;br /&gt;
=== Features ===&lt;br /&gt;
* Unique textures for double-slabs.&lt;br /&gt;
* Limited 3D block models&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
==== Additional mod support ====&lt;br /&gt;
* [https://modrinth.com/mod/appleskin Appleskin]&lt;br /&gt;
* [https://modrinth.com/plugin/plasmo-voice PlasmoVoice]&lt;br /&gt;
&lt;br /&gt;
== Installing ==&lt;br /&gt;
# Download the latest version of the Resource Pack by clicking the &amp;quot;Download&amp;quot; button under the Infobox, or download any desired modules below.&lt;br /&gt;
# Within your Minecraft client, pause the game (Defaults to {{Key press|Esc}}), press &amp;quot;Options&amp;quot;, then &amp;quot;Resource Packs&amp;quot;.&lt;br /&gt;
# Locate the &amp;lt;code&amp;gt;PrismCommunity.zip&amp;lt;/code&amp;gt; file on your computer. Drag-and-drop this file within your Minecraft window.&lt;br /&gt;
# Accept the import, then click the right arrow over the Resource Pack's icon to move it to the &amp;quot;Selected&amp;quot; section.&lt;br /&gt;
# Click &amp;quot;Done&amp;quot; and enjoy!&lt;br /&gt;
&lt;br /&gt;
== Modules ==&lt;br /&gt;
{{Hatnote|{{Icon|contributions}}The {{SITENAME}} Community Pack is optionally available as split packs for enhanced personalization. The main download above already contains all of these modules combined; these downloads are only made available to those who which to assemble the pack themselves.}}&lt;br /&gt;
{{ExternalLink|icon=download|title=GUI menus|subtitle=A sleek and clean GUI add-on|link=https://www.prismparty.net/hosted/rpacks/PrismCommunity.zip}}&lt;br /&gt;
{{ExternalLink|icon=download|title=Fonts|subtitle=The small caps font used on items|link=https://www.prismparty.net/hosted/rpacks/PrismCommunity.zip}}&lt;br /&gt;
{{ExternalLink|icon=download|title=Blocks|subtitle=All community textures (and connected textures)|link=https://www.prismparty.net/hosted/rpacks/PrismCommunity.zip}}&lt;br /&gt;
{{ExternalLink|icon=download|title=Models|subtitle=All model overrides|link=https://www.prismparty.net/hosted/rpacks/PrismCommunity.zip}}&lt;br /&gt;
{{ExternalLink|icon=download|title=Custom item textures|subtitle=Community CIT items|link=https://www.prismparty.net/hosted/rpacks/PrismCommunity.zip}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;275&amp;quot; heights=&amp;quot;275&amp;quot;&amp;gt;&lt;br /&gt;
File:PrismCommunityPack.png|Placeholder&lt;br /&gt;
File:PrismCommunityPackExtras.png|Placeholder&lt;br /&gt;
File:PrismCommunityPack.png|Placeholder&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Contributing ==&lt;br /&gt;
== License and credits ==&lt;br /&gt;
{{Hatnote|{{Icon|contributions}}You are allowed to share, modify, and redistribute this pack so long as you give proper, and discoverable, attribution back to this page and listed contributors.}}&lt;br /&gt;
{{Rules&lt;br /&gt;
| title     = License terms&lt;br /&gt;
| subtitle  = CC BY-NC 4.0&lt;br /&gt;
| body      = By exercising the Licensed Rights (defined below), You accept and agree to be bound by the terms and conditions of this Creative Commons Attribution-NonCommercial 4.0 International Public License (&amp;quot;Public License&amp;quot;). To the extent this Public License may be interpreted as a contract, You are granted the Licensed Rights in consideration of Your acceptance of these terms and conditions, and the Licensor grants You such rights in consideration of benefits the Licensor receives from making the Licensed Material available under these terms and conditions.&lt;br /&gt;
&lt;br /&gt;
=== Section 1 – Definitions. ===&lt;br /&gt;
&lt;br /&gt;
# Adapted Material means material subject to Copyright and Similar Rights that is derived from or based upon the Licensed Material and in which the Licensed Material is translated, altered, arranged, transformed, or otherwise modified in a manner requiring permission under the Copyright and Similar Rights held by the Licensor. For purposes of this Public License, where the Licensed Material is a musical work, performance, or sound recording, Adapted Material is always produced where the Licensed Material is synched in timed relation with a moving image.&lt;br /&gt;
# Adapter's License means the license You apply to Your Copyright and Similar Rights in Your contributions to Adapted Material in accordance with the terms and conditions of this Public License.&lt;br /&gt;
# Copyright and Similar Rights means copyright and/or similar rights closely related to copyright including, without limitation, performance, broadcast, sound recording, and Sui Generis Database Rights, without regard to how the rights are labeled or categorized. For purposes of this Public License, the rights specified in Section 2(b)(1)-(2) are not Copyright and Similar Rights.&lt;br /&gt;
# Effective Technological Measures means those measures that, in the absence of proper authority, may not be circumvented under laws fulfilling obligations under Article 11 of the WIPO Copyright Treaty adopted on December 20, 1996, and/or similar international agreements.&lt;br /&gt;
# Exceptions and Limitations means fair use, fair dealing, and/or any other exception or limitation to Copyright and Similar Rights that applies to Your use of the Licensed Material.&lt;br /&gt;
# Licensed Material means the artistic or literary work, database, or other material to which the Licensor applied this Public License.&lt;br /&gt;
# Licensed Rights means the rights granted to You subject to the terms and conditions of this Public License, which are limited to all Copyright and Similar Rights that apply to Your use of the Licensed Material and that the Licensor has authority to license.&lt;br /&gt;
# Licensor means the individual(s) or entity(ies) granting rights under this Public License.&lt;br /&gt;
# NonCommercial means not primarily intended for or directed towards commercial advantage or monetary compensation. For purposes of this Public License, the exchange of the Licensed Material for other material subject to Copyright and Similar Rights by digital file-sharing or similar means is NonCommercial provided there is no payment of monetary compensation in connection with the exchange.&lt;br /&gt;
# Share means to provide material to the public by any means or process that requires permission under the Licensed Rights, such as reproduction, public display, public performance, distribution, dissemination, communication, or importation, and to make material available to the public including in ways that members of the public may access the material from a place and at a time individually chosen by them.&lt;br /&gt;
# Sui Generis Database Rights means rights other than copyright resulting from Directive 96/9/EC of the European Parliament and of the Council of 11 March 1996 on the legal protection of databases, as amended and/or succeeded, as well as other essentially equivalent rights anywhere in the world.&lt;br /&gt;
# You means the individual or entity exercising the Licensed Rights under this Public License. '''Your''' has a corresponding meaning.&lt;br /&gt;
&lt;br /&gt;
=== Section 2 – Scope. ===&lt;br /&gt;
&lt;br /&gt;
