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Survival/Unstable Rift: Difference between revisions

Unstable Rift is a Resource world on Prism Party.
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The Unstable Rift is a resource world in the world of Prism Party, filled with an abundance of resources compared to the Overworld or the Nether.
{{Infobox world
[[File:Unstable Rift.png|thumb|Image of Unstable Rift. Image made by SyBeez]]
| name              = Unstable Rift
| image              = Unstable Rift.png
| type              = Resource
| server            = Survival
| gamemode          = PvP
| command            = warp riftportal
| established        = Last week
| difficulty        = Hardcore
| size              = 4,000
| flight            = No
| keepinv            = No
| restricted        = Level 5
| claims            = No
| worldmapurl        = https://worldmap.prismparty.net/survival#unstable_rift;surface;208,64,-144;4
}}{{Alert
| title = This world requires custom resources
| desc = This dimension requires custom resources in order to function. Upon entering this world, players will be prompted to apply a custom resource pack. Players ''must'' accept the resource pack in order to play!
}}
The '''Unstable Rift''', or simply "The Rift", is a custom, hard-mode, resource world on {{SITENAME}} [[Survival]]. Unlike traditional resource worlds, the Unstable Rift is a custom dimension featuring new biomes, terrain generation, gameplay mechanics, dungeons, and loot. With custom generation, the Unstable Rift contains a large array of naturally occurring resources from all dimensions, abundant both above and below ground level.  


=== Rift Access ===
The Unstable Rift uses a custom, hard-mode, difficulty; while hostile mob spawn rates and damages are consistent with [[mc:Difficulty#Hard|Hard difficulty]], natural health regeneration is disabled. In order to regenerate lost health, players must consume healing items, such as Golden Apples or potions. Furthermore, most plugin features are disabled while within the Rift. Notably, players are unable to use [[Fly Store|flight]], items are lost upon death (regardless of [[Settings|player settings]]), PvP is always enabled, and teleportation commands and [[McMMO]] abilities are disabled. Players are advised to come prepared before traveling to the dimension, and not to bring overly valuable items.
To access the Unstable Rift, one must craft an Unstable Key and be at least level 5. Use /crafting to access the menu and then head for this name. The most resource-efficient crafting recipe is 4 Shadow Ameliorate and 1 Paragon Crate Key (both of which can either be won from crates or purchased in /vshop), which will produce 4 Unstable Keys. Alternatively, 1 Shadow Ameliorate can be combined with 1 Paragon Key to produce a single Unstable Key. Once a player has a key, they must head to /warp rift to then enter the gate in front of them. From there, the Rift will become accessible for one hour for that player, and they will be prompted to download the world-exclusive resource pack.


=== Rift Landscape ===
The Unstable Rift is 4,000 blocks in diameter and {{#inline-tooltip:768 blocks deep|y=-256 to y=+512}}. While a vast majority of resources can be collected from the surface, the Unstable Rift is also suitable for mining as all Overworld and Nether ores can be found beneath the surface. The Rift's underground is 4 times larger than that of the average Overworld depth, and features custom caves, biomes, and underground dungeons.  
The Unstable Rift is like hell, far more inhospitable than the regular Nether. It is home to a scorched earth plate made of igneous and metamorphic rock filled with lava lakes on the surface. Below its surface lie various caves and valuable minerals for one to gather.


=== Rift Resources ===
As a resource world, the Unstable Rift has scheduled weekly resets. Due to this, players are unable to create claims or set homes within the dimension. The locations of ores and unprotected dungeons change with each reset.
The Rift is home to various resources. Below one can find a list:


- Coal (Y=
==Accessing==
Unlike other dimensions on {{SITENAME}}, the Unstable Rift cannot be directly accessed via portals or warp commands. Accessing the Rift requires that the player is at least [[Levels|Level 5]] and possesses a [[Corrupt Key]], at which point the player may travel to the Rift Fissure at {{CMD|warp RiftPortal}}.


- Copper (Y=
The Rift Fissure is the Overworld portal leading to the Unstable Rift. By default, this portal is closed, barring entrance to the Unstable Rift. Players can open the Rift Fissure by trading in a [[Corrupt Key]] via a menu that appears once a player approaches the center of the Fissure. Once a player opens the portal, the Corrupt Key is used, and ''all'' players on the server are able to enter into the Unstable Rift.


- Iron (Y=
Each Corrupt Key opens the Rift Fissure for an hour. While the fissure is opened, all players can enter and exit the Unstable Rift freely, without expending another key, until the Fissure closes. The time remaining until the fissure closes is displayed on a bossbar while within the Rift dimension. Once the fissure closes, players still inside the Unstable Rift can remain there indefinitely, provided they do not die or teleport out of the Rift. If a player leaves the Rift while the fissure is closed, another Corrupt Key is required in order to reopen the fissure for reentry. 


