Excavation is a skill that is centered around digging. One can develop this skill by digging various kinds of blocks one would use a shovel for.
Giga Drill Breaker[edit]
Giga drill breaker is an active ability that triples obtained experience and triples the chance of finding treasure. It also enables instant break on excavation tools. Right-clicking with a shovel prepares the tool, and using it on blocks activates the ability for 2 seconds, increasing by 1 second per 50 levels.
Archaeology[edit]
Archaeology is a passive ability that allows one to find treasure in digable, 'weak' blocks. The higher one's level, the more treasure. No rate is known. Each 'weak' block gives different treasures. Treasures include: Name tags, cocao beans and seeds, but there are a lot more.
Experience Table[edit]
The experience table for excavation is somewhat complex as blocks are bound to their treasures to decide the amount of exp. given. Still, this should clarify enough about the experience gain for a regular player:
Drops
|
Block
|
Skill Req.
|
Exp. Rewarded
|
Chance
|
Dirt
|
Grass
|
0
|
40
|
100%
|
Dirt
|
Mycelium
|
0
|
40
|
100%
|
Dirt
|
Dirt
|
0
|
40
|
100%
|
Snowball
|
Snow Block
|
0
|
20
|
100%
|
Gravel
|
Gravel
|
0
|
40
|
90%
|
Flint
|
Gravel
|
0
|
40
|
10%
|
Sand
|
Sand
|
0
|
40
|
100%
|
Soul Sand
|
Soul Sand
|
0
|
40
|
100%
|
Clay (x4)
|
Clay Block
|
0
|
40
|
100%
|
Empty Map
|
Clay Block
|
25
|
200
|
2%
|
Glowstone Dust
|
Grass
|
25
|
80
|
5%
|
Glowstone Dust
|
Mycelium
|
25
|
80
|
5%
|
Glowstone Dust
|
Dirt
|
25
|
80
|
5%
|
Glowstone Dust
|
Sand
|
25
|
80
|
5%
|
Gunpowder
|
Gravel
|
75
|
30
|
10%
|
Slimeball
|
Clay block
|
150
|
10
|
1%
|
Bone
|
Gravel
|
200
|
30
|
10%
|
Egg
|
Grass
|
250
|
100
|
1%
|
Music Disc (13)
|
Any
|
250
|
3000
|
0.05%
|
Apple
|
Grass
|
250
|
100
|
0.1%
|
Apple
|
Mycelium
|
250
|
100
|
0.1%
|
Soul Sand
|
Sand
|
650
|
80
|
0.5%
|
Spider web
|
Clay block
|
750
|
150
|
5%
|
Cake
|
Any
|
750
|
3000
|
0.05%
|
Netherrack
|
Gravel
|
850
|
3000
|
0.5%
|
Nether Quartz
|
Any
|
850
|
3000
|
0.5%
|
Source: McMMO Wiki Excavation on Fandom.com, retrieved 7th of January 2024
Fishing is a skill that is centered around fishing with a fishing rod. Just use the fishing rod at a big water source to get started. It is usually an easy way to level up one's general skill level. Fishing is different from other skills in that it uses tiers.
These tiers are:
- Level 10-24 - Tier I
- Level 25-34 - Tier II
- Level 35-49 - Tier III
- Level 50-64 - Tier IV
- Level 65-74 - Tier V
- Level 75-84 - Tier VI
- Level 85-99 - Tier VII
- Level 100+ - Tier VIII
Treasure Hunter (10+)[edit]
Treasure hunter is a passive ability that allows one to get useful loot from fishing.