# '''License grant''' .&lt;br /&gt;
## Subject to the terms and conditions of this Public License, the Licensor hereby grants You a worldwide, royalty-free, non-sublicensable, non-exclusive, irrevocable license to exercise the Licensed Rights in the Licensed Material to:&lt;br /&gt;
### reproduce and Share the Licensed Material, in whole or in part, for NonCommercial purposes only; and&lt;br /&gt;
### produce, reproduce, and Share Adapted Material for NonCommercial purposes only.&lt;br /&gt;
## '''Exceptions and Limitations''' . For the avoidance of doubt, where Exceptions and Limitations apply to Your use, this Public License does not apply, and You do not need to comply with its terms and conditions.&lt;br /&gt;
## '''Term''' . The term of this Public License is specified in Section 6(a) .&lt;br /&gt;
## '''Media and formats; technical modifications allowed''' . The Licensor authorizes You to exercise the Licensed Rights in all media and formats whether now known or hereafter created, and to make technical modifications necessary to do so. The Licensor waives and/or agrees not to assert any right or authority to forbid You from making technical modifications necessary to exercise the Licensed Rights, including technical modifications necessary to circumvent Effective Technological Measures. For purposes of this Public License, simply making modifications authorized by this Section 2(a)(4) never produces Adapted Material.&lt;br /&gt;
## Downstream recipients .&lt;br /&gt;
### Offer from the Licensor – Licensed Material . Every recipient of the Licensed Material automatically receives an offer from the Licensor to exercise the Licensed Rights under the terms and conditions of this Public License.&lt;br /&gt;
### No downstream restrictions . You may not offer or impose any additional or different terms or conditions on, or apply any Effective Technological Measures to, the Licensed Material if doing so restricts exercise of the Licensed Rights by any recipient of the Licensed Material.&lt;br /&gt;
## No endorsement . Nothing in this Public License constitutes or may be construed as permission to assert or imply that You are, or that Your use of the Licensed Material is, connected with, or sponsored, endorsed, or granted official status by, the Licensor or others designated to receive attribution as provided in Section 3(a)(1)(A)(i) .&lt;br /&gt;
# '''Other rights''' .&lt;br /&gt;
## Moral rights, such as the right of integrity, are not licensed under this Public License, nor are publicity, privacy, and/or other similar personality rights; however, to the extent possible, the Licensor waives and/or agrees not to assert any such rights held by the Licensor to the limited extent necessary to allow You to exercise the Licensed Rights, but not otherwise.&lt;br /&gt;
## Patent and trademark rights are not licensed under this Public License.&lt;br /&gt;
## To the extent possible, the Licensor waives any right to collect royalties from You for the exercise of the Licensed Rights, whether directly or through a collecting society under any voluntary or waivable statutory or compulsory licensing scheme. In all other cases the Licensor expressly reserves any right to collect such royalties, including when the Licensed Material is used other than for NonCommercial purposes.&lt;br /&gt;
&lt;br /&gt;
=== Section 3 – License Conditions. ===&lt;br /&gt;
Your exercise of the Licensed Rights is expressly made subject to the following conditions.&lt;br /&gt;
&lt;br /&gt;
# '''Attribution''' .&lt;br /&gt;
## If You Share the Licensed Material (including in modified form), You must:&lt;br /&gt;
### retain the following if it is supplied by the Licensor with the Licensed Material:&lt;br /&gt;
#### identification of the creator(s) of the Licensed Material and any others designated to receive attribution, in any reasonable manner requested by the Licensor (including by pseudonym if designated);&lt;br /&gt;
#### a copyright notice;&lt;br /&gt;
#### a notice that refers to this Public License;&lt;br /&gt;
#### a notice that refers to the disclaimer of warranties;&lt;br /&gt;
#### a URI or hyperlink to the Licensed Material to the extent reasonably practicable;&lt;br /&gt;
### indicate if You modified the Licensed Material and retain an indication of any previous modifications; and&lt;br /&gt;
### indicate the Licensed Material is licensed under this Public License, and include the text of, or the URI or hyperlink to, this Public License.&lt;br /&gt;
## You may satisfy the conditions in Section 3(a)(1) in any reasonable manner based on the medium, means, and context in which You Share the Licensed Material. For example, it may be reasonable to satisfy the conditions by providing a URI or hyperlink to a resource that includes the required information.&lt;br /&gt;
## If requested by the Licensor, You must remove any of the information required by Section 3(a)(1)(A) to the extent reasonably practicable.&lt;br /&gt;
## If You Share Adapted Material You produce, the Adapter's License You apply must not prevent recipients of the Adapted Material from complying with this Public License.&lt;br /&gt;
&lt;br /&gt;
=== Section 4 – Sui Generis Database Rights. ===&lt;br /&gt;
Where the Licensed Rights include Sui Generis Database Rights that apply to Your use of the Licensed Material:&lt;br /&gt;
&lt;br /&gt;
# for the avoidance of doubt, Section 2(a)(1) grants You the right to extract, reuse, reproduce, and Share all or a substantial portion of the contents of the database for NonCommercial purposes only;&lt;br /&gt;
# if You include all or a substantial portion of the database contents in a database in which You have Sui Generis Database Rights, then the database in which You have Sui Generis Database Rights (but not its individual contents) is Adapted Material; and&lt;br /&gt;
# You must comply with the conditions in Section 3(a) if You Share all or a substantial portion of the contents of the database.&lt;br /&gt;
&lt;br /&gt;
For the avoidance of doubt, this Section 4 supplements and does not replace Your obligations under this Public License where the Licensed Rights include other Copyright and Similar Rights.&lt;br /&gt;
&lt;br /&gt;
=== Section 5 – Disclaimer of Warranties and Limitation of Liability. ===&lt;br /&gt;
&lt;br /&gt;
# '''Unless otherwise separately undertaken by the Licensor, to the extent possible, the Licensor offers the Licensed Material as-is and as-available, and makes no representations or warranties of any kind concerning the Licensed Material, whether express, implied, statutory, or other. This includes, without limitation, warranties of title, merchantability, fitness for a particular purpose, non-infringement, absence of latent or other defects, accuracy, or the presence or absence of errors, whether or not known or discoverable. Where disclaimers of warranties are not allowed in full or in part, this disclaimer may not apply to You.''' &lt;br /&gt;
# '''To the extent possible, in no event will the Licensor be liable to You on any legal theory (including, without limitation, negligence) or otherwise for any direct, special, indirect, incidental, consequential, punitive, exemplary, or other losses, costs, expenses, or damages arising out of this Public License or use of the Licensed Material, even if the Licensor has been advised of the possibility of such losses, costs, expenses, or damages. Where a limitation of liability is not allowed in full or in part, this limitation may not apply to You.''' &lt;br /&gt;
# The disclaimer of warranties and limitation of liability provided above shall be interpreted in a manner that, to the extent possible, most closely approximates an absolute disclaimer and waiver of all liability.&lt;br /&gt;
&lt;br /&gt;
