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Guide:Economy: Difference between revisions

Gems is a Economy plugin on Survival.
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Tag: 2017 source edit
No edit summary
Tag: 2017 source edit
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Despite this, {{SITENAME}} maintains itself to avoid [[wikipedia:Free-to-play#Pay-to-win|pay-to-win]] game mechanics. {{SITENAME}}'s economy is based around a single, in-game, currency unit. The in-game currency of {{SITENAME}} cannot be bought 1:1 with real-world money, and thus is purely virtual. Likewise, [[Ranks]] on {{SITENAME}} do not automatically possess methods of obtaining in-game currency that are unavailable to free ranks on the server.
Despite this, {{SITENAME}} maintains itself to avoid [[wikipedia:Free-to-play#Pay-to-win|pay-to-win]] game mechanics. {{SITENAME}}'s economy is based around a single, in-game, currency unit. The in-game currency of {{SITENAME}} cannot be bought 1:1 with real-world money, and thus is purely virtual. Likewise, [[Ranks]] on {{SITENAME}} do not automatically possess methods of obtaining in-game currency that are unavailable to free ranks on the server.
{{SITENAME}} is a non-competitive server. While players are encouraged to grow their wealth as part of engaging with the economy, there is no end-state: players cannot "win" by accumulating a higher balance than their piers, nor can they "lose" by running out. Furthermore, there is no official ranking; a higher balance afford users with more privilege than others on the server.


== Gems ==
== Gems ==
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By collecting Gems, players can afford to trade items with other players, upgrade their [[Plugin:Levels|Level]], or buy [[Plugin:GriefDefender|claim blocks]], to name a few examples. While playing on the server, players are expected to earn more Gems gradually over time as they improve at collecting resources and finding new ways of capitalizing on their progress.
By collecting Gems, players can afford to trade items with other players, upgrade their [[Plugin:Levels|Level]], or buy [[Plugin:GriefDefender|claim blocks]], to name a few examples. While playing on the server, players are expected to earn more Gems gradually over time as they improve at collecting resources and finding new ways of capitalizing on their progress.
{{SITENAME}} is a non-competitive server. While players are encouraged to collect Gems as part of engaging with the economy, there is no end-state; players cannot "win" by collecting more Gems than their piers, nor does having a higher balance afford users with more privilege than others.


=== Earning Gems ===
=== Earning Gems ===

Revision as of 04:06, 6 September 2024

Gems.png
Gems
ServerEconomy plugin    on Survival
Main command/balance
Sub commands0
Access
RequirementsAny rank
CustomYes

The Economy is a core aspect of Prism Party's Survival experience. While players are free to play on Prism Party as they see fit—even ignoring all economy features if desired—most of the server's custom features tie into the server Economy to some degree. Nearly all player-facing features of the server—from claims to mob capturing—interface with the economy system of the server in some way.

Despite this, Prism Party maintains itself to avoid pay-to-win game mechanics. Prism Party's economy is based around a single, in-game, currency unit. The in-game currency of Prism Party cannot be bought 1:1 with real-world money, and thus is purely virtual. Likewise, Ranks on Prism Party do not automatically possess methods of obtaining in-game currency that are unavailable to free ranks on the server.

Prism Party is a non-competitive server. While players are encouraged to grow their wealth as part of engaging with the economy, there is no end-state: players cannot "win" by accumulating a higher balance than their piers, nor can they "lose" by running out. Furthermore, there is no official ranking; a higher balance afford users with more privilege than others on the server.

Gems[edit]

Instead of dollars, the virtual currency on Prism Party are called "Gems" (₲). Upon joining the server for the first time, all players start with an initial balance of ₲200. These Gems can be spent at leisure, but the primary focus for most new players—after setting up a base—should be to gather more wealth and get established within the server economy.

By collecting Gems, players can afford to trade items with other players, upgrade their Level, or buy claim blocks, to name a few examples. While playing on the server, players are expected to earn more Gems gradually over time as they improve at collecting resources and finding new ways of capitalizing on their progress.

Earning Gems[edit]

Spending Gems[edit]

Notes[edit]

  • There is no 1:1 conversion from any real-life currency to the server's virtual currency. Gems are not tied to any real monetary value.
  • The Gems currency symbol (₲) is borrowed from the Paraguayan guaraní.