- Gold (Y=
Upon entering the Unstable Rift, the area within the circle of bedrock spires (or "nails") is protected. Everything past the spawn point is unprotected land with PvP enabled. Players will see a white "Unstable Rift" title appear onscreen upon leaving the protected spawn area.


- Diamonds (Y=
==Generation ==
===Surface Biomes===
{{Navplate
| title = Slidescape 36
| label1 = Description
| list1 = A desolate and ancient wasteland of fine sand and rust, and the heart of the Rift. CUBEOL's power is concentrated here, warping the environment and surrounding dimensional plane. Interestingly, the rusted sands of the desert are much older than any other natural material found anywhere else in the Survival server.
| label2 = Materials
| list2 = {{Item|sand}}{{Item|red_sand}}{{Item|sweet_berry_bush}}{{Item|cactus}}{{Item|fire_coral_fan}}{{Item|horn_coral_fan}}
| label3 = Notes
| list3 = <nowiki></nowiki>
* Lava pools are larger and more common underground
* Ancient Debris can be found in higher concentration underground
}}
{{Navplate
| title = Hellstein
| label1 = Description
| list1 = Porous bright stone contrasted against patches of condensed magmatic rock dominate the landscape almost as much as the towering monoliths formed by unknown geological processes do. Stained shrubs and fungus grow from cracks of the iron-rich substrate, while tree-like organisms grow atop the monolith pillars. The Hellstein seems to act as a barrier to the origin desert; winds converge towards the world's origin from here, while frequent thunderstorms trap any remaining detritus beneath the loam and rock.
| label2 = Materials
| list2 = {{Item|calcite}}{{Item|diorite}}{{Item|polished_diorite}}{{Item|clay}}{{Item|cobbled_deepslate}}{{Item|basalt}}{{Item|deepslate_coal_ore}}{{Item|deepslate_tiles}}{{Item|gray_terracotta}}{{Item|grass_block}}{{Item|crimson_roots}}{{Item|crimson_fungus}}{{Item|acacia_wood}}{{Item|acacia_leaves}}{{Item|shroomlight}}
| label3 = Notes
| list3 = <nowiki></nowiki>
* Redstone Ore is prevalent on all levels beneath the surface
* Ancient Debris can be found in higher concentration underground
* The Rusted Factory dungeon can be found here
}}


- Ancient Debris (Y=-59)
=== Underground===
=== Rift Dangers ===
The Unstable Rift would not be unstable if it were not for any dangers it possesses. The Rift is the home of Cubeol, a malevolent higher being that once roamed the regular Prism Party worlds. With its fate lying in this world, they have made this world exceptionally hard to traverse for Prismers, who will encounter strong groups of mobs on the surface and in caves on their own as they are out of the control of Cubey's might in this separate world. Furthermore, should you be wary of others. A player's appearance does not get transferred to this realm, and therefore one can not identify specific players. This unfortunate circumstance means that players can not identify each other and that one should always be careful when it comes to trusting others, as PVP and theft are allowed in this world.


=== Rift Tips ===
== Lore ==
Below are some guidelines to keep to to get the best and safest experience in the Rift:


<tabber>
==Notes==
|-|What to bring=
*Once a Rift Fissure is opened by a player, everyone online is able to access the Rift until the fissure closes.
* Enderchest
** Any players left in the Rift once the fissure closes can remain there as long as they don't teleport out or die.
* Silk Touch Pickaxe
* Copper immediately oxidizes to the next stage when placed within the Rift.
* Regular Pickaxe with good enchantments
*Player names and skins are not shown in the Rift, obscuring identities.
* Shovel and Axe
* [[Staff]] are unable to perform rollbacks within the Rift.
* Relevant potions (Fire resistance, night vision)
* Due to the dimension's increased world height, some low-end machines may experience poor performance within the Rift.
* Water Buckets
* Torches
* Armour
* Optional: Shulker Boxes for more storage


|-|What NOT to bring=
==Bugs==
* Paragon Armour and tools (You will lose them on death)
* Any other thing you do not want to lose


|-|What to do=
==Read more...==
* Go down the surface almost immediately using the 2-block-down strategy to avoid falling
Rift Announcement
* Avoid caves
Overworld
* Strip-Mine your area
Nether
* Extinguish lava sources
End
* Time your experience. Account for the remaining time.
* Flee on sight of another player
* Be a good sport, and don't kill others (We are all here for the same purpose and there is enough to share)
 
|-|What NOT to do=
* Remain on the surface for too long, unless you specifically seek the treasure chests there
* Enter caves, unless you seek treasure
* Dig below y=-60 without precautions (You risk falling into the void.
* Voluntarily engage in combat with people and mobs that are better equipped
 