=== Section 6 – Term and Termination. ===&lt;br /&gt;
&lt;br /&gt;
# This Public License applies for the term of the Copyright and Similar Rights licensed here. However, if You fail to comply with this Public License, then Your rights under this Public License terminate automatically.&lt;br /&gt;
# Where Your right to use the Licensed Material has terminated under Section 6(a), it reinstates:&lt;br /&gt;
## automatically as of the date the violation is cured, provided it is cured within 30 days of Your discovery of the violation; or&lt;br /&gt;
## upon express reinstatement by the Licensor.  For the avoidance of doubt, this Section 6(b) does not affect any right the Licensor may have to seek remedies for Your violations of this Public License.&lt;br /&gt;
# For the avoidance of doubt, the Licensor may also offer the Licensed Material under separate terms or conditions or stop distributing the Licensed Material at any time; however, doing so will not terminate this Public License.&lt;br /&gt;
# Sections 1 , 5 , 6 , 7 , and 8 survive termination of this Public License.&lt;br /&gt;
&lt;br /&gt;
=== Section 7 – Other Terms and Conditions. ===&lt;br /&gt;
&lt;br /&gt;
# The Licensor shall not be bound by any additional or different terms or conditions communicated by You unless expressly agreed.&lt;br /&gt;
# Any arrangements, understandings, or agreements regarding the Licensed Material not stated herein are separate from and independent of the terms and conditions of this Public License.&lt;br /&gt;
&lt;br /&gt;
=== Section 8 – Interpretation. ===&lt;br /&gt;
&lt;br /&gt;
# For the avoidance of doubt, this Public License does not, and shall not be interpreted to, reduce, limit, restrict, or impose conditions on any use of the Licensed Material that could lawfully be made without permission under this Public License.&lt;br /&gt;
# To the extent possible, if any provision of this Public License is deemed unenforceable, it shall be automatically reformed to the minimum extent necessary to make it enforceable. If the provision cannot be reformed, it shall be severed from this Public License without affecting the enforceability of the remaining terms and conditions.&lt;br /&gt;
# No term or condition of this Public License will be waived and no failure to comply consented to unless expressly agreed to by the Licensor.&lt;br /&gt;
# Nothing in this Public License constitutes or may be interpreted as a limitation upon, or waiver of, any privileges and immunities that apply to the Licensor or You, including from the legal processes of any jurisdiction or authority.&lt;br /&gt;
}}&lt;br /&gt;
----&lt;br /&gt;
* 3D modeled crop textures taken from [https://modrinth.com/resourcepack/mickey-joes-relatively-improved-default?version=1.21.4 Mickey Joe's &amp;quot;Barely Default&amp;quot;] pack (GPL-3.0)&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Template:Home/settings&amp;diff=5680</id>
		<title>Template:Home/settings</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Template:Home/settings&amp;diff=5680"/>
		<updated>2025-07-25T14:11:48Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#if:{{{1|}}}&lt;br /&gt;
|{{#switch:{{{1}}}&lt;br /&gt;
&amp;lt;!-- Configuration starts here --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Featured alert information --&amp;gt;&lt;br /&gt;
|eventtitle = The Shopping District is open!&lt;br /&gt;
|eventlabel = It's time to shop-til-you drop! Read more about Spawnia's newest region.&lt;br /&gt;
|eventpage  = https://www.prismparty.net/Survival/Spawn/Shopping_District&lt;br /&gt;
|eventimage = Shopping_Cubeol.png&lt;br /&gt;
&amp;lt;!-- Server information --&amp;gt;&lt;br /&gt;
|address          = play.prismparty.net&lt;br /&gt;
|portJava         = 25565&lt;br /&gt;
|portBedrock      = 19123&lt;br /&gt;
|version          = 1.21-1.21.4&lt;br /&gt;
|versionReal      = 1.21.4&lt;br /&gt;
|versionLow       = 1.21.1&lt;br /&gt;
|versionHigh      = 1.21.6&lt;br /&gt;
&amp;lt;!-- Support server --&amp;gt;&lt;br /&gt;
|featuredItem     = initial &amp;lt;!--initial or none --&amp;gt;&lt;br /&gt;
|supportCurrent   = 750&lt;br /&gt;
|supportGoal      = 2000&lt;br /&gt;
&amp;lt;!-- Current event --&amp;gt;&lt;br /&gt;
|eventName        = Random Event&lt;br /&gt;
|eventTime        = Oct 12, 2024 14:30&lt;br /&gt;
|eventLink        = Events&lt;br /&gt;
|eventPlace       = /server events&lt;br /&gt;
&amp;lt;!-- Featured project --&amp;gt;&lt;br /&gt;
|widgetLabel      = Learn about...&lt;br /&gt;
|widgetHeader     = Player shops&lt;br /&gt;
|featuredIMG      = Spawnia_Shopping.png&lt;br /&gt;
|featuredLink     = Plugin:Shops&lt;br /&gt;
&amp;lt;!-- Current blog post--&amp;gt;&lt;br /&gt;
|currentBlog      = Mapart_May&lt;br /&gt;
&amp;lt;!-- Previous blogs --&amp;gt;&lt;br /&gt;
|previousBlog1    = Winter_Events!_(2024)&lt;br /&gt;
|previousBlog2    = Snowman_Building_2024&lt;br /&gt;
|previousBlog3    = Autumn_Build_Contest_2024&lt;br /&gt;
|previousBlog4    = Tricky_Trials&lt;br /&gt;
|previousBlog5    = Welcome_to_the_Shopping_District!&lt;br /&gt;
|previousBlog6    = Introducing_Prism_Elections&lt;br /&gt;
|viewAllBlogs     = Category:Blog posts&lt;br /&gt;
&amp;lt;!-- Mayor --&amp;gt;&lt;br /&gt;
|currentMayorName = colleenco&lt;br /&gt;
|mayorSince       = {{CURRENTMONTHNAME}}&lt;br /&gt;
|majorPromise     = Update critical infrastructure to 1.21&lt;br /&gt;
|minorPromise1    = Add a dedicated map-art world to the server&lt;br /&gt;
|minorPromise2    = Add a custom sapling to the server&lt;br /&gt;
|mayorGender      = Female&lt;br /&gt;
|mayorPronouns    = She/Her&lt;br /&gt;
|mayorOrientation = Lesbian&lt;br /&gt;
|mayorAge         = 24-28&lt;br /&gt;
&amp;lt;!-- Polls --&amp;gt;&lt;br /&gt;
|viewAllPolls     = Category:Previous polls&lt;br /&gt;
|currentPoll      =&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;poll show-results-before-voting=0&amp;gt;&lt;br /&gt;
Who is your favorite Rocki?&lt;br /&gt;
Prism&lt;br /&gt;
Iridium&lt;br /&gt;
Topaz&lt;br /&gt;
Emerald&lt;br /&gt;
Sapphire&lt;br /&gt;
Amethyst&lt;br /&gt;
Quartz&lt;br /&gt;
&amp;lt;/poll&amp;gt;&lt;br /&gt;
&amp;lt;!-- Misc --&amp;gt;&lt;br /&gt;
|viewDistance  = 10&lt;br /&gt;
|simDistance   = 6&lt;br /&gt;
|spawnRange    = 5&lt;br /&gt;
|softDespawn   = 32&lt;br /&gt;
|hardDespawn   = 96&lt;br /&gt;
|mobActivation = 32&lt;br /&gt;
}}}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{/doc}}&lt;br /&gt;
&amp;lt;!-- AFTER SAVING, PURGE THE HOMEPAGE! --&amp;gt;&lt;br /&gt;
