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|Lorville Hospital: [[Maria Pure of Heart]]
|[[Blog:{{Home/settings|currentBlog}}|{{Blog:{{Home/settings|currentBlog}}|title}}]]
|[[File:PrismLogo_3D.png|150px|right|thumb]]Implementation of a working hospital located in Lorville, where players can be healed and revived, as well as purchase medical supplies and life insurance.
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|Coffee Shop Vendor
|[[Blog:{{Home/settings|currentBlog}}|{{Blog:{{Home/settings|currentBlog}}|title}}]]
| Area 18 is getting a new, interactable coffee shop. The AI will interact with three new usables – Hot drink dispenser, soft drink dispenser, and drinks fridge – to serve the player with a variety of new drinks.
|<div>{{Blog:{{Home/settings|currentBlog}}|thumbnail}}</div>{{Blog:{{Home/settings|currentBlog}}|previewtext}}
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|Space Station Clinics: Variations
|[[Blog:{{Home/settings|currentBlog}}|{{Blog:{{Home/settings|currentBlog}}|title}}]]
| Additional modules to add variety to existing space clinics, and additional layouts so that every space station in Stanton will have a unique layout.
|<div>{{Blog:{{Home/settings|currentBlog}}|thumbnail}}</div>{{Blog:{{Home/settings|currentBlog}}|previewtext}}
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|[[Mining gadget]]s
|[[Blog:{{Home/settings|currentBlog}}|{{Blog:{{Home/settings|currentBlog}}|title}}]]
|[[File:PrismLogo_3D.png|150px|right|thumb]]Mining gadgets will help to modify the rock and assist the player with mining a Deposit. The player can attach a device physically to a mineable deposit in FPS to modify its stats, making mining either easier and safer, or quicker and riskier.
|<div>{{Blog:{{Home/settings|currentBlog}}|thumbnail}}</div>{{Blog:{{Home/settings|currentBlog}}|previewtext}}
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|Ship to Ship Refueling
|[[File:PrismLogo_3D.png|150px|right|thumb]]Implementing the systems that will allow players flying specific ships to refuel other ship and get paid for it. The player can fill those specific ships' fuel tanks from a station using an updated Rearm, Restock, Refuel interface at Landing Zones and Space Stations.
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|Selling Items to Shops
|[[File:PrismLogo_3D.png|150px|right|thumb]]Players will have the ability to sell items from their local inventory to shops using a new interface powered by Building Blocks. This supports the recently added Loot Generation feature, allowing these items to be sold for money.
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|[[MISC]] [[Hull A]]
|[[File:PrismLogo_3D.png|150px|right|thumb]]Encompasses all tasks, including design, art, audio, and tech required for the implementation of the MISC Hull A cargo hauler in the PU.
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Revision as of 20:08, 2 February 2023

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