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| gamemode          = PvE
| gamemode          = PvE
| command            = warp Survival
| command            = warp Survival
| established        = June 20 2024
| established        = June 20
| difficulty        = Hard
| difficulty        = Hard
| size              = 10,000
| size              = 10,000
Line 19: Line 19:
{{Notice|This article is accurate for Season 3 of Survival|The information within this article pertains to the third season of {{SITENAME}} Survival. A "Season" on {{SITENAME}} correlates with major feature updates on the server, and often indicates a major change in plugins, server features, and world generation.}}
{{Notice|This article is accurate for Season 3 of Survival|The information within this article pertains to the third season of {{SITENAME}} Survival. A "Season" on {{SITENAME}} correlates with major feature updates on the server, and often indicates a major change in plugins, server features, and world generation.}}
The '''Overworld''' is the main playable world on {{SITENAME}} [[Survival]] and is where players are randomly teleported to after completing the [[Survival/Spawn/Tutorial|Tutorial]]. The Overworld is the largest dimension on {{SITENAME}} and contains the greatest diversity in biome distribution, structure generation, and mob spawning between all of Survival's accessible dimensions.
The '''Overworld''' is the main playable world on {{SITENAME}} [[Survival]] and is where players are randomly teleported to after completing the [[Survival/Spawn/Tutorial|Tutorial]]. The Overworld is the largest dimension on {{SITENAME}} and contains the greatest diversity in biome distribution, structure generation, and mob spawning between all of Survival's accessible dimensions.
 
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The Overworld is {{#inline-tooltip:20,000 blocks in diameter|Worldborder is at x/z ±10,000}} and {{#inline-tooltip:384 blocks deep|y=-64 to y=+320}} and uses custom terrain generation: Featuring 165 unique biomes and over 20 new structures in addition to the vanilla structure set, The Overworld is categorized as an Altered Vanilla world. While most generation is heavily modified from vanilla, it still attempts to maintain parity with an ordinary—or vanilla—''Minecraft'' world. In other words, despite using custom generation, most expected vanilla features are still present within this world.
The Overworld is {{#inline-tooltip:20,000 blocks in diameter|Worldborder is at x/z ±10,000}} and {{#inline-tooltip:384 blocks deep|y=-64 to y=+320}} and uses custom terrain generation: Featuring 165 unique biomes and over 20 new structures in addition to the vanilla structure set, The Overworld is categorized as an Altered Vanilla world. While most generation is heavily modified from vanilla, it still attempts to maintain parity with an ordinary—or vanilla—''Minecraft'' world. In other words, despite using custom generation, most expected vanilla features are still present within this world.


The difficulty of The Overworld is set to a [[mc:Difficulty#Hard|Hard difficulty]] mode; while hostile mob mechanics and damages are consistent with the vanilla Hard difficulty, mob spawn rates are consistent with the Normal difficulty. This is primarily a balance decision, as players keep their inventories upon death and have access to plugin features such as [[Fly Store|flight]], teleportation commands, and [[Plugin:McMMO|McMMO]]
The difficulty of The Overworld is set to a [[mc:Difficulty#Hard|Hard difficulty]] mode; while hostile mob mechanics and damages are consistent with the vanilla Hard difficulty, mob spawn rates are consistent with the Normal difficulty. This is primarily a balance decision, as players keep their inventories upon death and have access to plugin features such as [[Fly Store|flight]], teleportation commands, and [[McMMO]].