&amp;lt;!-- https://prismparty.net/purge/Home --&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Ranks&amp;diff=5679</id>
		<title>Ranks</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Ranks&amp;diff=5679"/>
		<updated>2025-07-25T00:19:45Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Scrollbox|{{Rank|Quartz}}{{Rank|Amethyst}}{{Rank|Sapphire}}{{Rank|Emerald}}{{Rank|Topaz}}{{Rank|Iridium}}{{Rank|Prism}}}}'''Ranks''' are purchasable upgrades on {{SITENAME}}, and the primary means of supporting the server. There are seven player ranks on {{SITENAME}}, starting with Quartz and ending with Prism. Each rank grants players access to additional features and cosmetics on the server, with higher ranks inheriting features from previous ranks. All ranks apply to the entire network and, with the exception of Iridium and Prism, are one-time purchases.&lt;br /&gt;
&lt;br /&gt;
Some rank features can be unlocked for free without the purchase of a rank through the [[Levels|leveling system]] in [[Survival]]. &lt;br /&gt;
&lt;br /&gt;
== Compare ranks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Quartz&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$5&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Amethyst&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$15&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Sapphire&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$25&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Emerald&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$35&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Topaz&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$45&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Iridium&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$5 mo.&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Prism&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$10 mo.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Included tags || Pearl || Fluorite || Larimar || Beryl || Citrine || Bismuth || Diamond + Previous&lt;br /&gt;
|-&lt;br /&gt;
| Join chime ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Discord perks ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Automatic inventory sorting ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Inventory management&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;gt;(/condense &amp;amp; /disposal)&amp;lt;/span&amp;gt; ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| View item recipes ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Weekly Kit ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Previous&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Toggle chat ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| VIP chatroom ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Chat feelings ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| AFK ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Color codes in chat ||  {{Check|N}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Legacy colors only&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Formatting&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Nicknames || {{Check|N}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Color change existing name&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors &amp;amp; formats&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Hats ||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Plot flags&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt;||  {{Check|N}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Basic plot flags only&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Skulls (Head DB) ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Player-specific time ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Player-specific weather ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--| Custom holograms ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 3&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 5&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 7&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 10&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 15&amp;lt;/p&amp;gt;&lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
| Glow ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Blink animation&amp;lt;/p&amp;gt;||  {{Check|Y}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Rainbow animation&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Disguise ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Passive only&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Most mobs&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Save disguises&amp;lt;/p&amp;gt;|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Firework editor ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Teleport to top ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Trails ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Invisible itemframes ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Color and format item names ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Painting selector ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Armorstand editor ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|N}}|| {{Check|N}}|| {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Creative only&amp;lt;/p&amp;gt;|| {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Creative only&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Worldedit&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt; ||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Glowing item frames ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Automatic colored chat ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Creative plots || 2 || 4 || 6 || 9 || 12 || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Allowed items&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt;  || Most blocks + Light block || Redstone + vehicles || Spawn eggs + spawners || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Owned warps || 1 Warp || 2 Warps || 3 Warps || 4 Warps || 5 Warps || 7 Warps || 10 Warps&lt;br /&gt;
|-&lt;br /&gt;
| Number of homes || 5 Homes || 10 Homes || 15 Homes || 20 Homes || 30 Homes || 40 Homes || Unlimited homes&lt;br /&gt;
|-&lt;br /&gt;
| Number of jobs || 1 Job || 2 Jobs || 3 Jobs || 3 Jobs || 4 Jobs || 4 Jobs || 5 Jobs&lt;br /&gt;
|-&lt;br /&gt;
| Backpack size || 1 Row || 2 Rows || 3 Rows || 4 Rows || 6 Rows || 6 Rows + Sort || 6 Rows + Sort&lt;br /&gt;
|}&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type 			= website&lt;br /&gt;
|title 			= {{PAGENAME}}  - Prism Party&lt;br /&gt;
|image			= Prism Rocki.png&lt;br /&gt;
|keywords		= wiki,game,Minecraft,server,lgbt,lgbtq,gay,enjin,multiplayer,bedrock,java&lt;br /&gt;
|description	= Prism Party - A friendly, community-based server network aimed at providing a fun, safe, and inclusive place for everyone to play!&lt;br /&gt;
|site_name		= Prism Party&lt;br /&gt;
|locale			= {{PAGELANGUAGE}}&lt;br /&gt;
}}&lt;br /&gt;
{{Short description|Ranks are purchasable upgrades on Prism Party}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Ranks&amp;diff=5678</id>
