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Event:UHC/February 11, 2023: Difference between revisions

From Prism Party
(countdown test)
(scenarios and general discription)
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{{{DISPLAYTITLE:February 11, 2023}}}
{{Hatnote|'''Note:''' This page is for a specific UHC event hosted on Prism Party. For a general description of UHC, please see [[Event:UHC]].}}
{{Hatnote|'''Note:''' This page is for a specific UHC event hosted on Prism Party. For a general description of UHC, please see [[Event:UHC]].}}
<center>'''Time until Event:''' {{Countdown|Feb 11, 2023 15:00}}<br />'''Location:''' <code>/server event</code><br />'''Version:''' 1.19+</center>


{{Countdown|Feb 11, 2023 15:00}}


== Overview ==
== Event Description ==
'''UHC''', or '''Ultra Hardcore''', is a Minecraft survival PvP gamemode in which teams or players compete to be the last one standing. The defining characteristic of UHC gameplay is that respawning and natural health regeneration is disabled: even with full hunger, players will not regenerate lost health, and dead players are entered into spectator mode.
{{Note|'''UHC''', or '''Ultra Hardcore''', is a Minecraft survival PvP gamemode in which players or teams of players compete to be the last one standing. The defining characteristic of UHC gameplay is that respawning and natural health regeneration is disabled: even with full hunger, players will not regenerate lost health, and dead players are entered into spectator mode.}}
''For more information on UHC in general, [[Event:UHC|click here]].''


For more information on UHC in general, [[Event:UHC|click here]].
 
In this [[Event:UHC|UHC event]], players will form teams of two, of their own volition, prior to the start of the game. Once the game starts, all created teams will be randomly scattered within a 1,000×1,000 naturally generated world. At this point, players should focus on survival: gathering and crafting armor, tools, and weapons to prepare in fighting monsters and other players.
 
 
The first 10 minutes of the event is the '''grace period''': During this time, any deaths that occur will be revived, and PvP is disabled. Marking the end of the grace period is the '''final heal''', in which all players are brought back to full health for the final time and PvP is enabled, marking the "true" start of the game.
 
 
When a player is eliminated, they will be entered into spectator mode and allowed to watch the remainder of the game. So long as the deceased player's teammate is alive, the team is still eligible for shared victory. Towards the end of the event, the world border will begin to shrink, culminating in the final '''deathmatch''' when it finishes shrinking around the world spawn.
 
The last team alive at the end of deathmatch is the winner.
 
== Active Scenarios ==
{{Note|This is a list of scenarios active for this specific UHC event. For a list of all available scenarios, [[Event:UHC#Scenarios|click here]].
 
{| class="wikitable"
|+
!Name
!Description
|-
|Never weary
|Phantom spawning is disabled.
|-
|Children Left Unattended
|When a teammate dies you receive a speed potion and a tamed wolf.
|-
|Double Gold
|The original amount of gold will double when mined.
|-
|No-Clean
|Gives you 30 seconds of invincibility after a kill. Attacking other players will remove this PvP Protection.
|-
|Team Inventory
|Each team has an extra inventory that all members from the team can view by using /teaminventory.
|-
|BestPvE
|Each player will be added to the "Best PvE List" at the start of the game. While being on the list, you will gain 1 extra heart every 10 minutes. Once a player takes damage, the player will be removed from the list. If you kill a player, you are added back to the list.
|-
|Horseless
|You are not able to tame horses/donkeys.
|}

Revision as of 08:43, 7 February 2023

{{{DISPLAYTITLE:February 11, 2023}}}

Time until Event:
Location: /server event
Version: 1.19+


Event Description[edit]

For more information on UHC in general, click here.


In this UHC event, players will form teams of two, of their own volition, prior to the start of the game. Once the game starts, all created teams will be randomly scattered within a 1,000×1,000 naturally generated world. At this point, players should focus on survival: gathering and crafting armor, tools, and weapons to prepare in fighting monsters and other players.


The first 10 minutes of the event is the grace period: During this time, any deaths that occur will be revived, and PvP is disabled. Marking the end of the grace period is the final heal, in which all players are brought back to full health for the final time and PvP is enabled, marking the "true" start of the game.


When a player is eliminated, they will be entered into spectator mode and allowed to watch the remainder of the game. So long as the deceased player's teammate is alive, the team is still eligible for shared victory. Towards the end of the event, the world border will begin to shrink, culminating in the final deathmatch when it finishes shrinking around the world spawn.

The last team alive at the end of deathmatch is the winner.

Active Scenarios[edit]

{{Note|This is a list of scenarios active for this specific UHC event. For a list of all available scenarios, click here.

Name Description
Never weary Phantom spawning is disabled.
Children Left Unattended When a teammate dies you receive a speed potion and a tamed wolf.
Double Gold The original amount of gold will double when mined.
No-Clean Gives you 30 seconds of invincibility after a kill. Attacking other players will remove this PvP Protection.
Team Inventory Each team has an extra inventory that all members from the team can view by using /teaminventory.
BestPvE Each player will be added to the "Best PvE List" at the start of the game. While being on the list, you will gain 1 extra heart every 10 minutes. Once a player takes damage, the player will be removed from the list. If you kill a player, you are added back to the list.
Horseless You are not able to tame horses/donkeys.