The loot table is altered to fit the tiers, and they are as followed:
Rarity
|
Tier 1
lvl 10
|
Tier 2
lvl 25
|
Tier 3
lvl 35
|
Tier 4
lvl 50
|
Tier 5
lvl 65
|
Tier 6
lvl 75
|
Tier 7
lvl 85
|
Tier 8
lvl 100
|
Traps
|
7.68%
|
2.5%
|
1.5%
|
1%
|
0.25%
|
0.1%
|
0.05%
|
0.01%
|
Common
|
7.5%
|
6.5%
|
3.5%
|
2%
|
1.5%
|
1%
|
0.25%
|
0.1%
|
Uncommon
|
1.25%
|
1.75%
|
2.75%
|
3.5%
|
3.75%
|
3.25%
|
2.75%
|
1.5%
|
Rare
|
0.25%
|
0.75%
|
1.25%
|
2.25%
|
2.5%
|
3.75%
|
4%
|
6%
|
Epic
|
0.1%
|
0.5%
|
1%
|
1.5%
|
2%
|
2.5%
|
5%
|
7.5%
|
Legendary
|
0.01%
|
0.05%
|
0.1%
|
1%
|
1%
|
1.5%
|
2.5%
|
5%
|
Mythic
|
0.01%
|
0.01%
|
0.01%
|
0.01%
|
0.01%
|
0.05%
|
0.10%
|
0.25%
|
Total
|
16.80%
|
12.06%
|
10.11%
|
11.26%
|
11.01%
|
12.15%
|
14.65%
|
20.36%
|
Fish
|
83.2%
|
87.94%
|
89.89%
|
88.74%
|
88.99%
|
87.85%
|
85.35%
|
79.64%
|
Source: McMMO-Wiki-Repo on Github.com, retrieved 13th of January 2025
Ice Fishing[edit]
Ice Fishing is a passive ability that makes fishing through ice possible! It has no level requirements.
Magic Hunter (20+)[edit]
Magic Hunter is a passive ability that adds to Treasure hunter in that it allows loot to be enchanted. They can form combinations of enchantments that are normally not possible.
This table shows which enchantments one can get at each tier:
Rarity
|
Common
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Effiency
|
I
|
II
|
III
|
IV
|
V
|
Unbreaking
|
I
|
|
II
|
|
III
|
Fortune
|
I
|
|
|
II
|
III
|
Protection
|
I
|
II
|
III
|
|
IV
|
Fire Protection
|
I
|
II
|
III
|
|
IV
|
Feather Falling
|
I
|
II
|
III
|
|
IV
|
Blast Protection
|
I
|
II
|
III
|
|
IV
|
Projectile Protection
|
I
|
II
|
III
|
|
IV
|
Respiration
|
I
|
|
|
II
|
III
|
Aqua Affinity
|
|
|
|
I
|
II
|
Thorns
|
I
|
|
|
II
|
III
|
Sharpness
|
I
|
II
|
III
|
IV
|
V
|
Smite
|
I
|
II
|
III
|
IV
|
V
|
Bane of Arthropods
|
I
|
II
|
III
|
IV
|
V
|
Power
|
I
|
II
|
III
|
IV
|
V
|
Punch
|
|
I
|
|
|
II
|
Flame
|
|
|
|
I
|
|
Knockback
|
|
I
|
|
|
II
|
Looting
|
|
|
I
|
II
|
III
|
Fire Aspect
|
|
|
|
I
|
II
|
Infinity
|
|
|
|
|
I
|
Silk touch
|
|
|
|
|
I
|
Source: McMMO Wiki Fishing on Fandom.com, retrieved 6th of January 2024
This table describes the chance of getting each level of treasure at each tier:
Rank
|
Common
|
Uncommon
|
Rare
|
Epic
|
Legendary
|
Total chance
|
1
|
5%
|
1%
|
0.1%
|
0.01%
|
0.01%
|
6.12%
|
2
|
7.5%
|
1%
|
0.1%
|
0.01%
|
0.01%
|
8.62%
|
3
|
7.5%
|
2.5%
|
0.25%
|
0.1%
|
0.01%
|
10.36%
|
4
|
10%
|
2.75%
|
0.5%
|
0.1%
|
0.05%
|
13.40%
|
5
|
10%
|
4%
|
0.75%
|
0.25%
|
0.1%
|
15.10%
|
6
|
9.5%
|
5.5%
|
1.75%
|
0.5%
|
0.25%
|
17.50%
|
7
|
8.5%
|
7.5%
|
2.75%
|
0.75%
|
0.5%
|
20.00%
|
8
|
7.5%
|
10%
|
5.25%
|
1.5%
|
0.75%
|
25.00%
|
Source: McMMO Wiki Fishing on Fandom.com, retrieved 6th of January 2024
Master Angler (15+)[edit]
Master angler is a passive ability that increases bite chance. The default chance is 0.2% per tick, but one can increase it by being in a river/ocean biome, being in a boat or fishing during rain. The methods stack.