		<title>Ranks</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Ranks&amp;diff=5678"/>
		<updated>2025-07-25T00:15:32Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Scrollbox|{{Rank|Quartz}}{{Rank|Amethyst}}{{Rank|Sapphire}}{{Rank|Emerald}}{{Rank|Topaz}}{{Rank|Iridium}}{{Rank|Prism}}}}'''Ranks''' are purchasable upgrades on {{SITENAME}}, and the primary means of supporting the server. There are seven player ranks on {{SITENAME}}, starting with Quartz and ending with Prism. Each rank grants players access to additional features and cosmetics on the server, with higher ranks inheriting features from previous ranks. All ranks apply to the entire network and, with the exception of Iridium and Prism, are one-time purchases.&lt;br /&gt;
&lt;br /&gt;
Some rank features can be unlocked for free without the purchase of a rank through the [[Levels|leveling system]] in [[Survival]]. &lt;br /&gt;
&lt;br /&gt;
== Compare ranks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Quartz&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$5&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Amethyst&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$15&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Sapphire&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$25&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Emerald&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$35&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Topaz&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$45&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Iridium&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$5 mo.&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Prism&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$10 mo.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Included tags || Pearl || Fluorite || Larimar || Beryl || Citrine || Bismuth || Diamond + Previous&lt;br /&gt;
|-&lt;br /&gt;
| Join chime ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Discord perks ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Automatic inventory sorting ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Inventory management&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;gt;(/condense &amp;amp; /disposal)&amp;lt;/span&amp;gt; ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| View item recipes ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Weekly Kit ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Previous&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Toggle chat ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| VIP chatroom ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Chat feelings ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| AFK ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Color codes in chat ||  {{Check|N}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Legacy colors only&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Formatting&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Nicknames || {{Check|N}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Color change existing name&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors &amp;amp; formats&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Hats ||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Plot flags&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt;||  {{Check|N}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Basic plot flags only&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Skulls (Head DB) ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Player-specific time ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Player-specific weather ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--| Custom holograms ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 3&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 5&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 7&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 10&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 15&amp;lt;/p&amp;gt;&lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
| Glow ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Blink animation&amp;lt;/p&amp;gt;||  {{Check|Y}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Rainbow animation&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Disguise ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Passive only&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Most mobs&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Save disguises&amp;lt;/p&amp;gt;|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Firework editor ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Trails ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Invisible itemframes ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Color and format item names ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Painting selector ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Armorstand editor ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|N}}|| {{Check|N}}|| {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Creative only&amp;lt;/p&amp;gt;|| {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Creative only&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Worldedit&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt; ||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Glowing item frames ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Automatic colored chat ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Creative plots || 2 || 4 || 6 || 9 || 12 || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Allowed items&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt;  || Most blocks + Light block || Redstone + vehicles || Spawn eggs + spawners || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Owned warps || 1 Warp || 2 Warps || 3 Warps || 4 Warps || 5 Warps || 7 Warps || 10 Warps&lt;br /&gt;
|-&lt;br /&gt;
| Number of homes || 5 Homes || 10 Homes || 15 Homes || 20 Homes || 30 Homes || 40 Homes || Unlimited homes&lt;br /&gt;
|-&lt;br /&gt;
| Number of jobs || 1 Job || 2 Jobs || 3 Jobs || 3 Jobs || 4 Jobs || 4 Jobs || 5 Jobs&lt;br /&gt;
|-&lt;br /&gt;
| Backpack size || 1 Row || 2 Rows || 3 Rows || 4 Rows || 6 Rows || 6 Rows + Sort || 6 Rows + Sort&lt;br /&gt;
|}&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type 			= website&lt;br /&gt;
|title 			= {{PAGENAME}}  - Prism Party&lt;br /&gt;
|image			= Prism Rocki.png&lt;br /&gt;
|keywords		= wiki,game,Minecraft,server,lgbt,lgbtq,gay,enjin,multiplayer,bedrock,java&lt;br /&gt;
|description	= Prism Party - A friendly, community-based server network aimed at providing a fun, safe, and inclusive place for everyone to play!&lt;br /&gt;
|site_name		= Prism Party&lt;br /&gt;
|locale			= {{PAGELANGUAGE}}&lt;br /&gt;
}}&lt;br /&gt;
{{Short description|Ranks are purchasable upgrades on Prism Party}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Ranks&amp;diff=5677</id>
		<title>Ranks</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Ranks&amp;diff=5677"/>