A world is considered habitable if players are allowed to set homes, claim land, and build without restriction; The Overworld is the first habitable world players gain access to after joining the server for the first time and leaving [[Survival/Spawn|Spawn]]. Upon leaving Spawn, new players are randomly teleported to a suitable location within The Overworld. Alternatively, players can run {{CMD|tprandom}} every 30 seconds to teleport to a random location in order to find a more desired location to play in.
A world is considered habitable if players are allowed to set homes, claim land, and build without restriction; The Overworld is the first habitable world players gain access to after joining the server for the first time and leaving [[Survival/Spawn|Spawn]]. Upon leaving Spawn, new players are randomly teleported to a suitable location within The Overworld. Alternatively, players can run {{CMD|tprandom}} every 30 seconds to teleport to a random location in order to find a more desired location to play in.
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| sky_winter-1 = #a5c2eb
| sky_winter-1 = #a5c2eb
| sky_winter-2 = #f1f5fb
| sky_winter-2 = #f1f5fb
| snow        = Winter
| freeze      = Winter
}}{{Biome/Seasons
| biometype    = Temperate Beach
| temperature  = Mild
| description  = Predominantly coastal regions with mild climates.
'''Includes:'''
<pre style="height:5em; overflow: scroll-y;">
wetlands
archipelago
marsh
shale_beach
shrub_beach
rocky_archipelago
rocky_wetlands
rocky_sea_arches
rocky_sea_caves
lush_sea_caves
sandstone_archipelago
sandstone_wetlands
river
ocean
deep_ocean
deep_ocean_trench
</pre>
| intimage    = Biome beach.png
| grass_spring = #7c9435
| leaf_spring  = #7c9435
| water_spring = #677965
| sky_spring-1 = #68a87b
| sky_spring-2 = #e4f8bf
| grass_summer = #B9C350
| leaf_summer  = #B9C350
| water_summer = #0674C9
| sky_summer-1 = #7BA7FF
| sky_summer-2 = #B7D2FF
| grass_autumn = #5c5f31
| leaf_autumn  = #5c5f31
| water_autumn = #4c5a4c
| sky_autumn-1 = #7f9087
| sky_autumn-2 = #deddc0
| grass_winter = #71753d
| leaf_winter  = #71753d
| water_winter = #91a491
| sky_winter-1 = #949eae
| sky_winter-2 = #e6e5d1
| snow        = Winter
| freeze      = Never freezes
}}{{Biome/Seasons
| biometype    = Prairie
| temperature  = Mild
| description  = Dry grasslands with the occasional wheat growing wildly and few, lonely, trees.
'''Includes:'''
<pre>
prairie
</pre>
| intimage    = Biome prairie.png
| grass_spring = #9ef15e
| leaf_spring  = #5cac52
| water_spring = #5bc6e1
| sky_spring-1 = #5ab2fd
| sky_spring-2 = #b1ddfd
| grass_summer = #F7FC6D
| leaf_summer  = #5CAC52
| water_summer = #3FA2E4
| sky_summer-1 = #78A7FF
| sky_summer-2 = #C0D8FF
| grass_autumn = #c6a431
| leaf_autumn  = #e4af6d
| water_autumn = #4a8da6
| sky_autumn-1 = #93b0de
| sky_autumn-2 = #e0e4ea
| grass_winter = #e7d1af
| leaf_winter  = #86c77d
| water_winter = #73c8ec
| sky_winter-1 = #a6c7f0
| sky_winter-2 = #edf3fb
| snow        = Winter
| freeze      = Never freezes (Disabled to prevent block updates)
}}{{Biome/Seasons
| biometype    = Eucalyptus forest
| temperature  = Mild
| description  = A sickly green flatland forest with sparsely populated eucalyptus trees.
'''Includes:'''
<pre>
eucalyptus_forest
</pre>
| intimage    = Biome eucalyptus.png
| grass_spring = #83ab50
| leaf_spring  = #308656
| water_spring = #28a0c6
| sky_spring-1 = #6cbfd6
| sky_spring-2 = #e5f2aa
| grass_summer = #9BB35A
| leaf_summer  = #3C8C54
| water_summer = #0674C9
| sky_summer-1 = #BFD8EF
| sky_summer-2 = #E4EEBE
| grass_autumn = #838c59
| leaf_autumn  = #406e49
| water_autumn = #257192
| sky_autumn-1 = #8baabc
| sky_autumn-2 = #dcdab9
| grass_winter = #9bd49f
| leaf_winter  = #67b584
| water_winter = #5ba1db
| sky_winter-1 = #96bae7
| sky_winter-2 = #e3e3cf