Shake (15+)[edit]
Shake is an active ability that can give one the chance to take drops from mobs by angling them. Angling them deals the mob 25% of their maximum health and it takes a good portion of durability in return. Below is a table for the shake chance for each tier:
Rank
|
Shake Chance
|
1
|
15%
|
2
|
15%
|
3
|
25%
|
4
|
35%
|
5
|
45%
|
6
|
55%
|
7
|
65%
|
8
|
75%
|
Source: McMMO Wiki Fishing on Fandon.com, retrieved 6th of January 2024
Fisherman's Diet (20+)[edit]
Fisherman's diet is a passive ability that increases the amount of hunger points seafood gives one. It is akin to Farmer's Diet at Herbalism as each set of 20 levels gives one extra hunger point.
Experience Table[edit]
Experience table for fishing experience gain:
Activity
|
Exp gained
|
Catching a Fish
|
800
|
Getting Treasure
|
1000 (Calculated as "Catching a Fish" + 200)
|
Successful Shake (View combat skills for information)
|
50 (mob spawners work)
|
Source: McMMO Wiki Fishing on Fandom.com, retrieved 7th of January 2024
Herbalism is all about greenery and farm work. Destroy and give life to nature to level up this skill.
Green Terra (50+)[edit]
Green Terra is an active ability that gives one chance to triple drop rates from harvesting, to replant seeds for free and to convert certain blocks using seeds. Cooldown lasts 4 minutes.
Green Thumb[edit]
Green thumb is an active ability that allows one to increase the growth speed of all single-block crops. The chance of success is calculated via the formula 'level*(13.3%/200%)=chance'.
Shroom Thumb[edit]
Shroom thumb is an active ability that allows one to turn dirt into mycelium. Using a mushroom on a dirt block while one has both a red and a brown mushroom in their inventory allows for a chance to turn a block into mycelium. Each level increases this chance, but the rate is unknown.
Farmer's diet[edit]
Farmer's diet is a passive ability that increases restored hunger from eaten food. Each set of 200 levels gives one extra hunger point.
Hylian Luck[edit]
Hylian luck is a passive ability that gives one a small chance to obtain certain rewards when blocks are broken with a sword. Each level increases the chance by 0.01%. Affected blocks are: Grass, saplings, dead bushes and flowers.
Double Drops[edit]
Double drops is a passive ability that gives one a chance to double their farmed blocks. Each level increases the chance by 0.1%
Experience Table[edit]
Experience table for herbalism experience gain:
Crop
|
EXP Gained (per unit)
|
Grass
|
1
|
Vine
|
10
|
Pumpkin
|
20
|
Watermelon
|
20
|
Cocoa Bean
|
30
|
Sugar Cane
|
30
|
Cactus
|
30
|
Potatoes
|
50
|
Carrot
|
50
|
Wheat
|
50
|
Nether Wart
|
50
|
Flowers/Lilypads
|
100
|
Mushrooms
|
150
|
Shroomlights
|
250
|
Source: McMMO Wiki Herbalism on Fandom.com, retrieved 7th of January 2024
Mining is all about mining resources with a pickaxe. All blocks one would normally break with a pickaxe count towards it. The rarity of the resource goes towards how many points one gets.
