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Guide:Economy: Difference between revisions

Economy is a Economy plugin on Survival.
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Tag: 2017 source edit
(linked taxes page)
 
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{{Infobox plugin
{{Infobox plugin
| image              = Gems.png
| image              = Gems.png
| name              = Gems
| name              = Economy
| type              = Economy
| type              = Economy
| server            = Survival
| server            = Survival
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Despite this, {{SITENAME}} maintains itself to avoid [[wikipedia:Free-to-play#Pay-to-win|pay-to-win]] game mechanics. {{SITENAME}}'s economy is based around a single, in-game, currency unit. The in-game currency of {{SITENAME}} cannot be bought 1:1 with real-world money, and thus is purely virtual. Likewise, [[Ranks]] on {{SITENAME}} do not automatically possess methods of obtaining in-game currency that are unavailable to free ranks on the server.
Despite this, {{SITENAME}} maintains itself to avoid [[wikipedia:Free-to-play#Pay-to-win|pay-to-win]] game mechanics. {{SITENAME}}'s economy is based around a single, in-game, currency unit. The in-game currency of {{SITENAME}} cannot be bought 1:1 with real-world money, and thus is purely virtual. Likewise, [[Ranks]] on {{SITENAME}} do not automatically possess methods of obtaining in-game currency that are unavailable to free ranks on the server.


{{SITENAME}} is a non-competitive server. While players are encouraged to grow their wealth as part of engaging with the economy, there is no end-state: players cannot "win" by accumulating a higher balance than their piers, nor can they "lose" by running out. Furthermore, there is no official ranking; a higher balance afford users with more privilege than others on the server.  
{{SITENAME}} is a non-competitive server. While players are encouraged to grow their wealth as part of engaging with the economy, there is no end-state: players cannot "win" by accumulating a higher balance than their piers, nor can they "lose" by running out. Furthermore, there is no official ranking; a higher balance affords users with more privilege than others on the server.  


== Gems ==
== Gems ==
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}}
}}
{{Rules
{{Rules
| title    = Trading items
| title    = Selling items
| body      = <nowiki></nowiki>
| body      = <nowiki></nowiki>
auctions, shops,direct
auctions, shops,direct
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=== Spending Gems ===
=== Spending Gems ===
{{Note|{{Icon|list}}This is a non-exhaustive list of common ways in which players may spend Gems while playing on {{SITENAME}}, sorted in no particular order.}}
{{Rules
| title    = Leveling up
| body      = <nowiki></nowiki>
}}
{{Rules
| title    = Buying claim blocks
| body      = <nowiki></nowiki>
}}{{Rules
| title    = Buying items
| body      = <nowiki></nowiki>
}}
{{Rules
| title    = Capturing mobs with eggs
| body      = <nowiki></nowiki>
}}
{{Rules
| title    = Traveling to certain worlds
| body      = <nowiki></nowiki>
}}
{{Rules
| title    = Taxes
| body      = <nowiki>If you have less than $20,000 in your account on the server, taxes will now apply to you every Monday at 11:30am  Pacific Time. Taxes apply to all players, including those offline.</nowiki>
}}
To read about taxes in more detail, visit the [[Taxes]] page.{{Rules
| title    = Creating shops and warps
| body      = <nowiki></nowiki>
}}
== Commands ==
{{Hatnote|{{Icon|notice}}<nowiki>[Square brackets]</nowiki> indicate optional parameters, while <nowiki><angle brackets></nowiki> indicate required parameters.}}
{{Navplate
|title = Balance
|label1 = {{#inline-tooltip: /balance| /bal}}
|list1  = View your current Gems balance in chat. Your current balance is also shown near the bottom of the player list (Defaults to {{Key press|Tab}}). The balances of other players cannot be viewed directly except for by hovering over a player's name in a spoken chat message, or via {{CMD|baltop}}.
}}
{{Navplate
|title = Balance Top
|label1 = {{#inline-tooltip: /balancetop [page]| /baltop [page]}}
|list1  = View the players with the highest Gem balance on the server. If a number is specified, that page will be shown instead. This list is not to be considered a leaderboard; this command is only provided for entertainment as there is no competitive aspect to the server economy.
}}
{{Navplate
|title = Pay
|label1 = {{#inline-tooltip: /pay <player> <amount>}}
|list1  = Pay another player out of your Gem balance. Any amount can be specified, so long as your balance can support it, including decimals. The other player must be online in order for the payment to succeed. All online players can be paid by using <code>*</code> in place of a username. Be advised that this is a potentially risky command to execute depending on the number of online players.
}}





Latest revision as of 21:59, 13 October 2024

Gems.png
Economy
ServerEconomy plugin    on Survival
Main command/balance
Sub commands0
Access
RequirementsAny rank
CustomYes

The Economy is a core aspect of Prism Party's Survival experience. While players are free to play on Prism Party as they see fit—even ignoring all economy features if desired—most of the server's custom features tie into the server Economy to some degree. Nearly all player-facing features of the server—from claims to mob capturing—interface with the economy system of the server in some way.

Despite this, Prism Party maintains itself to avoid pay-to-win game mechanics. Prism Party's economy is based around a single, in-game, currency unit. The in-game currency of Prism Party cannot be bought 1:1 with real-world money, and thus is purely virtual. Likewise, Ranks on Prism Party do not automatically possess methods of obtaining in-game currency that are unavailable to free ranks on the server.

Prism Party is a non-competitive server. While players are encouraged to grow their wealth as part of engaging with the economy, there is no end-state: players cannot "win" by accumulating a higher balance than their piers, nor can they "lose" by running out. Furthermore, there is no official ranking; a higher balance affords users with more privilege than others on the server.

Gems[edit]

Instead of dollars, the virtual currency on Prism Party are called "Gems" (₲). Upon joining the server for the first time, all players start with an initial balance of ₲200. These Gems can be spent at leisure, but the primary focus for most new players—after setting up a base—should be to gather more wealth and get established within the server economy.

By collecting Gems, players can afford to trade items with other players, upgrade their Level, or buy claim blocks, to name a few examples. While playing on the server, players are expected to earn more Gems gradually over time as they improve at collecting resources and finding new ways of capitalizing on their progress.

Earning Gems[edit]

Spending Gems[edit]

To read about taxes in more detail, visit the Taxes page.

Commands[edit]


Notes[edit]

  • Gems do not have any real-world monetary value, and cannot be purchased directly by any means.
  • The Gems currency symbol (₲) is borrowed from the Paraguayan guaraní.



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Last edit by S33R OF PYR3 💬