| Structure | Description |
|---|---|
| Illager Camp | Small Illager camp you may encounter during your travels! |
| Illager Hideout | The underground hideout of Illagers. It is a dangerous structure akin to a woodland mansion, so be sure you are prepared! |
| Illager Manor | The massive sister of the regular woodland mansion. It houses similar loot, but also similar challenges. |
| Jungle Ruins | The big cousin of the regular jungle temple. Consists of several buildings with a main temple. Certainly larger, but also more dangerous! |
| Mangrove Swamp Hut | The witches got tired of the regular shambly wooden huts, so they made a new home! Houses similar loot. |
| Ruined Towns | Did you ever wonder whether the players were the first ones to inhabit this world? Do you like archaeology? Then this is the perfect structure for you! Explore old abandoned towns and even find some additional loot! |
| Stray Fort | With the uncertainty of the barren landscape, even strays had to group up. Explore this massive fort made to resemble the works of the HBC. |
| Badlands Miner Outpost | Ever visited a Mesa before for some quick gold? Well, then this is the perfect location to find even more of that! |
| Bunker | Ever afraid of your friend carpet bombing your builds? Well, then fear no more with this bunker. Contains several rooms with interesting loot! |
| Conduit Ruin | Did you always find yourself attracted to the underwater life? This might be the perfect place for you then! It hosts a conduit and some archaeological sites for you to uncover! |
| Firewatch Tower | Fire seems to be so commonplace around the world nowadays, even in Minecraft. With this firewatch tower, you can alert your friends in time as well as get some loot. Sounds like a win-win, right? |
| Undead Crypts | Can't you wait until 1.21 comes to Prism Party? Well, then this is the perfect replacement! It hosts similar characteristics to the Trial Chambers with loot and a spawner! |
| Underground House | Did you always prefer the underground life? This might be the perfect structure for you then! |
| Well | You can never have enough water, right? |
| Wild Ruins | The Wild Ruins are a collective of several different structures, such as small houses, dead redstone golems, and simple camps. They might not host a lot, but can certainly be your friends on your first few days. |
| Creeping Crypt | For those that want to visit even more crypts, the world has the Creeping Crypts. These structures are centred around creepers, and may contain gunpowder, suspicious gravel and even a creeper spawner. Can only be found in taigas. |
| Desert Ruin | Ever thought the desert temples were boring? Well, this might solve that. Contains a walled city with a desert temple, and hosts far more dangers and rewards. Be sure to look beyond what you can see! |
| Jungle Village | A regular village in the jungle biome. |
| Swamp Village | A regular village in the swamp biome. |
| Witch Villa | Making potions and spells can be quite tedious, even for witches. Therefore, the witches have made their own villa. Explore this big mansion and feel like Harry Potter in Hogwarts as you discover new potions, techniques, and loot! |
| Toxic Lair | Can't get enough of potions and more? Maybe you like a toxic environment to hide at? Well, then this is the perfect environment for you! |
| Lone Citadel | This might the perfect place for the introverts among us, isn't it? A cold, isolated massive building, far away from all others. Be sure to give it a try! |
| Trident Trial Monument | Do you love the concept of the Trial Chambers? Look no further then! This is the perfect environment for those seeking underwater adventure in a new form! Will you beat the Ancient Guardian? |
| Shrine | Can't get enough of the Trial Chambers? Do you have a hard time finding one? This is a great alternative or addition to your Trial Chambers experience! They're easy to find at the surface and even got an elevator for your luxury! Be sure to bring friends for even more rewards! |
More actions
![]() | |
| Dungeons and Taverns | |
|---|---|
| Server | Cosmetic plugin — on Survival |
| Main command | / |
| Access | |
| Requirements | Any rank |
| Custom | No |
Have feedback or wish to report a bug?
Leave a message on the Discussion page for this plugin!
The Dungeons and Taverns Plugin is a plugin that replaces and adds regular Minecraft structures with custom ones.