Super Breaker (50+)[edit]
Super breaker is an active ability that adds 5 efficiency levels to the used pickaxe, triples the double drop rates, replaces normal-rate double drops with triple drops and increases mining speed. Right-clicking with a pickaxe prepares the tool, and hitting a block activates the ability. The ability lasts 2 seconds, and each 50 levels it increases by 1 second. Cooldown takes 4 minutes.
Double Drops[edit]
Double drops is a passive ability that allows one to get a chance at getting double of a mined resource. Each level increases the chance by 0.1%. It does not stack with fortune enchantments!
Blast Mining (125+)[edit]
Blast mining is an active ability that allows one to use TNT to mine. Using flint and steel outside of the ignition range activates this ability. TNT explodes immediately during the use of this ability, but its range is extended. Each level increases the ore yield and the general yield.
Bigger Bombs (375+)[edit]
Bigger bombs is a passive ability that is responsible for the increased radius of the TNT during blast mining. Level 375 enlarges the radius from 6.9 to 8.9, level 625 from 8.9 to 9.9, and level 875 from 9.9 to 10.9.
Demolitions Expertise (500+)[edit]
Demolitions Expertise is a passive ability that reduces the damage done to one by TNT during blast mining. Levels 500-749 lower damage by 25%, levels 750-999 by 50% and level 1000 negates damage fully.
Experience Table[edit]
Experience table for mining experience gain:
Block Name
|
Experience
|
Hard Clay
|
30
|
Mossy Cobblestone
|
30
|
Netherrack
|
30
|
Deepslate
|
30
|
Sandstone
|
30
|
Stone
|
30
|
Deepslate
|
30
|
Packed Ice
|
50
|
Stained Clay
|
50
|
Prismarine
|
70
|
Coal Ore
|
100
|
Red Sandstone
|
100
|
Quartz Ore
|
100
|
Redstone Ore
|
150
|
End Stone
|
150
|
Obsidian
|
150
|
Purpur
|
200
|
Iron Ore
|
250
|
Gold Ore
|
350
|
Lapis Ore
|
400
|
Diamond Ore
|
750
|
Emerald Ore
|
1000
|
Copper Ore
|
1400
|
Deepslate Copper Ore
|
1900
|
Source: McMMO Wiki Mining on Fandom.com, retrieved 7th of January 2024
Woodcutting is all about cutting down wood. Any wood type works. Rarer wood generally gives more points.
Tree Feller (5+)[edit]
Tree feller is an active ability that allows one to break entire trees by breaking just one block. Right-clicking with an axe prepares the tool and hitting a tree activates the ability. Each 5 levels the duration increases by 1 second starting from level 5 and capping at level 100. Cooldown takes 4 minutes. Tree feller does not break trees bigger than 500 blocks, and at lower levels this is even less. The axe's durability get used as if one was to break the entire tree. If an axe breaks during the use of the ability, one receives 8 damage (4 hearts) and the ability stops working.
Leaf Blower (15+)[edit]
Leaf blower is a passive ability that will make leaves break instantly. A leaf block has a 10% of dropping a sapling when one uses this ability, and the axe loses durability as if the leaves were broken normally.
Harvest Lumber[edit]
Harvest lumber is a passive ability that doubles the chopped resource. Each level the chance increases by 0.1%.
Knock on Wood[edit]
Knock on wood is a passive ability that gives additional loot while using the tree feller ability.
Experience Table[edit]
Experience table for woodcutting experience gain:
Block
|
Experience
|
Acacia Wood
|
90
|
Birch Wood
|
90
|
Dark Oak Wood
|
90
|
Jungle Wood
|
100
|
Oak Wood
|
70
|
Spruce Wood
|
80
|
Source: McMMO Wiki Woodcutting on Fandom.com, retrieved 7th of January 2024