| Feature
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Description
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| DNA Head Textures Update
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Implementing art updates for DNA archetype heads that will improve the quality of all DNA heads, both for players and common NPCs.
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| Lorville Hospital: Maria Pure of Heart
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Implementation of a working hospital located in Lorville, where players can be healed and revived, as well as purchase medical supplies and life insurance.
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| Coffee Shop Vendor
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Area 18 is getting a new, interactable coffee shop. The AI will interact with three new usables – Hot drink dispenser, soft drink dispenser, and drinks fridge – to serve the player with a variety of new drinks.
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| Space Station Clinics: Variations
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Additional modules to add variety to existing space clinics, and additional layouts so that every space station in Stanton will have a unique layout.
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| Mining gadgets
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Mining gadgets will help to modify the rock and assist the player with mining a Deposit. The player can attach a device physically to a mineable deposit in FPS to modify its stats, making mining either easier and safer, or quicker and riskier.
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| Ship to Ship Refueling
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Implementing the systems that will allow players flying specific ships to refuel other ship and get paid for it. The player can fill those specific ships' fuel tanks from a station using an updated Rearm, Restock, Refuel interface at Landing Zones and Space Stations.
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| Selling Items to Shops
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Players will have the ability to sell items from their local inventory to shops using a new interface powered by Building Blocks. This supports the recently added Loot Generation feature, allowing these items to be sold for money.
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| MISC Hull A
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Encompasses all tasks, including design, art, audio, and tech required for the implementation of the MISC Hull A cargo hauler in the PU.
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