Structure Types and General Information[edit]
The plugin has many structures, for both the Overworld and the Nether alike. It is important to know that taverns host chests with treasure maps. These maps can be used to find structures, although preperation is key as some structures might be thousands of blocks away from the tavern you found the map at. Have fun exploring and looting!
| Structure | Description |
|---|---|
| Nether Keep | The nether creatures were tired of constant attacks, and hence created their own keep to strengthen their defence. Can you break through this keep protected by wither skeletons and blazes? Contains 3 blaze spawns. |
| Donjon | Not to be confused with dungeons, a donjon is a megastructure in crimson forests and houses loot akin to the bastions of piglins. Be sure to look for hidden vault rooms! |
| Hamlet | Even piglins need to live somewhere, hence why they made these hamlets. Do you have what it takes to plunder these villages full of piglins? |
| Nether Port | Players and Villagers are not the only traders in this vast world. The nether inhabitants have created their own small ports, and have even installed firey guards to protect them. |
| Nether Skeleton Camp | With the nether being so vast and uninhabitable, the nether residents have to keep track of their land in some form. Explore these small camps held by skeletons and take their items! |
| Nether Skeleton Tower | Some nether regents have more wealth than others, and could invest in proper towers. Explore these towers protected by skeletons and steal their loot! |
| Piglin Camp | Skeletons are not the only inhabitants they desire protection. These stubborn piglins won't let you raid their nether so easily, and have created their own guard posts. |
| Piglin Outstation | The headquarters of the piglin nation. With valuable loot in its vaults, do you have what it takes to beat the constantly-spawning piglins and steal their valuable loot? |
| Structure | Description
|
|---|---|
| Lone End Ship | In the distant lands of the void, there's a flying ship. Is it the Flying Dutchman? Ofc it isn't you silly! This is the ship of the endermen and shulkers! Be sure to pay it a visit when you see it flying! |
| End Lighthouse | With the amount of end ships and buildings, there has to be a way to prevent crashes right? The crafty endermen thought of this, and created lighthouses to guide the ships! Be sure to visit for some loot and a great view! |
| End Castle | Are you a fan of big ol' castles? This might be your next adventure then! Located in the End, this could become your next secret extravagant hideout to rule Prism Party from. Just be aware of its current residents, they don't take their presence too kindly. |
Enchantments[edit]
Dungeon and Taverns introduces a whole set of new enchantments to add even more variety and adventure to your time on Prism Party!
| Structure | Description |
|---|---|
| Wax Wings | Elytra enchantment that prevents durability from being taken when gliding slowly. Mutually exclusive with unbreaking. Can be found in end castles. |
| Gravity | Crossbow enchantment that pulls entities closer to arrow impact up to three levels. Mutually exclusive with piercing, multishot and ghasted. Can be found in end castles. |
| Outreach | Chestplate enchantment to increase reach. Can be found in desert ruins. |
| Power Crossbow (Might) | Akin to the power enchantment for bows but for crossbows only. Can be found in lone citadels. |
| Piercing Bow (Blowthrough) | Akin to the piercing enchantment for crossbows but for bows only. Can be found in toxic lairs. |
| Multishot Bow (Trishot) | Akin to the mulitshot enchantment for crossbows but for bows only. Can be found in toxic lairs. |
| Ghasted | Bow enchantment to shoot explosive arrows at the strength of a Ghast. Mutually exclusive with piercing, multishot and gravity. Can be found in nether keeps. |
| Wither Coated | Weapon enchantment to have a chance at dealing the wither effect in return for halving the durability of the tool. Mutually exclusive with fire aspect. Can be found in nether keep vaults and on the swords of wither skeletons. |
| Photosynthesis | Weapon and armour enchantment to slowly regenerate durability when exposed to sunlight and on an armour stand or worn by the player. Mutually exclusive with mending. Can be found in jungle ruins. |
| Traveler | Boots enchantment to increase sprinting speed slightly and increase stepheight to walk up one block heights like a horse. Mutually exclusive with soul speed. Can be found in shrines and graves. |
| Antitoxin (Antidote) | Chestplate enchantment to make one immune against all poison damage, damaging the chestplate instead. Mutually exclusive with all protection enchantments. (protection, fire protection, blast protection, projectile protection) Can be found in toxic lairs. |
| Illagers Bane | Weapon enchantment to increase damage dealt to illagers, witches, ravagers and vexes. Mutually exclusive with smite, sharpness, bane of arthropods. Can be found in illager structures. |
| Curse of Conductivity | Enchantment for all anything to give the chance of being hit by lightning in thunderstorms. Can be found in random loot. |
Have feedback or wish to report a bug?
Leave a message on the Discussion page for this plugin!