		<updated>2025-07-24T00:19:03Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Scrollbox|{{Rank|Quartz}}{{Rank|Amethyst}}{{Rank|Sapphire}}{{Rank|Emerald}}{{Rank|Topaz}}{{Rank|Iridium}}{{Rank|Prism}}}}'''Ranks''' are purchasable upgrades on {{SITENAME}}, and the primary means of supporting the server. There are seven player ranks on {{SITENAME}}, starting with Quartz and ending with Prism. Each rank grants players access to additional features and cosmetics on the server, with higher ranks inheriting features from previous ranks. All ranks apply to the entire network and, with the exception of Iridium and Prism, are one-time purchases.&lt;br /&gt;
&lt;br /&gt;
Some rank features can be unlocked for free without the purchase of a rank through the [[Levels|leveling system]] in [[Survival]]. &lt;br /&gt;
&lt;br /&gt;
== Compare ranks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Quartz&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$5&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Amethyst&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$15&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Sapphire&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$25&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Emerald&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$35&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Topaz&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$45&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Iridium&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$5 mo.&amp;lt;/span&amp;gt; !! &amp;lt;span class=&amp;quot;table-rankname&amp;quot;&amp;gt;Prism&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot;&amp;gt;$10 mo.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Included tags || Pearl || Fluorite || Larimar || Beryl || Citrine || Bismuth || Diamond + Previous&lt;br /&gt;
|-&lt;br /&gt;
| Join chime ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Discord perks ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Automatic inventory sorting ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Inventory management&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;gt;(/condense &amp;amp; /disposal)&amp;lt;/span&amp;gt; ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| View item recipes ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Weekly Kit ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Previous&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Toggle chat ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| VIP chatroom ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Chat feelings ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| AFK ||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Color codes in chat ||  {{Check|N}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Legacy colors only&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Formatting&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Nicknames || {{Check|N}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Color change existing name&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;RGB colors &amp;amp; formats&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Hats ||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Plot flags&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt;||  {{Check|N}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Basic plot flags only&amp;lt;/p&amp;gt;||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Skulls (Head DB) ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--| Custom holograms ||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 3&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 5&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 7&amp;lt;/p&amp;gt;||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 10&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Up to 15&amp;lt;/p&amp;gt;&lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
| Glow ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Blink animation&amp;lt;/p&amp;gt;||  {{Check|Y}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;+ Rainbow animation&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Disguise ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Passive only&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Most mobs&amp;lt;/p&amp;gt;|| {{Check|Y}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Save disguises&amp;lt;/p&amp;gt;|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Firework editor ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Player-specific time ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Teleport to top ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Trails ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Invisible itemframes ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Color and format item names ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Painting selector ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|Y}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Armorstand editor ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|N}}|| {{Check|N}}|| {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Creative only&amp;lt;/p&amp;gt;|| {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Creative only&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Worldedit&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt; ||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;||  {{Check|M}}&amp;lt;p class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px; margin: unset;&amp;quot;&amp;gt;Vote reward&amp;lt;/p&amp;gt;|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Glowing item frames ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Automatic colored chat ||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}||  {{Check|N}}|| {{Check|Y}}&lt;br /&gt;
|-&lt;br /&gt;
| Creative plots || 2 || 4 || 6 || 9 || 12 || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Allowed items&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;table-price&amp;quot; style=&amp;quot;font-size: 12px;&amp;quot;&amp;gt;(Creative server)&amp;lt;/span&amp;gt;  || Most blocks + Light block || Redstone + vehicles || Spawn eggs + spawners || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Owned warps || 1 Warp || 2 Warps || 3 Warps || 4 Warps || 5 Warps || 7 Warps || 10 Warps&lt;br /&gt;
|-&lt;br /&gt;
| Number of homes || 5 Homes || 10 Homes || 15 Homes || 20 Homes || 30 Homes || 40 Homes || Unlimited homes&lt;br /&gt;
|-&lt;br /&gt;
| Number of jobs || 1 Job || 2 Jobs || 3 Jobs || 3 Jobs || 4 Jobs || 4 Jobs || 5 Jobs&lt;br /&gt;
|-&lt;br /&gt;
| Backpack size || 1 Row || 2 Rows || 3 Rows || 4 Rows || 6 Rows || 6 Rows + Sort || 6 Rows + Sort&lt;br /&gt;
|}&lt;br /&gt;
{{#seo:&lt;br /&gt;
|type 			= website&lt;br /&gt;
|title 			= {{PAGENAME}}  - Prism Party&lt;br /&gt;
|image			= Prism Rocki.png&lt;br /&gt;
|keywords		= wiki,game,Minecraft,server,lgbt,lgbtq,gay,enjin,multiplayer,bedrock,java&lt;br /&gt;
|description	= Prism Party - A friendly, community-based server network aimed at providing a fun, safe, and inclusive place for everyone to play!&lt;br /&gt;
