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The Overworld is {{#inline-tooltip:20,000 blocks in diameter|Worldborder is at x/z ±10,000}} and {{#inline-tooltip:384 blocks deep|y=-64 to y=+320}} and uses custom terrain generation: Featuring 165 unique biomes and over 20 new structures in addition to the vanilla structure set, The Overworld is categorized as an Altered Vanilla world. While most generation is heavily modified from vanilla, it still attempts to maintain parity with an ordinary—or vanilla—''Minecraft'' world. In other words, despite using custom generation, most expected vanilla features are still present within this world. | The Overworld is {{#inline-tooltip:20,000 blocks in diameter|Worldborder is at x/z ±10,000}} and {{#inline-tooltip:384 blocks deep|y=-64 to y=+320}} and uses custom terrain generation: Featuring 165 unique biomes and over 20 new structures in addition to the vanilla structure set, The Overworld is categorized as an Altered Vanilla world. While most generation is heavily modified from vanilla, it still attempts to maintain parity with an ordinary—or vanilla—''Minecraft'' world. In other words, despite using custom generation, most expected vanilla features are still present within this world. | ||
The difficulty of The Overworld is set to a [[mc:Difficulty#Hard|Hard difficulty]] mode; while hostile mob mechanics and damages are consistent with the vanilla Hard difficulty, mob spawn rates are consistent with the Normal difficulty. This is primarily a balance decision, as players keep their inventories upon death and have access to plugin features such as [[Fly Store|flight]], teleportation commands, and [[Plugin: | The difficulty of The Overworld is set to a [[mc:Difficulty#Hard|Hard difficulty]] mode; while hostile mob mechanics and damages are consistent with the vanilla Hard difficulty, mob spawn rates are consistent with the Normal difficulty. This is primarily a balance decision, as players keep their inventories upon death and have access to plugin features such as [[Fly Store|flight]], teleportation commands, and [[Plugin:McMMO]] | ||
A world is considered habitable if players are allowed to set homes, claim land, and build without restriction; The Overworld is the first habitable world players gain access to after joining the server for the first time and leaving [[Survival/Spawn|Spawn]]. Upon leaving Spawn, new players are randomly teleported to a suitable location within The Overworld. Alternatively, players can run {{CMD|tprandom}} every 30 seconds to teleport to a random location in order to find a more desired location to play in. | A world is considered habitable if players are allowed to set homes, claim land, and build without restriction; The Overworld is the first habitable world players gain access to after joining the server for the first time and leaving [[Survival/Spawn|Spawn]]. Upon leaving Spawn, new players are randomly teleported to a suitable location within The Overworld. Alternatively, players can run {{CMD|tprandom}} every 30 seconds to teleport to a random location in order to find a more desired location to play in. | ||