| snow        = Winter
| snow        = Winter
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| sky_winter-1 = #cbdefb
| sky_winter-1 = #cbdefb
| sky_winter-2 = #e6effd
| sky_winter-2 = #e6effd
| snow        = Never snows
| freeze      = Never freezes
}}{{Biome/Seasons
| biometype    = Rocky Bumpy Mountains
| temperature  = Warm
| description  = Rocky mountains with dense jungle trees, shrubbery, and moss.
'''Includes:'''
<pre>
rocky_bumpy_mountains
</pre>
| intimage    = Biome rockybumpy.png
| grass_spring = #92c447
| leaf_spring  = #6ca936
| water_spring = #5eb7c1
| sky_spring-1 = #5dd5fd
| sky_spring-2 = #bafcd6
| grass_summer = #B0CD59
| leaf_summer  = #88B146
| water_summer = #499FC4
| sky_summer-1 = #7AC4FF
| sky_summer-2 = #B7F2FF
| grass_autumn = #95a05e
| leaf_autumn  = #798b4d
| water_autumn = #4a838f
| sky_autumn-1 = #a4bdce
| sky_autumn-2 = #d7ddc5
| grass_winter = #a5e6a6
| leaf_winter  = #9bcd87
| water_winter = #83bde7
| sky_winter-1 = #c2f2f9
| sky_winter-2 = #daf5f3
| snow        = Never snows
| freeze      = Never freezes
}}{{Biome/Seasons
| biometype    = Swamp
| temperature  = Warm
| description  = Muddy, coastal, marshland with vine covered trees.
'''Includes:'''
<pre>
swamp
mangrove_swamp
</pre>
| intimage    = Biome swamp.png
| grass_spring = #7c9435
| leaf_spring  = #7c9435
| water_spring = #677965
| sky_spring-1 = #68a87b
| sky_spring-2 = #e4f8bf
| grass_summer = #6A7039
| leaf_summer  = #6A7039
| water_summer = #617B64
| sky_summer-1 = #74A98E
| sky_summer-2 = #E7F6DB
| grass_autumn = #5c5f31
| leaf_autumn  = #5c5f31
| water_autumn = #4c5a4c
| sky_autumn-1 = #7f9087
| sky_autumn-2 = #deddc0
| grass_winter = #71753d
| leaf_winter  = #71753d
| water_winter = #91a491
| sky_winter-1 = #949eae
| sky_winter-2 = #e6e5d1