|site_name		= Prism Party&lt;br /&gt;
|locale			= {{PAGELANGUAGE}}&lt;br /&gt;
}}&lt;br /&gt;
{{Short description|Ranks are purchasable upgrades on Prism Party}}&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
	<entry>
		<id>https://www.prismparty.net/index.php?title=Prism_Party:Resource_Pack&amp;diff=5675</id>
		<title>Prism Party:Resource Pack</title>
		<link rel="alternate" type="text/html" href="https://www.prismparty.net/index.php?title=Prism_Party:Resource_Pack&amp;diff=5675"/>
		<updated>2025-06-25T06:28:58Z</updated>

		<summary type="html">&lt;p&gt;BakiDance: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox pack&lt;br /&gt;
 | name        = Prism Community Pack&lt;br /&gt;
 | image       = PrismCommunityPack.png&lt;br /&gt;
 | minecraft   = {{Home/settings|versionHigh}}&lt;br /&gt;
 | version     = v0.1&lt;br /&gt;
 | resolution  = 16×16&lt;br /&gt;
 | license     = [https://www.creativecommons.org/licenses/by-nc/4.0/deed.en CC-BY-NC-4.0]&lt;br /&gt;
 | established = September 10, 2024&lt;br /&gt;
 | download    = https://www.prismparty.net/hosted/rpacks/PrismCommunity.zip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== About the pack ==&lt;br /&gt;
The '''{{SITENAME}} Community Pack''' is a 16×16 resource pack made for Minecraft {{Home/settings|versionHigh}} by the {{SITENAME}} community. This pack aims to retain the essence of Vanilla Minecraft while modifying most textures to be easier on the eyes and opening up greater possibility for a wider range of build styles.&lt;br /&gt;
&lt;br /&gt;
This pack is constantly being updated with new textures created by our community! ''Everyone'' is allowed to contribute.&lt;br /&gt;
&lt;br /&gt;
=== Features ===&lt;br /&gt;
* Unique textures for double-slabs.&lt;br /&gt;
* Limited 3D block models&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
==== Additional mod support ====&lt;br /&gt;
* [https://modrinth.com/mod/appleskin Appleskin]&lt;br /&gt;
* [https://modrinth.com/plugin/plasmo-voice PlasmoVoice]&lt;br /&gt;
&lt;br /&gt;
== Installing ==&lt;br /&gt;
# Download the latest version of the Resource Pack by clicking the &amp;quot;Download&amp;quot; button under the Infobox, or download any desired modules below.&lt;br /&gt;
# Within your Minecraft client, pause the game (Defaults to {{Key press|Esc}}), press &amp;quot;Options&amp;quot;, then &amp;quot;Resource Packs&amp;quot;.&lt;br /&gt;
# Locate the &amp;lt;code&amp;gt;PrismCommunity.zip&amp;lt;/code&amp;gt; file on your computer. Drag-and-drop this file within your Minecraft window.&lt;br /&gt;
# Accept the import, then click the right arrow over the Resource Pack's icon to move it to the &amp;quot;Selected&amp;quot; section.&lt;br /&gt;
# Click &amp;quot;Done&amp;quot; and enjoy!&lt;br /&gt;
&lt;br /&gt;
== Modules ==&lt;br /&gt;
{{Hatnote|{{Icon|contributions}}The {{SITENAME}} Community Pack is optionally available as split packs for enhanced personalization. The main download above already contains all of these modules combined; these downloads are only made available to those who which to assemble the pack themselves.}}&lt;br /&gt;
{{ExternalLink|icon=download|title=GUI menus|subtitle=A sleek and clean GUI add-on|link=https://www.prismparty.net/hosted/rpacks/PrismCommunity.zip}}&lt;br /&gt;
{{ExternalLink|icon=download|title=Blocks|subtitle=All community textures (and connected textures)|link=https://www.prismparty.net/hosted/rpacks/PrismCommunity.zip}}&lt;br /&gt;
{{ExternalLink|icon=download|title=Models|subtitle=All model overrides|link=https://www.prismparty.net/hosted/rpacks/PrismCommunity.zip}}&lt;br /&gt;
{{ExternalLink|icon=download|title=Custom item textures|subtitle=Community CIT items|link=https://www.prismparty.net/hosted/rpacks/PrismCommunity.zip}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; widths=&amp;quot;275&amp;quot; heights=&amp;quot;275&amp;quot;&amp;gt;&lt;br /&gt;
File:PrismCommunityPack.png|Placeholder&lt;br /&gt;
File:PrismCommunityPackExtras.png|Placeholder&lt;br /&gt;
File:PrismCommunityPack.png|Placeholder&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Contributing ==&lt;br /&gt;
== License and credits ==&lt;br /&gt;
{{Hatnote|{{Icon|contributions}}You are allowed to share, modify, and redistribute this pack so long as you give proper, and discoverable, attribution back to this page and listed contributors.}}&lt;br /&gt;
{{Rules&lt;br /&gt;
| title     = License terms&lt;br /&gt;
| subtitle  = CC BY-NC 4.0&lt;br /&gt;
| body      = By exercising the Licensed Rights (defined below), You accept and agree to be bound by the terms and conditions of this Creative Commons Attribution-NonCommercial 4.0 International Public License (&amp;quot;Public License&amp;quot;). To the extent this Public License may be interpreted as a contract, You are granted the Licensed Rights in consideration of Your acceptance of these terms and conditions, and the Licensor grants You such rights in consideration of benefits the Licensor receives from making the Licensed Material available under these terms and conditions.&lt;br /&gt;
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=== Section 1 – Definitions. ===&lt;br /&gt;
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# Adapted Material means material subject to Copyright and Similar Rights that is derived from or based upon the Licensed Material and in which the Licensed Material is translated, altered, arranged, transformed, or otherwise modified in a manner requiring permission under the Copyright and Similar Rights held by the Licensor. For purposes of this Public License, where the Licensed Material is a musical work, performance, or sound recording, Adapted Material is always produced where the Licensed Material is synched in timed relation with a moving image.&lt;br /&gt;
# Adapter's License means the license You apply to Your Copyright and Similar Rights in Your contributions to Adapted Material in accordance with the terms and conditions of this Public License.&lt;br /&gt;
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=== Section 2 – Scope. ===&lt;br /&gt;
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# '''License grant''' .&lt;br /&gt;
## Subject to the terms and conditions of this Public License, the Licensor hereby grants You a worldwide, royalty-free, non-sublicensable, non-exclusive, irrevocable license to exercise the Licensed Rights in the Licensed Material to:&lt;br /&gt;
### reproduce and Share the Licensed Material, in whole or in part, for NonCommercial purposes only; and&lt;br /&gt;
### produce, reproduce, and Share Adapted Material for NonCommercial purposes only.&lt;br /&gt;
## '''Exceptions and Limitations''' . For the avoidance of doubt, where Exceptions and Limitations apply to Your use, this Public License does not apply, and You do not need to comply with its terms and conditions.&lt;br /&gt;
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## Downstream recipients .&lt;br /&gt;
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=== Section 3 – License Conditions. ===&lt;br /&gt;
Your exercise of the Licensed Rights is expressly made subject to the following conditions.&lt;br /&gt;