</tabber>
 
=== Rift Lore ===
The Rift has its origins in an earlier version of it during the Christmas of 2022. Just before Christmas, a random portal, made by a then unknown power, would come to existence near spawn, which would lead to a snowy and festive temporary realm. Players were tasked with shaping this realm to their will to make this realm even more festive and Christmassy, before the rift closed after Christmas to never be seen again up to this point. With this as a prelude, this unknown power once again created a world several months later during the Spring of 2023, which would become this unstable, but permanent Rift; A hellish world. The unknown power behind these creations has since then been known as Cubeol, an evil counterpart and the predecessor of Cubey. This higher being named Cubeol was home to the old pre-1.18 Prism Party world, but had since been lost. With a malevolent goal, They had returned from their death to unsuccessfully take over Prism Party. Cubeol has since been withheld from entering Prism Party worlds by Cubey, and They can only exist in their own realm outside of Cubey's control (Verify this information!)

Revision as of 17:54, 5 July 2024

Unstable Rift.png
Unstable Rift
LocationResource world    on Survival
GamemodePvP
Command
/warp riftportal
EstablishedFebruary 9, 2026
(11 days ago)
Details
DifficultyHardcore
Size±4,000m²
FlightNo
KeepINVNo
Access
RestrictionsLevel 5
Habitable No

The Unstable Rift, or simply "The Rift", is a custom, hard-mode, resource world on Prism Party Survival. Unlike traditional resource worlds, the Unstable Rift is a custom dimension featuring new biomes, terrain generation, gameplay mechanics, dungeons, and loot. With custom generation, the Unstable Rift contains a large array of naturally occurring resources from all dimensions, abundant both above and below ground level.

The Unstable Rift uses a custom, hard-mode, difficulty; while hostile mob spawn rates and damages are consistent with Hard difficulty, natural health regeneration is disabled. In order to regenerate lost health, players must consume healing items, such as Golden Apples or potions. Furthermore, most plugin features are disabled while within the Rift. Notably, players are unable to use flight, items are lost upon death (regardless of player settings), PvP is always enabled, and teleportation commands and McMMO abilities are disabled. Players are advised to come prepared before traveling to the dimension, and not to bring overly valuable items.

The Unstable Rift is 4,000 blocks in diameter and 768 blocks deep. While a vast majority of resources can be collected from the surface, the Unstable Rift is also suitable for mining as all Overworld and Nether ores can be found beneath the surface. The Rift's underground is 4 times larger than that of the average Overworld depth, and features custom caves, biomes, and underground dungeons.

As a resource world, the Unstable Rift has scheduled weekly resets. Due to this, players are unable to create claims or set homes within the dimension. The locations of ores and unprotected dungeons change with each reset.

Accessing[edit]

Unlike other dimensions on Prism Party, the Unstable Rift cannot be directly accessed via portals or warp commands. Accessing the Rift requires that the player is at least Level 5 and possesses a Corrupt Key, at which point the player may travel to the Rift Fissure at /warp RiftPortal.

The Rift Fissure is the Overworld portal leading to the Unstable Rift. By default, this portal is closed, barring entrance to the Unstable Rift. Players can open the Rift Fissure by trading in a Corrupt Key via a menu that appears once a player approaches the center of the Fissure. Once a player opens the portal, the Corrupt Key is used, and all players on the server are able to enter into the Unstable Rift.

Each Corrupt Key opens the Rift Fissure for an hour. While the fissure is opened, all players can enter and exit the Unstable Rift freely, without expending another key, until the Fissure closes. The time remaining until the fissure closes is displayed on a bossbar while within the Rift dimension. Once the fissure closes, players still inside the Unstable Rift can remain there indefinitely, provided they do not die or teleport out of the Rift. If a player leaves the Rift while the fissure is closed, another Corrupt Key is required in order to reopen the fissure for reentry.

Upon entering the Unstable Rift, the area within the circle of bedrock spires (or "nails") is protected. Everything past the spawn point is unprotected land with PvP enabled. Players will see a white "Unstable Rift" title appear onscreen upon leaving the protected spawn area.

Generation[edit]

Surface Biomes[edit]

Underground[edit]

Lore[edit]

Notes[edit]

  • Once a Rift Fissure is opened by a player, everyone online is able to access the Rift until the fissure closes.
    • Any players left in the Rift once the fissure closes can remain there as long as they don't teleport out or die.
  • Copper immediately oxidizes to the next stage when placed within the Rift.
  • Player names and skins are not shown in the Rift, obscuring identities.
  • Staff are unable to perform rollbacks within the Rift.
  • Due to the dimension's increased world height, some low-end machines may experience poor performance within the Rift.

Bugs[edit]

Read more...[edit]

Rift Announcement Overworld Nether End