| snow        = Never snows
| snow        = Never snows
Line 939: Line 738:
| snow        = Winter
| snow        = Winter
| freeze      = Winter
| freeze      = Winter
}}{{Biome/Seasons
| biometype    = Tropical Beach
| temperature  = Warm
| description  = Predominantly coastal regions with warm climates and plenty of vegetation.
'''Includes:'''
<pre style="height:5em; overflow: scroll-y;">
palm_beach
palm_forest
tropical_ocean
tropical_deep_ocean
coral_ocean
subtropical_ocean
subtropical_deep_ocean
</pre>
| intimage    = Biome palm.png
| grass_spring = #9cbb44
| leaf_spring  = #56b834
| water_spring = #46ccd5
| sky_spring-1 = #5eecfd
| sky_spring-2 = #d5fed9
| grass_summer = #B9C350
| leaf_summer  = #77C040
| water_summer = #26ADDC
| sky_summer-1 = #7BD7FF
| sky_summer-2 = #DCFFF6
| grass_autumn = #8d8b50
| leaf_autumn  = #6e8d47
| water_autumn = #437f7d
| sky_autumn-1 = #97c8da
| sky_autumn-2 = #dce4e2
| grass_winter = #95c8a0
| leaf_winter  = #95c8a0
| water_winter = #76c5f1
| sky_winter-1 = #a8dde0
| sky_winter-2 = #e1ecea
| snow        = Winter
| freeze      = Never freezes
}}{{Biome/Seasons
| biometype    = Moorland
| temperature  = Warm
| description  = Hilly upland temperate grassland characterized by low-growing vegetation.
'''Includes:'''
<pre>
moorland
</pre>
| intimage    = Biome moorland.png
| grass_spring = #9ec666
| leaf_spring  = #abd95a
| water_spring = #406c69
| sky_spring-1 = #a2c5df
| sky_spring-2 = #e6f9bc
| grass_summer = #B7CF76
| leaf_summer  = #CAE36D
| water_summer = #376970
| sky_summer-1 = #AEC1E1
| sky_summer-2 = #E9F7D8
| grass_autumn = #99a26f
| leaf_autumn  = #a9b16e
| water_autumn = #325050
| sky_autumn-1 = #acb3bc
| sky_autumn-2 = #dfdebf
| grass_winter = #bae4a3
| leaf_winter  = #c6f0a2
| water_winter = #729b9c
| sky_winter-1 = #c1d5e3
| sky_winter-2 = #edefe9
| snow        = Winter
| freeze      = Never freezes
}}
}}
|-| Hot biomes  =
|-| Hot biomes  =
Line 1,067: Line 786:
| freeze      = Never freezes
| freeze      = Never freezes
}}{{Biome/Seasons
}}{{Biome/Seasons
| biometype    = Xeric Plains
| biometype    = Xeric plains
| temperature  = Hot
| temperature  = Hot
| description  = Dry, sandy, plains with sparse tree coverage and dotted with shrubs and cactus.
| description  = Dry, sandy, plains with sparse tree coverage and dotted with shrubs and cactus.
Line 1,318: Line 1,037:
{{Hatnote|{{Icon|disambig}} Main article: [[Plugin:DungeonsAndTaverns|Dungeons and Taverns]]}}
{{Hatnote|{{Icon|disambig}} Main article: [[Plugin:DungeonsAndTaverns|Dungeons and Taverns]]}}
All Vanilla structures generate within The Overworld within their respective biomes. A list of all vanilla structures can be found [[mc:Generated_structures|here]]. In addition to the expected vanilla structure set, {{SITENAME}} hosts additional, custom, structures which can be found within The Overworld. These structures are provided by [[Plugin:DungeonsAndTaverns|Dungeons and Taverns]] and include custom loot, villages, quests, and [[Plugin:Advancements|Advancements]].
All Vanilla structures generate within The Overworld within their respective biomes. A list of all vanilla structures can be found [[mc:Generated_structures|here]]. In addition to the expected vanilla structure set, {{SITENAME}} hosts additional, custom, structures which can be found within The Overworld. These structures are provided by [[Plugin:DungeonsAndTaverns|Dungeons and Taverns]] and include custom loot, villages, quests, and [[Plugin:Advancements|Advancements]].
; Structure list
: Firewatch tower (7 variants)
: Conduit ruins
: Mangrove with huts (3 variants)
: Ruined village
: Tarvern
: Underground house
: Badlands mining outpost
: Illager hideout
: Illager camp
: Wild ruins
: Wells
: Lost bunkers


== Notes ==
== Notes ==
Line 1,324: Line 1,057:
* Biome size has been increased by a factor of 2 compared to vanilla generation.
* Biome size has been increased by a factor of 2 compared to vanilla generation.
* Some custom structures may float slightly due to conflicts with world generation.
* Some custom structures may float slightly due to conflicts with world generation.
* There aren't any hidden secrets at: {{Copy|8592/43/-4921}}.


{{#related:Survival}}
== Read More... ==
{{#related:Plugin:Seasons}}
{{#related:The End}}
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