&lt;br /&gt;
# '''Attribution''' .&lt;br /&gt;
## If You Share the Licensed Material (including in modified form), You must:&lt;br /&gt;
### retain the following if it is supplied by the Licensor with the Licensed Material:&lt;br /&gt;
#### identification of the creator(s) of the Licensed Material and any others designated to receive attribution, in any reasonable manner requested by the Licensor (including by pseudonym if designated);&lt;br /&gt;
#### a copyright notice;&lt;br /&gt;
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### indicate if You modified the Licensed Material and retain an indication of any previous modifications; and&lt;br /&gt;
### indicate the Licensed Material is licensed under this Public License, and include the text of, or the URI or hyperlink to, this Public License.&lt;br /&gt;
## You may satisfy the conditions in Section 3(a)(1) in any reasonable manner based on the medium, means, and context in which You Share the Licensed Material. For example, it may be reasonable to satisfy the conditions by providing a URI or hyperlink to a resource that includes the required information.&lt;br /&gt;
## If requested by the Licensor, You must remove any of the information required by Section 3(a)(1)(A) to the extent reasonably practicable.&lt;br /&gt;
## If You Share Adapted Material You produce, the Adapter's License You apply must not prevent recipients of the Adapted Material from complying with this Public License.&lt;br /&gt;
&lt;br /&gt;
=== Section 4 – Sui Generis Database Rights. ===&lt;br /&gt;
Where the Licensed Rights include Sui Generis Database Rights that apply to Your use of the Licensed Material:&lt;br /&gt;
&lt;br /&gt;
# for the avoidance of doubt, Section 2(a)(1) grants You the right to extract, reuse, reproduce, and Share all or a substantial portion of the contents of the database for NonCommercial purposes only;&lt;br /&gt;
# if You include all or a substantial portion of the database contents in a database in which You have Sui Generis Database Rights, then the database in which You have Sui Generis Database Rights (but not its individual contents) is Adapted Material; and&lt;br /&gt;
# You must comply with the conditions in Section 3(a) if You Share all or a substantial portion of the contents of the database.&lt;br /&gt;
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For the avoidance of doubt, this Section 4 supplements and does not replace Your obligations under this Public License where the Licensed Rights include other Copyright and Similar Rights.&lt;br /&gt;
&lt;br /&gt;
=== Section 5 – Disclaimer of Warranties and Limitation of Liability. ===&lt;br /&gt;
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# '''Unless otherwise separately undertaken by the Licensor, to the extent possible, the Licensor offers the Licensed Material as-is and as-available, and makes no representations or warranties of any kind concerning the Licensed Material, whether express, implied, statutory, or other. This includes, without limitation, warranties of title, merchantability, fitness for a particular purpose, non-infringement, absence of latent or other defects, accuracy, or the presence or absence of errors, whether or not known or discoverable. Where disclaimers of warranties are not allowed in full or in part, this disclaimer may not apply to You.''' &lt;br /&gt;
# '''To the extent possible, in no event will the Licensor be liable to You on any legal theory (including, without limitation, negligence) or otherwise for any direct, special, indirect, incidental, consequential, punitive, exemplary, or other losses, costs, expenses, or damages arising out of this Public License or use of the Licensed Material, even if the Licensor has been advised of the possibility of such losses, costs, expenses, or damages. Where a limitation of liability is not allowed in full or in part, this limitation may not apply to You.''' &lt;br /&gt;
# The disclaimer of warranties and limitation of liability provided above shall be interpreted in a manner that, to the extent possible, most closely approximates an absolute disclaimer and waiver of all liability.&lt;br /&gt;
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=== Section 6 – Term and Termination. ===&lt;br /&gt;
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# This Public License applies for the term of the Copyright and Similar Rights licensed here. However, if You fail to comply with this Public License, then Your rights under this Public License terminate automatically.&lt;br /&gt;
# Where Your right to use the Licensed Material has terminated under Section 6(a), it reinstates:&lt;br /&gt;
## automatically as of the date the violation is cured, provided it is cured within 30 days of Your discovery of the violation; or&lt;br /&gt;
## upon express reinstatement by the Licensor.  For the avoidance of doubt, this Section 6(b) does not affect any right the Licensor may have to seek remedies for Your violations of this Public License.&lt;br /&gt;
# For the avoidance of doubt, the Licensor may also offer the Licensed Material under separate terms or conditions or stop distributing the Licensed Material at any time; however, doing so will not terminate this Public License.&lt;br /&gt;
# Sections 1 , 5 , 6 , 7 , and 8 survive termination of this Public License.&lt;br /&gt;
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=== Section 7 – Other Terms and Conditions. ===&lt;br /&gt;
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# The Licensor shall not be bound by any additional or different terms or conditions communicated by You unless expressly agreed.&lt;br /&gt;
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=== Section 8 – Interpretation. ===&lt;br /&gt;
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# For the avoidance of doubt, this Public License does not, and shall not be interpreted to, reduce, limit, restrict, or impose conditions on any use of the Licensed Material that could lawfully be made without permission under this Public License.&lt;br /&gt;
# To the extent possible, if any provision of this Public License is deemed unenforceable, it shall be automatically reformed to the minimum extent necessary to make it enforceable. If the provision cannot be reformed, it shall be severed from this Public License without affecting the enforceability of the remaining terms and conditions.&lt;br /&gt;
# No term or condition of this Public License will be waived and no failure to comply consented to unless expressly agreed to by the Licensor.&lt;br /&gt;
# Nothing in this Public License constitutes or may be interpreted as a limitation upon, or waiver of, any privileges and immunities that apply to the Licensor or You, including from the legal processes of any jurisdiction or authority.&lt;br /&gt;
}}&lt;br /&gt;
----&lt;br /&gt;
* 3D modeled crop textures taken from [https://modrinth.com/resourcepack/mickey-joes-relatively-improved-default?version=1.21.4 Mickey Joe's &amp;quot;Barely Default&amp;quot;] pack (GPL-3.0)&lt;/div&gt;</summary>
		<author><name>BakiDance</name></author>
	</entry>
</feed>